initial commit
This commit is contained in:
commit
fc76c43754
29
.gitignore
vendored
Normal file
29
.gitignore
vendored
Normal file
@ -0,0 +1,29 @@
|
||||
### IntelliJ IDEA ###
|
||||
out/
|
||||
!**/src/main/**/out/
|
||||
!**/src/test/**/out/
|
||||
|
||||
### Eclipse ###
|
||||
.apt_generated
|
||||
.classpath
|
||||
.factorypath
|
||||
.project
|
||||
.settings
|
||||
.springBeans
|
||||
.sts4-cache
|
||||
bin/
|
||||
!**/src/main/**/bin/
|
||||
!**/src/test/**/bin/
|
||||
|
||||
### NetBeans ###
|
||||
/nbproject/private/
|
||||
/nbbuild/
|
||||
/dist/
|
||||
/nbdist/
|
||||
/.nb-gradle/
|
||||
|
||||
### VS Code ###
|
||||
.vscode/
|
||||
|
||||
### Mac OS ###
|
||||
.DS_Store
|
6
.idea/misc.xml
Normal file
6
.idea/misc.xml
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_19" default="true" project-jdk-name="openjdk-19" project-jdk-type="JavaSDK">
|
||||
<output url="file://$PROJECT_DIR$/out" />
|
||||
</component>
|
||||
</project>
|
8
.idea/modules.xml
Normal file
8
.idea/modules.xml
Normal file
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/chessEngine.iml" filepath="$PROJECT_DIR$/chessEngine.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
124
.idea/uiDesigner.xml
Normal file
124
.idea/uiDesigner.xml
Normal file
@ -0,0 +1,124 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Palette2">
|
||||
<group name="Swing">
|
||||
<item class="com.intellij.uiDesigner.HSpacer" tooltip-text="Horizontal Spacer" icon="/com/intellij/uiDesigner/icons/hspacer.svg" removable="false" auto-create-binding="false" can-attach-label="false">
|
||||
<default-constraints vsize-policy="1" hsize-policy="6" anchor="0" fill="1" />
|
||||
</item>
|
||||
<item class="com.intellij.uiDesigner.VSpacer" tooltip-text="Vertical Spacer" icon="/com/intellij/uiDesigner/icons/vspacer.svg" removable="false" auto-create-binding="false" can-attach-label="false">
|
||||
<default-constraints vsize-policy="6" hsize-policy="1" anchor="0" fill="2" />
|
||||
</item>
|
||||
<item class="javax.swing.JPanel" icon="/com/intellij/uiDesigner/icons/panel.svg" removable="false" auto-create-binding="false" can-attach-label="false">
|
||||
<default-constraints vsize-policy="3" hsize-policy="3" anchor="0" fill="3" />
|
||||
</item>
|
||||
<item class="javax.swing.JScrollPane" icon="/com/intellij/uiDesigner/icons/scrollPane.svg" removable="false" auto-create-binding="false" can-attach-label="true">
|
||||
<default-constraints vsize-policy="7" hsize-policy="7" anchor="0" fill="3" />
|
||||
</item>
|
||||
<item class="javax.swing.JButton" icon="/com/intellij/uiDesigner/icons/button.svg" removable="false" auto-create-binding="true" can-attach-label="false">
|
||||
<default-constraints vsize-policy="0" hsize-policy="3" anchor="0" fill="1" />
|
||||
<initial-values>
|
||||
<property name="text" value="Button" />
|
||||
</initial-values>
|
||||
</item>
|
||||
<item class="javax.swing.JRadioButton" icon="/com/intellij/uiDesigner/icons/radioButton.svg" removable="false" auto-create-binding="true" can-attach-label="false">
|
||||
<default-constraints vsize-policy="0" hsize-policy="3" anchor="8" fill="0" />
|
||||
<initial-values>
|
||||
<property name="text" value="RadioButton" />
|
||||
</initial-values>
|
||||
</item>
|
||||
<item class="javax.swing.JCheckBox" icon="/com/intellij/uiDesigner/icons/checkBox.svg" removable="false" auto-create-binding="true" can-attach-label="false">
|
||||
<default-constraints vsize-policy="0" hsize-policy="3" anchor="8" fill="0" />
|
||||
<initial-values>
|
||||
<property name="text" value="CheckBox" />
|
||||
</initial-values>
|
||||
</item>
|
||||
<item class="javax.swing.JLabel" icon="/com/intellij/uiDesigner/icons/label.svg" removable="false" auto-create-binding="false" can-attach-label="false">
|
||||
<default-constraints vsize-policy="0" hsize-policy="0" anchor="8" fill="0" />
|
||||
<initial-values>
|
||||
<property name="text" value="Label" />
|
||||
</initial-values>
|
||||
</item>
|
||||
<item class="javax.swing.JTextField" icon="/com/intellij/uiDesigner/icons/textField.svg" removable="false" auto-create-binding="true" can-attach-label="true">
|
||||
<default-constraints vsize-policy="0" hsize-policy="6" anchor="8" fill="1">
|
||||
<preferred-size width="150" height="-1" />
|
||||
</default-constraints>
|
||||
</item>
|
||||
<item class="javax.swing.JPasswordField" icon="/com/intellij/uiDesigner/icons/passwordField.svg" removable="false" auto-create-binding="true" can-attach-label="true">
|
||||
<default-constraints vsize-policy="0" hsize-policy="6" anchor="8" fill="1">
|
||||
<preferred-size width="150" height="-1" />
|
||||
</default-constraints>
|
||||
</item>
|
||||
<item class="javax.swing.JFormattedTextField" icon="/com/intellij/uiDesigner/icons/formattedTextField.svg" removable="false" auto-create-binding="true" can-attach-label="true">
|
||||
<default-constraints vsize-policy="0" hsize-policy="6" anchor="8" fill="1">
|
||||
<preferred-size width="150" height="-1" />
|
||||
</default-constraints>
|
||||
</item>
|
||||
<item class="javax.swing.JTextArea" icon="/com/intellij/uiDesigner/icons/textArea.svg" removable="false" auto-create-binding="true" can-attach-label="true">
|
||||
<default-constraints vsize-policy="6" hsize-policy="6" anchor="0" fill="3">
|
||||
<preferred-size width="150" height="50" />
|
||||
</default-constraints>
|
||||
</item>
|
||||
<item class="javax.swing.JTextPane" icon="/com/intellij/uiDesigner/icons/textPane.svg" removable="false" auto-create-binding="true" can-attach-label="true">
|
||||
<default-constraints vsize-policy="6" hsize-policy="6" anchor="0" fill="3">
|
||||
<preferred-size width="150" height="50" />
|
||||
</default-constraints>
|
||||
</item>
|
||||
<item class="javax.swing.JEditorPane" icon="/com/intellij/uiDesigner/icons/editorPane.svg" removable="false" auto-create-binding="true" can-attach-label="true">
|
||||
<default-constraints vsize-policy="6" hsize-policy="6" anchor="0" fill="3">
|
||||
<preferred-size width="150" height="50" />
|
||||
</default-constraints>
|
||||
</item>
|
||||
<item class="javax.swing.JComboBox" icon="/com/intellij/uiDesigner/icons/comboBox.svg" removable="false" auto-create-binding="true" can-attach-label="true">
|
||||
<default-constraints vsize-policy="0" hsize-policy="2" anchor="8" fill="1" />
|
||||
</item>
|
||||
<item class="javax.swing.JTable" icon="/com/intellij/uiDesigner/icons/table.svg" removable="false" auto-create-binding="true" can-attach-label="false">
|
||||
<default-constraints vsize-policy="6" hsize-policy="6" anchor="0" fill="3">
|
||||
<preferred-size width="150" height="50" />
|
||||
</default-constraints>
|
||||
</item>
|
||||
<item class="javax.swing.JList" icon="/com/intellij/uiDesigner/icons/list.svg" removable="false" auto-create-binding="true" can-attach-label="false">
|
||||
<default-constraints vsize-policy="6" hsize-policy="2" anchor="0" fill="3">
|
||||
<preferred-size width="150" height="50" />
|
||||
</default-constraints>
|
||||
</item>
|
||||
<item class="javax.swing.JTree" icon="/com/intellij/uiDesigner/icons/tree.svg" removable="false" auto-create-binding="true" can-attach-label="false">
|
||||
<default-constraints vsize-policy="6" hsize-policy="6" anchor="0" fill="3">
|
||||
<preferred-size width="150" height="50" />
|
||||
</default-constraints>
|
||||
</item>
|
||||
<item class="javax.swing.JTabbedPane" icon="/com/intellij/uiDesigner/icons/tabbedPane.svg" removable="false" auto-create-binding="true" can-attach-label="false">
|
||||
<default-constraints vsize-policy="3" hsize-policy="3" anchor="0" fill="3">
|
||||
<preferred-size width="200" height="200" />
|
||||
</default-constraints>
|
||||
</item>
|
||||
<item class="javax.swing.JSplitPane" icon="/com/intellij/uiDesigner/icons/splitPane.svg" removable="false" auto-create-binding="false" can-attach-label="false">
|
||||
<default-constraints vsize-policy="3" hsize-policy="3" anchor="0" fill="3">
|
||||
<preferred-size width="200" height="200" />
|
||||
</default-constraints>
|
||||
</item>
|
||||
