<!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /><meta name="generator" content="Docutils 0.17.1: http://docutils.sourceforge.net/" /> <title>pygame.sndarray — pygame v2.5.2 documentation</title> <link rel="stylesheet" type="text/css" href="../_static/pygments.css" /> <link rel="stylesheet" type="text/css" href="../_static/pygame.css" /> <script data-url_root="../" id="documentation_options" src="../_static/documentation_options.js"></script> <script src="../_static/jquery.js"></script> <script src="../_static/underscore.js"></script> <script src="../_static/doctools.js"></script> <link rel="shortcut icon" href="../_static/pygame.ico"/> <link rel="index" title="Index" href="../genindex.html" /> <link rel="search" title="Search" href="../search.html" /> <link rel="next" title="pygame.sprite" href="sprite.html" /> <link rel="prev" title="pygame.sdl2_video" href="sdl2_video.html" /> </head><body> <div 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<a href="scrap.html">scrap</a> | <a href="tests.html">tests</a> | <a href="touch.html">touch</a> | <a href="pygame.html#module-pygame.version">version</a> </p> </div> </div> </div> <div class="documentwrapper"> <div class="body" role="main"> <section id="module-pygame.sndarray"> <span id="pygame-sndarray"></span><dl class="definition"> <dt class="title module sig sig-object"> <code class="docutils literal notranslate"><span class="pre">pygame.sndarray</span></code></dt> <dd><div class="line-block"> <div class="line"><span class="summaryline">pygame module for accessing sound sample data</span></div> </div> <table class="toc docutils align-default"> <colgroup> <col style="width: 35%" /> <col style="width: 1%" /> <col style="width: 64%" /> </colgroup> <tbody> <tr class="row-odd"><td><div class="line"><a class="toc reference external" href="sndarray.html#pygame.sndarray.array">pygame.sndarray.array</a></div> </td> <td>—</td> <td>copy Sound samples into an array</td> </tr> <tr class="row-even"><td><div class="line"><a class="toc reference external" href="sndarray.html#pygame.sndarray.samples">pygame.sndarray.samples</a></div> </td> <td>—</td> <td>reference Sound samples into an array</td> </tr> <tr class="row-odd"><td><div class="line"><a class="toc reference external" href="sndarray.html#pygame.sndarray.make_sound">pygame.sndarray.make_sound</a></div> </td> <td>—</td> <td>convert an array into a Sound object</td> </tr> <tr class="row-even"><td><div class="line"><a class="toc reference external" href="sndarray.html#pygame.sndarray.use_arraytype">pygame.sndarray.use_arraytype</a></div> </td> <td>—</td> <td>Sets the array system to be used for sound arrays</td> </tr> <tr class="row-odd"><td><div class="line"><a class="toc reference external" href="sndarray.html#pygame.sndarray.get_arraytype">pygame.sndarray.get_arraytype</a></div> </td> <td>—</td> <td>Gets the currently active array type.</td> </tr> <tr class="row-even"><td><div class="line"><a class="toc reference external" href="sndarray.html#pygame.sndarray.get_arraytypes">pygame.sndarray.get_arraytypes</a></div> </td> <td>—</td> <td>Gets the array system types currently supported.</td> </tr> </tbody> </table> <p>Functions to convert between NumPy arrays and Sound objects. This module will only be functional when pygame can use the external NumPy package. If NumPy can't be imported, <code class="docutils literal notranslate"><span class="pre">surfarray</span></code> becomes a <code class="docutils literal notranslate"><span class="pre">MissingModule</span></code> object.</p> <p>Sound data is made of thousands of samples per second, and each sample is the amplitude of the wave at a particular moment in time. For example, in 22-kHz format, element number 5 of the array is the amplitude of the wave after 5/22000 seconds.</p> <p>The arrays are indexed by the <code class="docutils literal notranslate"><span class="pre">X</span></code> axis first, followed by the <code class="docutils literal notranslate"><span class="pre">Y</span></code> axis. Each sample is an 8-bit or 16-bit integer, depending on the data format. A stereo sound file has two values per sample, while a mono sound file only has one.</p> <dl class="py function definition"> <dt class="sig sig-object py title" id="pygame.sndarray.array"> <span class="sig-prename descclassname"><span class="pre">pygame.sndarray.</span></span><span class="sig-name descname"><span class="pre">array</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#pygame.sndarray.array" title="Permalink to this definition">¶</a></dt> <dd><div class="line-block"> <div class="line"><span class="summaryline">copy Sound samples into an array</span></div> <div class="line"><span class="signature">array(Sound) -> array</span></div> </div> <p>Creates a new array for the sound data and copies the samples. The array will always be in the format returned from <code class="docutils literal notranslate"><span class="pre">pygame.mixer.get_init()</span></code>.</p> </dd></dl> <dl class="py function definition"> <dt class="sig sig-object py title" id="pygame.sndarray.samples"> <span class="sig-prename descclassname"><span class="pre">pygame.sndarray.</span></span><span class="sig-name descname"><span class="pre">samples</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#pygame.sndarray.samples" title="Permalink to this definition">¶</a></dt> <dd><div class="line-block"> <div class="line"><span class="summaryline">reference Sound samples into an array</span></div> <div class="line"><span class="signature">samples(Sound) -> array</span></div> </div> <p>Creates a new array that directly references the samples in a Sound object. Modifying the array will change the Sound. The array will always be in the format returned from <code class="docutils literal notranslate"><span class="pre">pygame.mixer.get_init()</span></code>.