import sympy.physics.mechanics as _me import sympy as _sm import math as m import numpy as _np frame_a = _me.ReferenceFrame('a') frame_b = _me.ReferenceFrame('b') frame_n = _me.ReferenceFrame('n') x1, x2, x3 = _me.dynamicsymbols('x1 x2 x3') l = _sm.symbols('l', real=True) v1 = x1*frame_a.x+x2*frame_a.y+x3*frame_a.z v2 = x1*frame_b.x+x2*frame_b.y+x3*frame_b.z v3 = x1*frame_n.x+x2*frame_n.y+x3*frame_n.z v = v1+v2+v3 point_c = _me.Point('c') point_d = _me.Point('d') point_po1 = _me.Point('po1') point_po2 = _me.Point('po2') point_po3 = _me.Point('po3') particle_l = _me.Particle('l', _me.Point('l_pt'), _sm.Symbol('m')) particle_p1 = _me.Particle('p1', _me.Point('p1_pt'), _sm.Symbol('m')) particle_p2 = _me.Particle('p2', _me.Point('p2_pt'), _sm.Symbol('m')) particle_p3 = _me.Particle('p3', _me.Point('p3_pt'), _sm.Symbol('m')) body_s_cm = _me.Point('s_cm') body_s_cm.set_vel(frame_n, 0) body_s_f = _me.ReferenceFrame('s_f') body_s = _me.RigidBody('s', body_s_cm, body_s_f, _sm.symbols('m'), (_me.outer(body_s_f.x,body_s_f.x),body_s_cm)) body_r1_cm = _me.Point('r1_cm') body_r1_cm.set_vel(frame_n, 0) body_r1_f = _me.ReferenceFrame('r1_f') body_r1 = _me.RigidBody('r1', body_r1_cm, body_r1_f, _sm.symbols('m'), (_me.outer(body_r1_f.x,body_r1_f.x),body_r1_cm)) body_r2_cm = _me.Point('r2_cm') body_r2_cm.set_vel(frame_n, 0) body_r2_f = _me.ReferenceFrame('r2_f') body_r2 = _me.RigidBody('r2', body_r2_cm, body_r2_f, _sm.symbols('m'), (_me.outer(body_r2_f.x,body_r2_f.x),body_r2_cm)) v4 = x1*body_s_f.x+x2*body_s_f.y+x3*body_s_f.z body_s_cm.set_pos(point_c, l*frame_n.x)