<item class="javax.swing.JSpinner" icon="/com/intellij/uiDesigner/icons/spinner.svg" removable="false" auto-create-binding="true" can-attach-label="true">
|
||||
<default-constraints vsize-policy="0" hsize-policy="6" anchor="8" fill="1" />
|
||||
</item>
|
||||
<item class="javax.swing.JSlider" icon="/com/intellij/uiDesigner/icons/slider.svg" removable="false" auto-create-binding="true" can-attach-label="false">
|
||||
<default-constraints vsize-policy="0" hsize-policy="6" anchor="8" fill="1" />
|
||||
</item>
|
||||
<item class="javax.swing.JSeparator" icon="/com/intellij/uiDesigner/icons/separator.svg" removable="false" auto-create-binding="false" can-attach-label="false">
|
||||
<default-constraints vsize-policy="6" hsize-policy="6" anchor="0" fill="3" />
|
||||
</item>
|
||||
<item class="javax.swing.JProgressBar" icon="/com/intellij/uiDesigner/icons/progressbar.svg" removable="false" auto-create-binding="true" can-attach-label="false">
|
||||
<default-constraints vsize-policy="0" hsize-policy="6" anchor="0" fill="1" />
|
||||
</item>
|
||||
<item class="javax.swing.JToolBar" icon="/com/intellij/uiDesigner/icons/toolbar.svg" removable="false" auto-create-binding="false" can-attach-label="false">
|
||||
<default-constraints vsize-policy="0" hsize-policy="6" anchor="0" fill="1">
|
||||
<preferred-size width="-1" height="20" />
|
||||
</default-constraints>
|
||||
</item>
|
||||
<item class="javax.swing.JToolBar$Separator" icon="/com/intellij/uiDesigner/icons/toolbarSeparator.svg" removable="false" auto-create-binding="false" can-attach-label="false">
|
||||
<default-constraints vsize-policy="0" hsize-policy="0" anchor="0" fill="1" />
|
||||
</item>
|
||||
<item class="javax.swing.JScrollBar" icon="/com/intellij/uiDesigner/icons/scrollbar.svg" removable="false" auto-create-binding="true" can-attach-label="false">
|
||||
<default-constraints vsize-policy="6" hsize-policy="0" anchor="0" fill="2" />
|
||||
</item>
|
||||
</group>
|
||||
</component>
|
||||
</project>
|
6
.idea/vcs.xml
Normal file
6
.idea/vcs.xml
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
125
.idea/workspace.xml
Normal file
125
.idea/workspace.xml
Normal file
@ -0,0 +1,125 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="AutoImportSettings">
|
||||
<option name="autoReloadType" value="SELECTIVE" />
|
||||
</component>
|
||||
<component name="ChangeListManager">
|
||||
<list default="true" id="594d24b9-cb67-479c-bd03-0c89ab1bafab" name="Changes" comment="">
|
||||
<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/com/jarocki/stanislaw/chess/Board/Board.java" beforeDir="false" afterPath="$PROJECT_DIR$/src/com/jarocki/stanislaw/chess/Board/Board.java" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/com/jarocki/stanislaw/chess/Game.java" beforeDir="false" afterPath="$PROJECT_DIR$/src/com/jarocki/stanislaw/chess/Game.java" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/com/jarocki/stanislaw/chess/Piece/King.java" beforeDir="false" afterPath="$PROJECT_DIR$/src/com/jarocki/stanislaw/chess/Piece/King.java" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/com/jarocki/stanislaw/chess/Piece/Rook.java" beforeDir="false" afterPath="$PROJECT_DIR$/src/com/jarocki/stanislaw/chess/Piece/Rook.java" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/com/jarocki/stanislaw/chess/Test.java" beforeDir="false" afterPath="$PROJECT_DIR$/src/com/jarocki/stanislaw/chess/Test.java" afterDir="false" />
|
||||
</list>
|
||||
<option name="SHOW_DIALOG" value="false" />
|
||||
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
||||
<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
|
||||
<option name="LAST_RESOLUTION" value="IGNORE" />
|
||||
</component>
|
||||
<component name="ExternalProjectsManager">
|
||||
<system id="GRADLE">
|
||||
<state>
|
||||
<task path="com.jarocki.stanislaw.chess.Main">
|
||||
<activation />
|
||||
</task>
|
||||
<task path="">
|
||||
<activation />
|
||||
</task>
|
||||
<projects_view />
|
||||
</state>
|
||||
</system>
|
||||
</component>
|
||||
<component name="FileTemplateManagerImpl">
|
||||
<option name="RECENT_TEMPLATES">
|
||||
<list>
|
||||
<option value="Enum" />
|
||||
<option value="Class" />
|
||||
</list>
|
||||
</option>
|
||||
</component>
|
||||
<component name="Git.Settings">
|
||||
<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
|
||||
</component>
|
||||
<component name="MarkdownSettingsMigration">
|
||||
<option name="stateVersion" value="1" />
|
||||
</component>
|
||||
<component name="ProblemsViewState">
|
||||
<option name="selectedTabId" value="CurrentFile" />
|
||||
</component>
|
||||
<component name="ProjectId" id="2QYS6gFlqUJ1sff56xJOBTXQndq" />
|
||||
<component name="ProjectLevelVcsManager" settingsEditedManually="true">
|
||||
<ConfirmationsSetting value="1" id="Add" />
|
||||
</component>
|
||||
<component name="ProjectViewState">
|
||||
<option name="hideEmptyMiddlePackages" value="true" />
|
||||
<option name="showLibraryContents" value="true" />
|
||||
</component>
|
||||
<component name="PropertiesComponent">{
|
||||
"keyToString": {
|
||||
"RunOnceActivity.OpenProjectViewOnStart": "true",
|
||||
"RunOnceActivity.ShowReadmeOnStart": "true",
|
||||
"last_opened_file_path": "/home/stanlee77/code/chessEngine/src/com/jarocki/stanislaw/chess/Piece",
|
||||
"settings.editor.selected.configurable": "reference.settings.project.maven.runner"
|
||||
}
|
||||
}</component>
|
||||
<component name="RecentsManager">
|
||||
<key name="CopyFile.RECENT_KEYS">
|
||||
<recent name="$PROJECT_DIR$/src/com/jarocki/stanislaw/chess/Piece" />
|
||||
</key>
|
||||
<key name="MoveClassesOrPackagesDialog.RECENTS_KEY">
|
||||
<recent name="com.jarocki.stanislaw.chess" />
|
||||
</key>
|
||||
</component>
|
||||
<component name="RunManager">
|
||||
<configuration name="Run Main" type="Application" factoryName="Application">
|
||||
<option name="MAIN_CLASS_NAME" value="com.jarocki.stanislaw.chess.Main" />
|
||||
<module name="chessEngine" />
|
||||
<method v="2">
|
||||
<option name="Make" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
||||
<component name="SpellCheckerSettings" RuntimeDictionaries="0" Folders="0" CustomDictionaries="0" DefaultDictionary="application-level" UseSingleDictionary="true" transferred="true" />
|
||||
<component name="TaskManager">
|
||||
<task active="true" id="Default" summary="Default task">
|
||||
<changelist id="594d24b9-cb67-479c-bd03-0c89ab1bafab" name="Changes" comment="" />
|
||||
<created>1685528867910</created>
|
||||
<option name="number" value="Default" />
|
||||
<option name="presentableId" value="Default" />
|
||||
<updated>1685528867910</updated>
|
||||
</task>
|
||||
<servers />
|
||||
</component>
|
||||
<component name="Vcs.Log.Tabs.Properties">
|
||||
<option name="TAB_STATES">
|
||||
<map>
|
||||
<entry key="MAIN">
|
||||
<value>
|
||||
<State />
|
||||
</value>
|
||||
</entry>
|
||||
</map>
|
||||
</option>
|
||||
</component>
|
||||
<component name="XDebuggerManager">
|
||||
<breakpoint-manager>
|
||||
<breakpoints>
|
||||
<line-breakpoint enabled="true" type="java-line">
|
||||
<url>file://$PROJECT_DIR$/src/com/jarocki/stanislaw/chess/Player/Player.java</url>
|
||||
<line>6</line>
|
||||
<option name="timeStamp" value="10" />
|
||||
</line-breakpoint>
|
||||
</breakpoints>
|
||||
</breakpoint-manager>
|
||||
<pin-to-top-manager>
|
||||
<pinned-members>
|
||||
<PinnedItemInfo parentTag="com.jarocki.stanislaw.chess.Board.Board" memberName="hasWhiteKingMoved" />
|
||||
<PinnedItemInfo parentTag="com.jarocki.stanislaw.chess.Board.Board" memberName="fields" />
|
||||
</pinned-members>
|
||||
</pin-to-top-manager>
|
||||
</component>
|
||||
<component name="com.intellij.coverage.CoverageDataManagerImpl">
|
||||
<SUITE FILE_PATH="coverage/chessEngine$Run_Main.ic" NAME="Run Main Coverage Results" MODIFIED="1687198501398" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="idea" COVERAGE_BY_TEST_ENABLED="false" COVERAGE_TRACING_ENABLED="false" />
|
||||
</component>
|
||||
</project>
|
11
chessEngine.iml
Normal file
11
chessEngine.iml
Normal file
@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module type="JAVA_MODULE" version="4">