</p> </dd></dl> <dl class="py function definition"> <dt class="sig sig-object py title" id="pygame.sndarray.make_sound"> <span class="sig-prename descclassname"><span class="pre">pygame.sndarray.</span></span><span class="sig-name descname"><span class="pre">make_sound</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#pygame.sndarray.make_sound" title="Permalink to this definition">¶</a></dt> <dd><div class="line-block"> <div class="line"><span class="summaryline">convert an array into a Sound object</span></div> <div class="line"><span class="signature">make_sound(array) -> Sound</span></div> </div> <p>Create a new playable Sound object from an array. The mixer module must be initialized and the array format must be similar to the mixer audio format.</p> </dd></dl> <dl class="py function definition"> <dt class="sig sig-object py title" id="pygame.sndarray.use_arraytype"> <span class="sig-prename descclassname"><span class="pre">pygame.sndarray.</span></span><span class="sig-name descname"><span class="pre">use_arraytype</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#pygame.sndarray.use_arraytype" title="Permalink to this definition">¶</a></dt> <dd><div class="line-block"> <div class="line"><span class="summaryline">Sets the array system to be used for sound arrays</span></div> <div class="line"><span class="signature">use_arraytype (arraytype) -> None</span></div> </div> <p>DEPRECATED: Uses the requested array type for the module functions. The only supported arraytype is <code class="docutils literal notranslate"><span class="pre">'numpy'</span></code>. Other values will raise ValueError. Using this function will raise a <code class="docutils literal notranslate"><span class="pre">DeprecationWarning</span></code>. .. ## pygame.sndarray.use_arraytype ##</p> </dd></dl> <dl class="py function definition"> <dt class="sig sig-object py title" id="pygame.sndarray.get_arraytype"> <span class="sig-prename descclassname"><span class="pre">pygame.sndarray.</span></span><span class="sig-name descname"><span class="pre">get_arraytype</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#pygame.sndarray.get_arraytype" title="Permalink to this definition">¶</a></dt> <dd><div class="line-block"> <div class="line"><span class="summaryline">Gets the currently active array type.</span></div> <div class="line"><span class="signature">get_arraytype () -> str</span></div> </div> <p>DEPRECATED: Returns the currently active array type. This will be a value of the <code class="docutils literal notranslate"><span class="pre">get_arraytypes()</span></code> tuple and indicates which type of array module is used for the array creation. Using this function will raise a <code class="docutils literal notranslate"><span class="pre">DeprecationWarning</span></code>.</p> <div class="versionadded"> <p><span class="versionmodified added">New in pygame 1.8.</span></p> </div> </dd></dl> <dl class="py function definition"> <dt class="sig sig-object py title" id="pygame.sndarray.get_arraytypes"> <span class="sig-prename descclassname"><span class="pre">pygame.sndarray.</span></span><span class="sig-name descname"><span class="pre">get_arraytypes</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#pygame.sndarray.get_arraytypes" title="Permalink to this definition">¶</a></dt> <dd><div class="line-block"> <div class="line"><span class="summaryline">Gets the array system types currently supported.</span></div> <div class="line"><span class="signature">get_arraytypes () -> tuple</span></div> </div> <p>DEPRECATED: Checks, which array systems are available and returns them as a tuple of strings. The values of the tuple can be used directly in the <a class="tooltip reference internal" href="#pygame.sndarray.use_arraytype" title=""><code class="xref py py-func docutils literal notranslate"><span class="pre">pygame.sndarray.use_arraytype()</span></code><span class="tooltip-content">Sets the array system to be used for sound arrays</span></a> () method. If no supported array system could be found, None will be returned. Using this function will raise a <code class="docutils literal notranslate"><span class="pre">DeprecationWarning</span></code>.</p> <div class="versionadded"> <p><span class="versionmodified added">New in pygame 1.8.</span></p> </div> </dd></dl> </dd></dl> </section> <br /><br /> <hr /> <a href="https://github.com/pygame/pygame/edit/main/docs/reST/ref\sndarray.rst" rel="nofollow">Edit on GitHub</a> <div class="clearer"></div> </div> </div> <div class="clearer"></div> </div> <div class="related" role="navigation" aria-label="related navigation"> <h3>Navigation</h3> <ul> <li class="right" style="margin-right: 10px"> <a href="../genindex.html" title="General Index" accesskey="I">index</a></li> <li class="right" > <a href="../py-modindex.html" title="Python Module Index" >modules</a> |</li> <li class="right" > <a href="sprite.html" title="pygame.sprite" accesskey="N">next</a> |</li> <li class="right" > <a href="sdl2_video.html" title="pygame.sdl2_video" accesskey="P">previous</a> |</li> <li class="nav-item nav-item-0"><a href="../index.html">pygame v2.5.2 documentation</a> »</li> <li class="nav-item nav-item-this"><a href=""><code class="xref py py-mod docutils literal notranslate"><span class="pre">pygame.sndarray</span></code></a></li> <script type="text/javascript" src="https://www.pygame.org/comment/jquery.plugin.docscomments.js"></script> </ul> </div> <div class="footer" role="contentinfo"> © Copyright 2000-2023, pygame developers. </div> </body> </html>