|
||||
<component name="NewModuleRootManager" inherit-compiler-output="true">
|
||||
<exclude-output />
|
||||
<content url="file://$MODULE_DIR$">
|
||||
<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
|
||||
</content>
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
</component>
|
||||
</module>
|
333
src/com/jarocki/stanislaw/chess/Board/Board.java
Normal file
333
src/com/jarocki/stanislaw/chess/Board/Board.java
Normal file
@ -0,0 +1,333 @@
|
||||
package com.jarocki.stanislaw.chess.Board;
|
||||
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Column;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Row;
|
||||
import com.jarocki.stanislaw.chess.Piece.*;
|
||||
import com.jarocki.stanislaw.chess.Piece.Color;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
public class Board {
|
||||
private final Basic[][] fields;
|
||||
private boolean hasWhiteKingMoved;
|
||||
private boolean hasBlackKingMoved;
|
||||
private Pawn lastMovedPawn;
|
||||
|
||||
public Board() {
|
||||
fields = new Basic[8][8];
|
||||
this.hasWhiteKingMoved = false;
|
||||
this.hasBlackKingMoved = false;
|
||||
this.setUpPieces();
|
||||
}
|
||||
|
||||
public void setUpPieces() {
|
||||
for (int col = 0; col < 8; col++) {
|
||||
fields[Row.TWO.getNum()][col] = new Pawn(Color.WHITE, Row.TWO, Column.values()[col]);
|
||||
fields[Row.SEVEN.getNum()][col] = new Pawn(Color.BLACK, Row.SEVEN, Column.values()[col]);
|
||||
}
|
||||
|
||||
fields[Row.ONE.getNum()][Column.A.getNum()] = new Rook(Color.WHITE, Row.ONE, Column.A);
|
||||
fields[Row.ONE.getNum()][Column.H.getNum()] = new Rook(Color.WHITE, Row.ONE, Column.H);
|
||||
fields[Row.EIGHT.getNum()][Column.A.getNum()] = new Rook(Color.BLACK, Row.EIGHT, Column.A);
|
||||
fields[Row.EIGHT.getNum()][Column.H.getNum()] = new Rook(Color.BLACK, Row.EIGHT, Column.H);
|
||||
|
||||
fields[Row.ONE.getNum()][Column.E.getNum()] = new King(Color.WHITE, Row.ONE, Column.E);
|
||||
fields[Row.EIGHT.getNum()][Column.E.getNum()] = new King(Color.BLACK, Row.EIGHT, Column.E);
|
||||
|
||||
fields[Row.ONE.getNum()][Column.D.getNum()] = new Queen(Color.WHITE, Row.ONE, Column.D);
|
||||
fields[Row.EIGHT.getNum()][Column.D.getNum()] = new Queen(Color.BLACK, Row.EIGHT, Column.D);
|
||||
|
||||
fields[Row.ONE.getNum()][Column.B.getNum()] = new Knight(Color.WHITE, Row.ONE, Column.B);
|
||||
fields[Row.ONE.getNum()][Column.G.getNum()] = new Knight(Color.WHITE, Row.ONE, Column.G);
|
||||
fields[Row.EIGHT.getNum()][Column.B.getNum()] = new Knight(Color.BLACK, Row.EIGHT, Column.B);
|
||||
fields[Row.EIGHT.getNum()][Column.G.getNum()] = new Knight(Color.BLACK, Row.EIGHT, Column.G);
|
||||
|
||||
fields[Row.ONE.getNum()][Column.C.ordinal()] = new Bishop(Color.WHITE, Row.ONE, Column.C);
|
||||
fields[Row.ONE.getNum()][Column.F.ordinal()] = new Bishop(Color.WHITE, Row.ONE, Column.F);
|
||||
fields[Row.EIGHT.getNum()][Column.C.ordinal()] = new Bishop(Color.BLACK, Row.EIGHT, Column.C);
|
||||
fields[Row.EIGHT.getNum()][Column.F.ordinal()] = new Bishop(Color.BLACK, Row.EIGHT, Column.F);
|
||||
}
|
||||
|
||||
public void movePiece(Column currentColumn, Row currentRow, Column targetColumn, Row targetRow) {
|
||||
int currRow = currentRow.ordinal();
|
||||
int currCol = currentColumn.ordinal();
|
||||
int targRow = targetRow.ordinal();
|
||||
int targCol = targetColumn.ordinal();
|
||||
Basic piece = fields[currRow][currCol];
|
||||
fields[currRow][currCol] = null;
|
||||
fields[targRow][targCol] = piece;
|
||||
}
|
||||
|
||||
public void printBoard() {
|
||||
System.out.println();
|
||||
|
||||
System.out.print(" ");
|
||||
for (Column column : Column.values()) {
|
||||
System.out.print(" " + column.name() + " ");
|
||||
}
|
||||
System.out.println();
|
||||
|
||||
for (int row = 7; row >= 0; row--) {
|
||||
System.out.print(Row.values()[row].ordinal() + 1 + " ");
|
||||
|
||||
for (int col = 0; col < 8; col++) {
|
||||
Basic piece = fields[row][col];
|
||||
boolean isLightPurple = (row + col) % 2 == 0;
|
||||
boolean isLightBlue = (row + col) % 2 != 0;
|
||||
|
||||
if (isLightPurple) {
|
||||
System.out.print("\u001B[48;5;53m");
|
||||
} else if (isLightBlue) {
|
||||
System.out.print("\u001B[48;5;17m");
|
||||
}
|
||||
|
||||
if (piece != null) {
|
||||
if (piece.getColor() == Color.WHITE) {
|
||||
System.out.print(" \u001B[93m" + piece.getSymbol().getChar() + " \u001B[0m"); // light yellow - white
|
||||
} else {
|
||||
System.out.print(" \u001B[94m" + piece.getSymbol().getChar() + " \u001B[0m"); // black - light blue
|
||||
}
|
||||
} else {
|
||||
System.out.print(" ");
|
||||
}
|
||||
}
|
||||
System.out.println("\u001B[0m");
|
||||
}
|
||||
}
|
||||
|
||||
public void makeMove(int fromRow, int fromCol, int toRow, int toCol) {
|
||||
Basic piece = fields[fromRow][fromCol];
|
||||
fields[fromRow][fromCol] = null;
|
||||
|
||||
Row targetRow = Row.getRowByNum(String.valueOf(toRow+1));
|
||||
Column targetCol = Column.getColByNum(String.valueOf(toCol+1));
|
||||
piece.setRow(targetRow);
|
||||
piece.setColumn(targetCol);
|
||||
|
||||
// handle pawn promotion to queen
|
||||
if((toRow == 0 || toRow == 7) && piece.getSymbol().equals(Symbol.PAWN)){
|
||||
piece.setSymbol(Symbol.QUEEN);
|
||||
Queen queen = new Queen(piece.getColor(), piece.getRow(), piece.getColumn());
|
||||
queen.setRow(targetRow);
|
||||
queen.setColumn(targetCol);
|
||||
fields[toRow][toCol] = queen;
|
||||
return;
|
||||
}
|
||||
|
||||
// remove en passant captured pawn from board
|
||||
if (piece.getSymbol().equals(Symbol.PAWN)) {
|
||||
Pawn pawn = new Pawn(piece.getColor(), piece.getRow(), piece.getColumn());
|
||||
if (Math.abs(fromRow - toRow) == 1 && Math.abs(fromCol - toCol) == 1 && fields[toRow][toCol] == null) {
|
||||
int capturedPawnRow = fromRow;
|
||||
int capturedPawnCol = toCol;
|
||||
removePiece(capturedPawnRow, capturedPawnCol);
|
||||
}
|
||||
}
|
||||
|
||||
// castling check
|
||||
if (piece.getSymbol().equals(Symbol.KING)) {
|
||||
King king = new King(piece.getColor(), piece.getRow(), piece.getColumn());
|
||||
if (Math.abs(fromCol - toCol) == 2) {
|
||||
// short castling
|
||||
if (toCol > fromCol) {
|
||||
// move closer rook
|
||||
fields[toRow][toCol - 1] = fields[toRow][Column.H.getNum()];
|
||||
fields[toRow][Column.H.getNum()] = null;
|
||||
}
|
||||
// long castling
|
||||
else {
|
||||
// move far rook
|
||||
fields[toRow][toCol + 1] = fields[toRow][Column.A.getNum()];
|
||||
fields[toRow][Column.A.getNum()] = null;
|
||||
}
|
||||
}
|
||||
|
||||
// update status of the king
|
||||
if (piece.getColor() == Color.WHITE) {
|
||||
this.hasWhiteKingMoved = true;
|
||||
} else {
|
||||
this.hasBlackKingMoved = true;
|
||||
}
|
||||
} else if (piece.getSymbol().equals(Symbol.PAWN)) {
|
||||
if (Math.abs(fromRow - toRow) == 2) {
|
||||
lastMovedPawn = new Pawn(piece.getColor(), piece.getRow(), piece.getColumn());
|
||||
} else {
|
||||
lastMovedPawn = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
fields[toRow][toCol] = piece;
|
||||
|
||||
// en passant, castling
|
||||
if (piece instanceof King) {
|
||||
if (piece.getColor() == Color.WHITE) {
|
||||
this.hasWhiteKingMoved = true;
|
||||
} else {
|
||||
this.hasBlackKingMoved = true;
|
||||
}
|
||||
} else if (piece instanceof Pawn) {
|
||||
if (Math.abs(fromRow - toRow) == 2) {
|
||||
lastMovedPawn = (Pawn) piece;
|
||||
} else {
|
||||
lastMovedPawn = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isMoveValid(int fromRow, int fromCol, int toRow, int toCol, Color currPlayerColor) {
|
||||
// check if not trying to go from or to outside the board
|
||||
if (fromRow < 0 || fromRow >= 8 || fromCol < 0 || fromCol >= 8 ||
|
||||
toRow < 0 || toRow >= 8 || toCol < 0 || toCol >= 8) {
|
||||
System.out.println("Coordinates out of the board! (Board)");
|
||||
return false;
|
||||
}
|
||||
|
||||
Basic piece = fields[fromRow][fromCol];
|
||||
|
||||
// check if there's a piece to pick and move
|
||||
if (piece == null) {
|
||||
System.out.println("There's no piece in this field. (Board)");
|
||||
return false;
|
||||
}
|
||||
|
||||
// make sure the piece belongs to the current player
|
||||
if (piece.getColor() != currPlayerColor) {
|
||||
System.out.println("Oh come on, It's not even your piece! (Board)");
|
||||
return false;
|
||||
}
|
||||
|
||||
// check if target field is not occupied by piece of the same color
|
||||
if (fields[toRow][toCol] != null && fields[toRow][toCol].getColor() == currPlayerColor) {
|
||||
System.out.println("There is your piece already! (Board)");
|
||||
return false;
|
||||
}
|
||||
|
||||
// check stuff specific for particular piece
|
||||
if (!piece.isMoveValid(toRow, toCol, this)) {
|
||||
System.out.println("Move invalid for a particular piece. (Board)");
|
||||
return false;
|
||||
}
|
||||
// make sure the move doesnt lead to check
|
||||
Board tempBoard = copy();
|
||||
|
||||
tempBoard.makeMove(fromRow, fromCol, toRow, toCol);
|
||||
if (tempBoard.isKingInCheck(currPlayerColor)) {
|
||||
System.out.println("The king is in check!");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public Board copy() {
|
||||
Board copy = new Board();
|
||||
// clean the board
|
||||
for (int row = 0; row < 8; row++) {
|
||||
for (int col = 0; col < 8; col++) {
|
||||
copy.removePiece(row, col);
|
||||
}
|
||||
}
|
||||
// copyt board state
|
||||
for (int row = 0; row < 8; row++) {
|
||||
for (int col = 0; col < 8; col++) {
|
||||
Basic piece = fields[row][col];
|
||||
if (piece != null) {
|
||||
Color color = piece.getColor();
|
||||
Row pieceRow = piece.getRow();
|
||||
Column pieceCol = piece.getColumn();
|
||||
copy.setPiece(row, col, piece.copy(color, pieceRow, pieceCol));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// copy other props
|
||||
copy.hasWhiteKingMoved = this.hasWhiteKingMoved;
|
||||
copy.hasBlackKingMoved = this.hasBlackKingMoved;
|
||||
if (this.lastMovedPawn != null) {
|
||||
int row = this.lastMovedPawn.getRow().getNum();
|
||||
int col = this.lastMovedPawn.getRow().getNum();
|
||||
Basic lastMovedPawnCopy = copy.getPiece(row, col);
|
||||
if(lastMovedPawnCopy != null){
|
||||
copy.lastMovedPawn = new Pawn(lastMovedPawnCopy.getColor(), lastMovedPawnCopy.getRow(), lastMovedPawnCopy.getColumn());
|
||||
} else {
|
||||
copy.lastMovedPawn = null;
|
||||
}
|
||||
}
|
||||
|
||||
return copy;
|
||||
}
|
||||
|
||||
public void removePiece(int row, int col) {
|
||||
fields[row][col] = null;
|
||||
}
|
||||
|
||||
public Basic getPiece(int row, int column) {
|
||||
if (row >= 0 && row < 8 && column >= 0 && column < 8) {
|
||||
return fields[row][column];
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public Pawn getLastMovedPawn() {
|
||||
return lastMovedPawn;
|
||||
}
|
||||
|
||||
public void setPiece(int row, int col, Basic piece) {
|
||||
fields[row][col] = piece;
|
||||
}
|
||||
|
||||
public boolean isKingInCheck(Color kingColor) {
|
||||
int kingRow = -1;
|
||||
int kingCol = -1;
|
||||
|
||||
// find king coordinates
|
||||
for (int row = 0; row < 8; row++) {
|
||||
for (int col = 0; col < 8; col++) {
|
||||
Basic piece = fields[row][col];
|
||||
if (piece != null && piece.getSymbol().equals(Symbol.KING) && piece.getColor() == kingColor) {
|
||||
kingRow = row;
|
||||
kingCol = col;
|
||||
// System.out.println("[DEBUG] " + kingColor + " king is in " + Column.getColByNum(String.valueOf(kingCol + 1)) + String.valueOf(kingRow + 1));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// check for each opponent piece if can take the king out
|
||||
for (int row = 0; row < 8; row++) {
|
||||
for (int col = 0; col < 8; col++) {
|
||||
Basic piece = fields[row][col];
|
||||
if (piece != null && piece.getColor() != kingColor) {
|
||||
Basic particularPiece = piece;
|
||||
if(piece.getSymbol().equals(Symbol.QUEEN)){
|
||||
particularPiece = (Queen) new Queen(particularPiece.getColor(), particularPiece.getRow(), particularPiece.getColumn());
|
||||
}
|
||||
if(piece.getSymbol().equals(Symbol.KING)){
|
||||
particularPiece = (King) new King(particularPiece.getColor(), particularPiece.getRow(), particularPiece.getColumn());
|
||||
}
|
||||
if(piece.getSymbol().equals(Symbol.KNIGHT)){
|
||||
particularPiece = (Knight) new Knight(particularPiece.getColor(), particularPiece.getRow(), particularPiece.getColumn());
|
||||
}
|
||||
if(piece.getSymbol().equals(Symbol.BISHOP)){
|
||||
particularPiece = (Bishop) new Bishop(particularPiece.getColor(), particularPiece.getRow(), particularPiece.getColumn());
|
||||
}
|
||||
if(piece.getSymbol().equals(Symbol.ROOK)){
|
||||
particularPiece = (Rook) new Rook(particularPiece.getColor(), particularPiece.getRow(), particularPiece.getColumn());
|
||||
}
|
||||
if(piece.getSymbol().equals(Symbol.PAWN)){
|
||||
particularPiece = (Pawn) new Pawn(particularPiece.getColor(), particularPiece.getRow(), particularPiece.getColumn());
|
||||
}
|
||||
|
||||
if (particularPiece.isMoveValid(kingRow, kingCol, this)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
39
src/com/jarocki/stanislaw/chess/Coordinate/Column.java
Normal file
39
src/com/jarocki/stanislaw/chess/Coordinate/Column.java
Normal file
@ -0,0 +1,39 @@
|
||||
package com.jarocki.stanislaw.chess.Coordinate;
|
||||
|
||||
public enum Column {
|
||||
A,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
E,
|
||||
F,
|
||||
G,
|
||||
H;
|
||||
|
||||
public int getNum() {
|
||||
return this.ordinal();
|
||||
}
|
||||
|
||||
public static Column getColByNum(String number) {
|
||||
switch (number) {
|
||||
case "1":
|
||||
return Column.A;
|
||||
case "2":
|
||||
return Column.B;
|
||||
case "3":
|
||||
return Column.C;
|
||||
case "4":
|
||||
return Column.D;
|
||||
case "5":
|
||||
return Column.E;
|
||||
case "6":
|
||||
return Column.F;
|
||||
case "7":
|
||||
return Column.G;
|
||||
case "8":
|
||||
return Column.H;
|
||||
default:
|
||||
throw new IllegalArgumentException("Invalid column number: " + number);
|
||||
}
|
||||
}
|
||||
}
|
117
src/com/jarocki/stanislaw/chess/Coordinate/Coordinate.java
Normal file
117
src/com/jarocki/stanislaw/chess/Coordinate/Coordinate.java
Normal file
@ -0,0 +1,117 @@
|
||||
//package com.jarocki.stanislaw.chess.Coordinate;
|
||||
//
|
||||
//import com.jarocki.stanislaw.chess.Player.Role;
|
||||
//
|
||||
//public class Coordinate {
|
||||
// private String lastMoveFrom;
|
||||
// private String lastMoveTo;
|
||||
// private Column lastMoveFromCol;
|
||||
// private Row lastMoveFromRow;
|
||||
// private Column lastMoveToCol;
|
||||
// private Row lastMoveToRow;
|
||||
//
|
||||
// public void setLastMove(String moveFrom, String moveTo) {
|
||||
// if(moveFrom == null || moveTo == null) {
|
||||
// System.out.println("Some moves are missing: moveFrom = " + moveFrom + " and moveTo = " + moveTo + " (setLastMove)");
|
||||
// }
|
||||
// setLastMoveFrom(moveFrom);
|
||||
// setLastMoveTo(moveTo);
|
||||
// }
|
||||
//
|
||||
// public void convertMoveToCoordinates() {
|
||||
// String moveFrom = this.getLastMoveFrom();
|
||||
// String moveTo = this.getLastMoveTo();
|
||||
//
|
||||
// if (moveFrom.length() != 2 || moveTo.length() != 2) {
|
||||
// throw new RuntimeException("Incorrect move coordinates (convertMoveToCoordinates)");
|
||||
// }
|
||||
//
|
||||
// Column moveFromCol = Column.valueOf(moveFrom.substring(0, 1));
|
||||
// Row moveFromRow = Row.getRowByNumber(moveFrom.substring(1,2));
|
||||
// Column moveToCol = Column.valueOf(moveTo.substring(0, 1));
|
||||
// Row moveToRow = Row.getRowByNumber(moveTo.substring(1,2));
|
||||
//
|
||||
// setLastMoveFromCol(moveFromCol);
|
||||
// setLastMoveFromRow(moveFromRow);
|
||||
// setLastMoveToCol(moveToCol);
|
||||
// setLastMoveToRow(moveToRow);
|
||||
// }
|
||||
//
|
||||
// public String convertMoveToString() {
|
||||
// Row rowFrom = this.getLastMoveFromRow();
|
||||
// Row rowTo = this.getLastMoveToRow();
|
||||
// Column colFrom = this.getLastMoveFromCol();
|
||||
// Column colTo = this.getLastMoveToCol();
|
||||
//
|
||||
// return (
|
||||
// colFrom.toString() +
|
||||
// String.valueOf(rowFrom.getNum()) +
|
||||
// colTo.toString() +
|
||||
// String.valueOf(rowTo.getNum())
|
||||
// );
|
||||
// }
|
||||
//
|
||||
// public void displayMoveInfo() {
|
||||
// String from = this.getLastMoveFrom();
|
||||
// String to = this.getLastMoveTo();
|
||||
// String playerName = this.getRole().formatName();
|
||||
//
|
||||
// if (from == null || to == null) {
|
||||
// System.out.println("Player " + playerName + " hasn't moved yet");
|
||||
// return;
|
||||
// }
|
||||
//
|
||||
// System.out.println("Player " + playerName + " moved from " + from + " to " + to);
|
||||
// }
|
||||
// public Column getLastMoveFromCol() {
|
||||
// return lastMoveFromCol;
|
||||
// }
|
||||
//
|
||||
// public void setLastMoveFromCol(Column lastMoveFromCol) {
|
||||
// this.lastMoveFromCol = lastMoveFromCol;
|
||||
// }
|
||||
//
|
||||
// public Row getLastMoveFromRow() {
|
||||
// return lastMoveFromRow;
|
||||
// }
|
||||
//
|
||||
// public void setLastMoveFromRow(Row lastMoveFromRow) {
|
||||
// this.lastMoveFromRow = lastMoveFromRow;
|
||||
// }
|
||||
//
|
||||
// public Column getLastMoveToCol() {
|
||||
// return lastMoveToCol;
|
||||
// }
|
||||
//
|
||||
// public void setLastMoveToCol(Column lastMoveToCol) {
|
||||
// this.lastMoveToCol = lastMoveToCol;
|
||||
// }
|
||||
//
|
||||
// public Row getLastMoveToRow() {
|
||||
// return lastMoveToRow;
|
||||
// }
|
||||
//
|
||||
// public void setLastMoveToRow(Row lastMoveToRow) {
|
||||
// this.lastMoveToRow = lastMoveToRow;
|
||||
// }
|
||||
//
|
||||
// public Role getRole() {
|
||||
// return role;
|
||||
// }
|
||||
//
|
||||
// public String getLastMoveFrom() {
|
||||
// return lastMoveFrom;
|
||||
// }
|
||||
//
|
||||
// private void setLastMoveFrom(String lastMoveFrom) {
|
||||
// this.lastMoveFrom = lastMoveFrom;
|
||||
// }
|
||||
//
|
||||
// public String getLastMoveTo() {
|
||||
// return lastMoveTo;
|
||||
// }
|
||||
//
|
||||
// private void setLastMoveTo(String lastMoveTo) {
|
||||
// this.lastMoveTo = lastMoveTo;
|
||||
// }
|
||||
//}
|
39
src/com/jarocki/stanislaw/chess/Coordinate/Row.java
Normal file
39
src/com/jarocki/stanislaw/chess/Coordinate/Row.java
Normal file
@ -0,0 +1,39 @@
|
||||
package com.jarocki.stanislaw.chess.Coordinate;
|
||||
|
||||
public enum Row {
|
||||
ONE,
|
||||
TWO,
|
||||
THREE,
|
||||
FOUR,
|
||||
FIVE,
|
||||
SIX,
|
||||
SEVEN,
|
||||
EIGHT;
|
||||
|
||||
public static Row getRowByNum(String number) {
|
||||
switch (number) {
|
||||
case "1":
|
||||
return Row.ONE;
|
||||
case "2":
|
||||
return Row.TWO;
|
||||
case "3":
|
||||
return Row.THREE;
|
||||
case "4":
|
||||
return Row.FOUR;
|
||||
case "5":
|
||||
return Row.FIVE;
|
||||
case "6":
|
||||
return Row.SIX;
|
||||
case "7":
|
||||
return Row.SEVEN;
|
||||
case "8":
|
||||
return Row.EIGHT;
|
||||
default:
|
||||
throw new IllegalArgumentException("Invalid row number: " + number);
|
||||
}
|
||||
}
|
||||
|
||||
public int getNum() {
|
||||
return this.ordinal();
|
||||
}
|
||||
}
|
112
src/com/jarocki/stanislaw/chess/Game.java
Normal file
112
src/com/jarocki/stanislaw/chess/Game.java
Normal file
@ -0,0 +1,112 @@
|
||||
package com.jarocki.stanislaw.chess;
|
||||
|
||||
import com.jarocki.stanislaw.chess.Board.Board;
|
||||
import com.jarocki.stanislaw.chess.Piece.Color;
|
||||
import com.jarocki.stanislaw.chess.Player.Player;
|
||||
import com.jarocki.stanislaw.chess.Player.Role;
|
||||
|
||||
import java.util.Scanner;
|
||||
|
||||
public class Game {
|
||||
private Board board;
|
||||
|
||||
private boolean isGameOn;
|
||||
|
||||
private boolean isWhiteTurn = true;
|
||||
|
||||
public Game() {
|
||||
board = new Board();
|
||||
}
|
||||
|
||||
public void play() {
|
||||
Scanner scanner = new Scanner(System.in);
|
||||
this.setIsGameOn(true);
|
||||
Board board = new Board();
|
||||
Player currPlayer = new Player(Role.WHITE);
|
||||
|
||||
board.setUpPieces();
|
||||
|
||||
int iteration = 0; // tests only
|
||||
|
||||
// String[] testMoves = Test.getOnlyPawnsOpening();
|
||||
// String[] testMoves = Test.getWrongPawnMoves();
|
||||
// String[] testMoves = Test.takeQueenOut();
|
||||
// String[] testMoves = Test.takeBishopOut();
|
||||
// String[] testMoves = Test.takeKnightsOut();
|
||||
// String[] testMoves = Test.takeRookOut();
|
||||
// String[] testMoves = Test.takeKingOut();
|
||||
// String[] testMoves = Test.getCastlingMoves();
|
||||
String[] testMoves = Test.getPawnPromotion();
|
||||
// String[] testMoves = Test.getOpeningMoves();
|
||||
|
||||
|
||||
while(getIsGameOn()) {
|
||||
board.printBoard();
|
||||
|
||||
Color playerColor = this.getIsWhiteTurn() ? Color.WHITE : Color.BLACK;
|
||||
|
||||
System.out.println("Enter " + playerColor.toString() + " next move: ");
|
||||
|
||||
Test.delay(300);
|
||||
|
||||
// tests
|
||||
String input;
|
||||
if(iteration >= testMoves.length) {
|
||||
input = scanner.nextLine();
|
||||
} else { // tests only
|
||||
input = testMoves[iteration];
|
||||
iteration = iteration + 1;
|
||||
}
|
||||
|
||||
String[] moves = input.toUpperCase().split(" ");
|
||||
|
||||
if (moves.length != 2) {
|
||||
System.out.println("Incorrect move format. Try \"e2 e4\". (Game)");
|
||||
continue;
|
||||
}
|
||||
|
||||
currPlayer.setLastMove(moves[0], moves[1]);
|
||||
currPlayer.convertMoveToCoordinates();
|
||||
|
||||
int fromRow = currPlayer.getLastMoveFromRow().getNum();
|
||||
int fromCol = currPlayer.getLastMoveFromCol().getNum();
|
||||
int toRow = currPlayer.getLastMoveToRow().getNum();
|
||||
int toCol = currPlayer.getLastMoveToCol().getNum();
|
||||
|
||||
Test.displayCurrentMove(currPlayer.getRole().formatName(), moves[0], moves[1]);
|
||||
|
||||
if (!board.isMoveValid(fromRow, fromCol, toRow, toCol, playerColor)) {
|
||||
System.out.println("Moving " + currPlayer.getRole().formatName() + " from " + moves[0] + " to " + moves[1] + " is illegal. (Game)");
|
||||
this.switchTurn();
|
||||
currPlayer.switchRole();
|
||||
continue;
|
||||
}
|
||||
|
||||
board.makeMove(fromRow, fromCol, toRow, toCol);
|
||||
currPlayer.displayMoveInfo();
|
||||
this.switchTurn();
|
||||
currPlayer.switchRole();
|
||||
}
|
||||
scanner.close();
|
||||
}
|
||||
|
||||
public void stopGame() {
|
||||
this.setIsGameOn(false);
|
||||
}
|
||||
|
||||
private boolean getIsGameOn() {
|
||||
return isGameOn;
|
||||
}
|
||||
|
||||
private void setIsGameOn(boolean isGameOn) {
|
||||
this.isGameOn = isGameOn;
|
||||
}
|
||||
|
||||
public boolean getIsWhiteTurn() {
|
||||
return isWhiteTurn;
|
||||
}
|
||||
|
||||
public void switchTurn() {
|
||||
isWhiteTurn = !isWhiteTurn;
|
||||
}
|
||||
}
|
9
src/com/jarocki/stanislaw/chess/Main.java
Normal file
9
src/com/jarocki/stanislaw/chess/Main.java
Normal file
@ -0,0 +1,9 @@
|
||||
package com.jarocki.stanislaw.chess;
|
||||
|
||||
public class Main {
|
||||
public static void main(String[] args) {
|
||||
Game game = new Game();
|
||||
|
||||
game.play();
|
||||
}
|
||||
}
|
54
src/com/jarocki/stanislaw/chess/Piece/Basic.java
Normal file
54
src/com/jarocki/stanislaw/chess/Piece/Basic.java
Normal file
@ -0,0 +1,54 @@
|
||||
package com.jarocki.stanislaw.chess.Piece;
|
||||
|
||||
import com.jarocki.stanislaw.chess.Board.Board;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Column;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Row;
|
||||
|
||||
public class Basic {
|
||||
private final Color color;
|
||||
private Column column;
|
||||
private Row row;
|
||||
private Symbol symbol;
|
||||
public Basic (Color color, Row row, Column column) {
|
||||
this.color = color;
|
||||
this.column = column;
|
||||
this.row = row;
|
||||
}
|
||||
|
||||
public Color getColor() {
|
||||
return color;
|
||||
}
|
||||
|
||||
public Column getColumn() {
|
||||
return column;
|
||||
}
|
||||
|
||||
public void setColumn(Column column) {
|
||||
this.column = column;
|
||||
}
|
||||
|
||||
public Row getRow() {
|
||||
return row;
|
||||
}
|
||||
|
||||
public void setRow(Row row) {
|
||||
this.row = row;
|
||||
}
|
||||
|
||||
public Symbol getSymbol() {
|
||||
return this.symbol;
|
||||
}
|
||||
|
||||
public void setSymbol(Symbol symbol) {
|
||||
this.symbol = symbol;
|
||||
}
|
||||
|
||||
public boolean isMoveValid(int targetRow, int targetColumn, Board board) { return false; }
|
||||
|
||||
public Basic copy(Color color, Row row, Column column) {
|
||||
Basic copy = new Basic(color, row, column);
|
||||
copy.setSymbol(this.symbol);
|
||||
return copy;
|
||||
}
|
||||
|
||||
}
|
54
src/com/jarocki/stanislaw/chess/Piece/Bishop.java
Normal file
54
src/com/jarocki/stanislaw/chess/Piece/Bishop.java
Normal file
@ -0,0 +1,54 @@
|
||||
package com.jarocki.stanislaw.chess.Piece;
|
||||
|
||||
import com.jarocki.stanislaw.chess.Board.Board;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Column;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Row;
|
||||
|
||||
public class Bishop extends Basic {
|
||||
public Bishop(Color color, Row row, Column col) {
|
||||
super(color, row, col);
|
||||
setSymbol(getSymbol().BISHOP);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isMoveValid(int toRow, int toCol, Board board) {
|
||||
int row = this.getRow().getNum();
|
||||
int col = this.getColumn().getNum();
|
||||
|
||||
if (toRow < 0 || toRow >= 8 || toCol < 0 || toCol >= 8) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int dRow = toRow - row;
|
||||
int dCol = toCol - col;
|
||||
|
||||
// check if moving on diagonal
|
||||
if (Math.abs(dRow) != Math.abs(dCol)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// check if something between bishop and destination tile
|
||||
int stepRow = dRow > 0 ? 1 : -1;
|
||||
int stepCol = dCol > 0 ? 1 : -1;
|
||||
|
||||
int currentRow = row + stepRow;
|
||||
int currentCol = col + stepCol;
|
||||
|
||||
while (currentRow != toRow || currentCol != toCol) {
|
||||
if (board.getPiece(currentRow, currentCol) != null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
currentRow += stepRow;
|
||||
currentCol += stepCol;
|
||||
}
|
||||
|
||||
// check destination clear/with opponent
|
||||
Basic destinationPiece = board.getPiece(toRow, toCol);
|
||||
return destinationPiece == null || destinationPiece.getColor() != this.getColor();
|
||||
}
|
||||
|
||||
public Basic copy() {
|
||||
return new Bishop(this.getColor(), this.getRow(), this.getColumn());
|
||||
}
|
||||
}
|
10
src/com/jarocki/stanislaw/chess/Piece/Color.java
Normal file
10
src/com/jarocki/stanislaw/chess/Piece/Color.java
Normal file
@ -0,0 +1,10 @@
|
||||
package com.jarocki.stanislaw.chess.Piece;
|
||||
|
||||
public enum Color {
|
||||
WHITE,
|
||||
BLACK;
|
||||
|
||||
public String toString() {
|
||||
return this.name().substring(0,1) + this.name().substring(1).toLowerCase();
|
||||
}
|
||||
}
|
91
src/com/jarocki/stanislaw/chess/Piece/King.java
Normal file
91
src/com/jarocki/stanislaw/chess/Piece/King.java
Normal file
@ -0,0 +1,91 @@
|
||||
package com.jarocki.stanislaw.chess.Piece;
|
||||
|
||||
import com.jarocki.stanislaw.chess.Board.Board;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Column;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Row;
|
||||
|
||||
public class King extends Basic {
|
||||
private boolean hasMoved;
|
||||
|
||||
public King(Color color, Row row, Column col) {
|
||||
super(color, row, col);
|
||||
this.setSymbol(Symbol.KING);
|
||||
hasMoved = false;
|
||||
}
|
||||
|
||||
public boolean hasMoved() {
|
||||
return hasMoved;
|
||||
}
|
||||
|
||||
public boolean isMoveValid(int toRow, int toCol, Board board) {
|
||||
int row = this.getRow().getNum();
|
||||
int col = this.getColumn().getNum();
|
||||
|
||||
// check if inside the board
|
||||
if (toRow < 0 || toRow >= 8 || toCol < 0 || toCol >= 8) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int dRow = Math.abs(toRow - row);
|
||||
int dCol = Math.abs(toCol - col);
|
||||
|
||||
// king can move only by one tile unless its a castling
|
||||
if ((dRow != 1 || dCol != 0) && (dRow != 0 || dCol != 1) && (dRow != 1 || dCol != 1)) {
|
||||
// Check for castling
|
||||
if (isCastlingMove(toRow, toCol, board)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// check if destination is empty or with opponent
|
||||
Basic destinationPiece = board.getPiece(toRow, toCol);
|
||||
return destinationPiece == null || destinationPiece.getColor() != this.getColor();
|
||||
}
|
||||
|
||||
public Basic copy() {
|
||||
King copy = new King(this.getColor(), this.getRow(), this.getColumn());
|
||||
copy.hasMoved = hasMoved;
|
||||
return copy;
|
||||
}
|
||||
|
||||
private boolean isCastlingMove(int toRow, int toCol, Board board) {
|
||||
int fromRow = this.getRow().getNum();
|
||||
int fromCol = this.getColumn().getNum();
|
||||
|
||||
// check if king moved
|
||||
if (hasMoved()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// check if pattern is right - long/short castling
|
||||
if (toRow != fromRow || (toCol != 2 && toCol != 6)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// check if not making the check
|
||||
if (board.isKingInCheck(this.getColor())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//
|
||||
int rookCol = (toCol == 2) ? 0 : 7;
|
||||
Rook rook = (Rook) board.getPiece(fromRow, rookCol);
|
||||
if (!(rook instanceof Rook) || rook.getColor() != this.getColor()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if the path between the king and rook is clear
|
||||
int startCol = (toCol == 2) ? 1 : 5;
|
||||
int endCol = (toCol == 2) ? 3 : 6;
|
||||
int row = fromRow;
|
||||
for (int col = startCol; col <= endCol; col++) {
|
||||
Basic piece = board.getPiece(row, col);
|
||||
if (piece != null) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
31
src/com/jarocki/stanislaw/chess/Piece/Knight.java
Normal file
31
src/com/jarocki/stanislaw/chess/Piece/Knight.java
Normal file
@ -0,0 +1,31 @@
|
||||
package com.jarocki.stanislaw.chess.Piece;
|
||||
|
||||
import com.jarocki.stanislaw.chess.Board.Board;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Column;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Row;
|
||||
|
||||
public class Knight extends Basic {
|
||||
public Knight(Color color, Row row, Column col) {
|
||||
super(color, row, col);
|
||||
setSymbol(Symbol.KNIGHT);
|
||||
}
|
||||
@Override
|
||||
public boolean isMoveValid(int toRow, int toCol, Board board) {
|
||||
int row = this.getRow().getNum();
|
||||
int col = this.getColumn().getNum();
|
||||
// make sure the destination coordinates are on the board
|
||||
if (toRow < 0 || toRow >= 8 || toCol < 0 || toCol >= 8) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int dRow = Math.abs(toRow - row);
|
||||
int dCol = Math.abs(toCol - col);
|
||||
|
||||
// knight can move only in "L" path = to cols up one row vert and vice versa
|
||||
return (dRow == 2 && dCol == 1) || (dRow == 1 && dCol == 2);
|
||||
}
|
||||
|
||||
public Basic copy() {
|
||||
return new Knight(this.getColor(), this.getRow(), this.getColumn());
|
||||
}
|
||||
}
|
101
src/com/jarocki/stanislaw/chess/Piece/Pawn.java
Normal file
101
src/com/jarocki/stanislaw/chess/Piece/Pawn.java
Normal file
@ -0,0 +1,101 @@
|
||||
package com.jarocki.stanislaw.chess.Piece;
|
||||
|
||||
import com.jarocki.stanislaw.chess.Board.Board;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Column;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Row;
|
||||
|
||||
public class Pawn extends Basic {
|
||||
|
||||
public Pawn(Color color, Row row, Column col) {
|
||||
super(color, row, col);
|
||||
this.setSymbol(Symbol.PAWN);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isMoveValid(int targetRow, int targetColumn, Board board) {
|
||||
// check if inside board
|
||||
if (targetRow < 0 || targetRow >= 8 || targetColumn < 0 || targetColumn >= 8) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// destination tile empty/with opponent's pawn
|
||||
if (board.getPiece(targetRow, targetColumn) == null) {
|
||||
if (getColumn().getNum() == targetColumn) {
|
||||
// moving forward by one row depending on the color
|
||||
if (getColor() == Color.WHITE) {
|
||||
if (targetRow - getRow().getNum() == 1) {
|
||||
return true;
|
||||
} else if (isStartingPosition(getRow(), getColor()) && targetRow - getRow().getNum() == 2) {
|
||||
// check if can move two tiles
|
||||
if (board.getPiece(getRow().getNum() + 1, targetColumn) == null) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (targetRow - getRow().getNum() == -1) {
|
||||
return true;
|
||||
} else if (isStartingPosition(getRow(), getColor()) && targetRow - getRow().getNum() == -2) {
|
||||
// check if can move two tiles
|
||||
if (board.getPiece(getRow().getNum() - 1, targetColumn) == null) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// if en passant
|
||||
return isValidCapture(targetRow, targetColumn, board);
|
||||
} else {
|
||||
// i know it's silly but works
|
||||
return isValidCapture(targetRow, targetColumn, board);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean isValidCapture(int targetRow, int targetColumn, Board board) {
|
||||
// inside board
|
||||
if (targetRow < 0 || targetRow >= 8 || targetColumn < 0 || targetColumn >= 8) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Basic targetPiece = board.getPiece(targetRow, targetColumn);
|
||||
if (targetPiece == null) {
|
||||
// en passant check
|
||||
if (targetColumn == getColumn().getNum() - 1 || targetColumn == getColumn().getNum() + 1) {
|
||||
// check target tile
|
||||
if (targetRow == getRow().getNum() + (getColor() == Color.WHITE ? 1 : -1)) {
|
||||
Pawn lastMovedPawn = board.getLastMovedPawn();
|
||||
if (lastMovedPawn != null && lastMovedPawn.getRow() == getRow() &&
|
||||
lastMovedPawn.getColumn().getNum() == targetColumn) {
|
||||
// correct en passant
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
int col = getColumn().getNum();
|
||||
if (targetColumn == getColumn().getNum() - 1) {
|
||||
// diagonal to top left
|
||||
Color color = getColor();
|
||||
if (getColor() == Color.WHITE && targetRow == getRow().getNum() + 1) {
|
||||
return true;
|
||||
} else if (getColor() == Color.BLACK && targetRow == getRow().getNum() - 1) {
|
||||
return true;
|
||||
}
|
||||
} else if (targetColumn == getColumn().getNum() + 1) {
|
||||
// one tile to top right
|
||||
if (getColor() == Color.WHITE && targetRow == getRow().getNum() + 1) {
|
||||
return true;
|
||||
} else if (getColor() == Color.BLACK && targetRow == getRow().getNum() - 1) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isStartingPosition(Row currentRow, Color color) {
|
||||
// check if the pawn is in its starting position (white row - 2, black row - 7)
|
||||
return (color == Color.WHITE && currentRow == Row.TWO)
|
||||
|| (color == Color.BLACK && currentRow == Row.SEVEN);
|
||||
}
|
||||
}
|
53
src/com/jarocki/stanislaw/chess/Piece/Queen.java
Normal file
53
src/com/jarocki/stanislaw/chess/Piece/Queen.java
Normal file
@ -0,0 +1,53 @@
|
||||
package com.jarocki.stanislaw.chess.Piece;
|
||||
|
||||
import com.jarocki.stanislaw.chess.Board.Board;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Column;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Row;
|
||||
|
||||
public class Queen extends Basic {
|
||||
public Queen(Color color, Row row, Column col) {
|
||||
super(color, row, col);
|
||||
setSymbol(Symbol.QUEEN);
|
||||
}
|
||||
@Override
|
||||
public boolean isMoveValid(int toRow, int toCol, Board board) {
|
||||
int row = this.getRow().getNum();
|
||||
int col = this.getColumn().getNum();
|
||||
//check if inside the board
|
||||
if (toRow < 0 || toRow >= 8 || toCol < 0 || toCol >= 8) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int dRow = toRow - row;
|
||||
int dCol = toCol - col;
|
||||
|
||||
// queen moving vertical/horizontally/diagonally
|
||||
if (dRow != 0 && dCol != 0 && Math.abs(dRow) != Math.abs(dCol)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// check if there's sth between her and the destination
|
||||
int stepRow = dRow == 0 ? 0 : (dRow > 0 ? 1 : -1);
|
||||
int stepCol = dCol == 0 ? 0 : (dCol > 0 ? 1 : -1);
|
||||
|
||||
int currentRow = row + stepRow;
|
||||
int currentCol = col + stepCol;
|
||||
|
||||
while (currentRow != toRow || currentCol != toCol) {
|
||||
if (board.getPiece(currentRow, currentCol) != null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
currentRow += stepRow;
|
||||
currentCol += stepCol;
|
||||
}
|
||||
|
||||
// destination tile has to be empty or with opponent
|
||||
Basic destinationPiece = board.getPiece(toRow, toCol);
|
||||
return destinationPiece == null || destinationPiece.getColor() != this.getColor();
|
||||
}
|
||||
|
||||
public Basic copy() {
|
||||
return new Queen(this.getColor(), this.getRow(), this.getColumn());
|
||||
}
|
||||
}
|
60
src/com/jarocki/stanislaw/chess/Piece/Rook.java
Normal file
60
src/com/jarocki/stanislaw/chess/Piece/Rook.java
Normal file
@ -0,0 +1,60 @@
|
||||
package com.jarocki.stanislaw.chess.Piece;
|
||||
|
||||
import com.jarocki.stanislaw.chess.Board.Board;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Column;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Row;
|
||||
|
||||
public class Rook extends Basic {
|
||||
private boolean hasMoved = false;
|
||||
public Rook(Color color, Row row, Column col) {
|
||||
super(color, row, col);
|
||||
setSymbol(Symbol.ROOK);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isMoveValid(int toRow, int toCol, Board board) {
|
||||
int row = this.getRow().getNum();
|
||||
int col = this.getColumn().getNum();
|
||||
|
||||
if (toRow < 0 || toRow >= 8 || toCol < 0 || toCol >= 8) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
int dRow = toRow - row;
|
||||
int dCol = toCol - col;
|
||||
|
||||
// rook can move only vertical/horizontal
|
||||
if (dRow != 0 && dCol != 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// check for objects on the path to destination
|
||||
int stepRow = Integer.compare(dRow, 0);
|
||||
int stepCol = Integer.compare(dCol, 0);
|
||||
|
||||
int currentRow = row + stepRow;
|
||||
int currentCol = col + stepCol;
|
||||
|
||||
while (currentRow != toRow || currentCol != toCol) {
|
||||
if (board.getPiece(currentRow, currentCol) != null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
currentRow += stepRow;
|
||||
currentCol += stepCol;
|
||||
}
|
||||
|
||||
// check destination empty/with opponent
|
||||
Basic destinationPiece = board.getPiece(toRow, toCol);
|
||||
return destinationPiece == null || destinationPiece.getColor() != this.getColor();
|
||||
}
|
||||
|
||||
public void setHasMoved() {
|
||||
hasMoved = true;
|
||||
}
|
||||
|
||||
public Basic copy() {
|
||||
return new Rook(this.getColor(), this.getRow(), this.getColumn());
|
||||
}
|
||||
}
|
26
src/com/jarocki/stanislaw/chess/Piece/Symbol.java
Normal file
26
src/com/jarocki/stanislaw/chess/Piece/Symbol.java
Normal file
@ -0,0 +1,26 @@
|
||||
package com.jarocki.stanislaw.chess.Piece;
|
||||
|
||||
public enum Symbol {
|
||||
KING("K"),
|
||||
QUEEN("Q"),
|
||||
ROOK("R"),
|
||||
BISHOP("B"),
|
||||
KNIGHT("N"),
|
||||
PAWN("P");
|
||||
|
||||
// PAWN("♟");
|
||||
// QUEEN("♛"),
|
||||
// ROOK("♜"),
|
||||
// BISHOP("♝"),
|
||||
// KNIGHT("♞"),
|
||||
|
||||
private final String symbol;
|
||||
|
||||
Symbol(String symbol) {
|
||||
this.symbol = symbol;
|
||||
}
|
||||
|
||||
public String getChar() {
|
||||
return symbol;
|
||||
}
|
||||
}
|
128
src/com/jarocki/stanislaw/chess/Player/Player.java
Normal file
128
src/com/jarocki/stanislaw/chess/Player/Player.java
Normal file
@ -0,0 +1,128 @@
|
||||
package com.jarocki.stanislaw.chess.Player;
|
||||
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Column;
|
||||
import com.jarocki.stanislaw.chess.Coordinate.Row;
|
||||
import com.jarocki.stanislaw.chess.Piece.Color;
|
||||
|
||||
public class Player {
|
||||
private Role role;
|
||||
private String lastMoveFrom;
|
||||
private String lastMoveTo;
|
||||
private Column lastMoveFromCol;
|
||||
private Row lastMoveFromRow;
|
||||
private Column lastMoveToCol;
|
||||
private Row lastMoveToRow;
|
||||
|
||||
public Player(Role role) {
|
||||
this.role = role;
|
||||
}
|
||||
|
||||
public void switchRole (){
|
||||
this.role = getRole().equals(Role.WHITE) ? Role.BLACK : Role.WHITE;
|
||||
}
|
||||
|
||||
public void setLastMove(String moveFrom, String moveTo) {
|
||||
if(moveFrom == null || moveTo == null) {
|
||||
System.out.println("Some moves are missing: moveFrom = " + moveFrom + " and moveTo = " + moveTo + " (setLastMove)");
|
||||
}
|
||||
setLastMoveFrom(moveFrom);
|
||||
setLastMoveTo(moveTo);
|
||||
}
|
||||
|
||||
public void convertMoveToCoordinates() {
|
||||
String moveFrom = this.getLastMoveFrom();
|
||||
String moveTo = this.getLastMoveTo();
|
||||
|
||||
if (moveFrom.length() != 2 || moveTo.length() != 2) {
|
||||
throw new RuntimeException("Incorrect move coordinates (convertMoveToCoordinates)");
|
||||
}
|
||||
|
||||
Column moveFromCol = Column.valueOf(moveFrom.substring(0, 1));
|
||||
Row moveFromRow = Row.getRowByNum(moveFrom.substring(1,2));
|
||||
Column moveToCol = Column.valueOf(moveTo.substring(0, 1));
|
||||
Row moveToRow = Row.getRowByNum(moveTo.substring(1,2));
|
||||
|
||||
setLastMoveFromCol(moveFromCol);
|
||||
setLastMoveFromRow(moveFromRow);
|
||||
setLastMoveToCol(moveToCol);
|
||||
setLastMoveToRow(moveToRow);
|
||||
}
|
||||
|
||||
public String convertMoveToString() {
|
||||
Row rowFrom = this.getLastMoveFromRow();
|
||||
Row rowTo = this.getLastMoveToRow();
|
||||
Column colFrom = this.getLastMoveFromCol();
|
||||
Column colTo = this.getLastMoveToCol();
|
||||
|
||||
return (
|
||||
colFrom.toString() +
|
||||
String.valueOf(rowFrom.getNum()) +
|
||||
colTo.toString() +
|
||||
String.valueOf(rowTo.getNum())
|
||||
);
|
||||
}
|
||||
|
||||
public void displayMoveInfo() {
|
||||
String from = this.getLastMoveFrom();
|
||||
String to = this.getLastMoveTo();
|
||||
String playerName = this.getRole().formatName();
|
||||
|
||||
if (from == null || to == null) {
|
||||
System.out.println("Player " + playerName + " hasn't moved yet");
|
||||
return;
|
||||
}
|
||||
|
||||
System.out.println("Player " + playerName + " moved from " + from + " to " + to);
|
||||
}
|
||||
public Column getLastMoveFromCol() {
|
||||
return lastMoveFromCol;
|
||||
}
|
||||
|
||||
public void setLastMoveFromCol(Column lastMoveFromCol) {
|
||||
this.lastMoveFromCol = lastMoveFromCol;
|
||||
}
|
||||
|
||||
public Row getLastMoveFromRow() {
|
||||
return lastMoveFromRow;
|
||||
}
|
||||
|
||||
public void setLastMoveFromRow(Row lastMoveFromRow) {
|
||||
this.lastMoveFromRow = lastMoveFromRow;
|
||||
}
|
||||
|
||||
public Column getLastMoveToCol() {
|
||||
return lastMoveToCol;
|
||||
}
|
||||
|
||||
public void setLastMoveToCol(Column lastMoveToCol) {
|
||||
this.lastMoveToCol = lastMoveToCol;
|
||||
}
|
||||
|
||||
public Row getLastMoveToRow() {
|
||||
return lastMoveToRow;
|
||||
}
|
||||
|
||||
public void setLastMoveToRow(Row lastMoveToRow) {
|
||||
this.lastMoveToRow = lastMoveToRow;
|
||||
}
|
||||
|
||||
public Role getRole() {
|
||||
return role;
|
||||
}
|
||||
|
||||
public String getLastMoveFrom() {
|
||||
return lastMoveFrom;
|
||||
}
|
||||
|
||||
private void setLastMoveFrom(String lastMoveFrom) {
|
||||
this.lastMoveFrom = lastMoveFrom;
|
||||
}
|
||||
|
||||
public String getLastMoveTo() {
|
||||
return lastMoveTo;
|
||||
}
|
||||
|
||||
private void setLastMoveTo(String lastMoveTo) {
|
||||
this.lastMoveTo = lastMoveTo;
|
||||
}
|
||||
}
|
10
src/com/jarocki/stanislaw/chess/Player/Role.java
Normal file
10
src/com/jarocki/stanislaw/chess/Player/Role.java
Normal file
@ -0,0 +1,10 @@
|
||||
package com.jarocki.stanislaw.chess.Player;
|
||||
|
||||
public enum Role {
|
||||
BLACK,
|
||||
WHITE;
|
||||
|
||||
public String formatName() {
|
||||
return this.name().substring(0,1) + this.name().substring(1).toLowerCase();
|
||||
}
|
||||
}
|
142
src/com/jarocki/stanislaw/chess/Test.java
Normal file
142
src/com/jarocki/stanislaw/chess/Test.java
Normal file
@ -0,0 +1,142 @@
|
||||
package com.jarocki.stanislaw.chess;
|
||||
|
||||
public class Test {
|
||||
static public String[] getOnlyPawnsOpening() {
|
||||
return new String[]{
|
||||
"e2 e4", "d7 d5",
|
||||
"c2 c4", "e7 e5",
|
||||
"e4 d5", "e5 e4",
|
||||
"a2 a4", "a7 a6",
|
||||
"h2 h3", "h7 h5",
|
||||
"a4 a5", "c7 c5",
|
||||
"d5 c6", "b7 b5",
|
||||
"a5 b6",
|
||||
};
|
||||
}
|
||||
|
||||
static public String[] getWrongPawnMoves() {
|
||||
return new String[]{
|
||||
"e2 e4", "d7 d5",
|
||||
"c2 c4", "e7 e5",
|
||||
"e4 d5", "f4 f5",
|
||||
"c4 c6", "g6 g5",
|
||||
"b2 b1", "d5 d4",
|
||||
};
|
||||
}
|
||||
|
||||
static public String[] takeRookOut() {
|
||||
return new String[]{
|
||||
"h2 h4", "g7 g5",
|
||||
"h4 g5", "b7 b5",
|
||||
"h1 h7", "f7 f5",
|
||||
"h7 d7", "a8 a5", // wrong move over opponents and self pieces
|
||||
"h7 f7", "a7 a5",
|
||||
"f7 f5", "h8 h7",
|
||||
"f5 b5", "h7 h1",
|
||||
"b5 f5", "h1 g1",
|
||||
"f5 a5", "a8 a6",
|
||||
};
|
||||
}
|
||||
|
||||
static public String[] takeBishopOut() {
|
||||
return new String[]{
|
||||
"e2 e4", "b7 b6",
|
||||
"f1 c4", "c8 b7",
|
||||
"c4 g8", "b7 a8", // wrong moves - over piece/onto own piece
|
||||
"c4 d4", "b7 b4", // wrong moves - horizontal i vertical
|
||||
"c4 f7", "b7 e4",
|
||||
"f7 g8", "e4 c2", // in future there's a check
|
||||
};
|
||||
}
|
||||
|
||||
static public String[] takeKnightsOut() {
|
||||
return new String[]{
|
||||
"b1 a3", "g8 f6",
|
||||
"g1 g3", "f6 h7", // wrong moves - occupied own piece/illegal field
|
||||
"a3 c4", "f6 d5",
|
||||
"a3 c4", "f6 d5",
|
||||
"c4 e3", "d5 e3",
|
||||
};
|
||||
}
|
||||
|
||||
static public String[] takeQueenOut() {
|
||||
return new String[]{
|
||||
"e2 e4", "e7 e6", // move pawns out
|
||||
"d1 f3", "d8 h4", // move queens out
|
||||
"f3 b4", "h4 h1", // wrong move - random field/jump over piece <<<
|
||||
"f3 b3", "h4 f6", // move queens other horizontally and diagonally
|
||||
"b3 b7", "f6 b2", // capture pawns with queens
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
static public String[] takeKingOut() {
|
||||
return new String[]{
|
||||
"e2 e4", "b7 b6", // move pawns out
|
||||
"e1 e2", "f7 f5", // move one king out and pawn to it
|
||||
"e2 f3", "h7 h6", // move one king out and queen out
|
||||
"f3 f4", "b8 c6", // come with king closer to pawn and move knight for castling
|
||||
"f4 f5", "c8 b7", // take pawn by king and move bishop for castling
|
||||
"f5 f4", "e7 e5", // get back with king and attack with pawn
|
||||
"f4 e3", "d8 h4", // run away with king and get out queen for castling
|
||||
"g2 g3", "h4 g5", // attack queen and check the white king with queen
|
||||
"a2 a3", "a2 a3", // invalid move - makes CHECK, black invalid too for handicapp <<
|
||||
"f2 f4", "c6 e7", // valid move - hide behind the pawn and prepare knight to check king
|
||||
"f4 g5", "e7 d5", // kill black queen with pawn and attack white king with knight
|
||||
"d1 h5", // invalid move - try to check black king, but check from knight
|
||||
};
|
||||
}
|
||||
|
||||
static public String[] getOpeningMoves() {
|
||||
return new String[]{
|
||||
"e2 e4", "e7 e5",
|
||||
"g1 f3", "b8 c6",
|
||||
"f1 c4", "g8 f6",
|
||||
"d2 d4", "e5 d4",
|
||||
"f3 d4", "f6 d5",
|
||||
"e4 d5", "e7 e6",
|
||||
"c1 g5", "d8 f6",
|
||||
"d1 f3", "e8 g8",
|
||||
"e1 g1", "f8 e7", // castling
|
||||
"g1 h1", "d5 c6",
|
||||
"d4 c5", "c8 d7",
|
||||
"g5 h6", "f6 h6",
|
||||
};
|
||||
}
|
||||
|
||||
static public String[] getCastlingMoves() {
|
||||
return new String[]{
|
||||
"e2 e4", "d7 d6",
|
||||
"f1 c4", "c8 f5",
|
||||
"g1 f3", "b8 c6",
|
||||
"g1 f3", "b8 c6",
|
||||
"e1 g1", "d8 d7", // castling 1
|
||||
"a2 a3", "e8 c8", // castling 2
|
||||
};
|
||||
}
|
||||
|
||||
static public String[] getPawnPromotion() {
|
||||
return new String[]{
|
||||
"e2 e4", "d7 d5",
|
||||
"e4 e5", "d5 d4",
|
||||
"e5 e6", "d4 d3",
|
||||
"e6 f7", "e8 d7",
|
||||
"h2 h3", "d3 c2",
|
||||
"f7 g8", "c2 b1", // promote to queens both
|
||||
"g8 b3", "b1 f5", // move queens to demonstrate
|
||||
"b3 b7", // take pawn downs
|
||||
};
|
||||
}
|
||||
|
||||
static public void delay(int milliseconds) {
|
||||
try {
|
||||
Thread.sleep(milliseconds);
|
||||
} catch (InterruptedException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public static void displayCurrentMove(String playerColor, String moveFrom, String moveTo) {
|
||||
System.out.println("[DEBUG] Moving " + playerColor + " from " + moveFrom + " to " + moveTo);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user