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3 Commits
0b5e268118
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3c9c2a6e9f
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3c9c2a6e9f | |||
41380fbfcf | |||
8befeef8ed |
@ -25,8 +25,8 @@ const Hero = () => {
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// zmienne globalne bedace danymi wejsciowymi do modelu
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// zmienne globalne bedace danymi wejsciowymi do modelu
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var shooterX = 0;
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var shooterX = 12;
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var shooterY = 0;
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var shooterY = 12;
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//zamiana procentowych pozycji na kartezyjskie
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//zamiana procentowych pozycji na kartezyjskie
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function konwerturX(x){
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function konwerturX(x){
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@ -38,8 +38,6 @@ const Hero = () => {
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return Math.round(fY*68)/100
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return Math.round(fY*68)/100
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}
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}
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function changePlayer(a){
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function changePlayer(a){
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document.getElementById("bbt1").style.background = "#99FFCC";
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document.getElementById("bbt1").style.background = "#99FFCC";
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@ -77,6 +75,7 @@ const Hero = () => {
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number_of_defenders = 0
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number_of_defenders = 0
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number_of_strikers = 0
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number_of_strikers = 0
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number_of_goalkeepers = 0
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number_of_goalkeepers = 0
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numer_od_shooters = 0
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}
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}
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@ -90,13 +89,16 @@ const Hero = () => {
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list.removeChild(player)
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list.removeChild(player)
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bojo.removeChild(ball)
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bojo.removeChild(ball)
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if(possition == 1){
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if(possition == 1){
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number_of_goalkeepers = number_of_goalkeepers -1
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number_of_goalkeepers = 0
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}else if(possition == 2){
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}else if(possition == 2){
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number_of_defenders = number_of_defenders -1 ;
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number_of_defenders = number_of_defenders -1 ;
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}else if (possition == 3){
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}else if (possition == 3){
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number_of_strikers = number_of_strikers -1 ;
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number_of_strikers = number_of_strikers -1 ;
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}else if(possition == 0){
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numer_od_shooters = 0
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}
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}
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}
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}
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function addPlayer(possition, ball){
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function addPlayer(possition, ball){
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//Zmiana stylu w zaleznosci czy zawodnik jest obronca/napastnikiem iyp.
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//Zmiana stylu w zaleznosci czy zawodnik jest obronca/napastnikiem iyp.
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var pName = "Strzelec"
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var pName = "Strzelec"
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@ -163,8 +165,6 @@ const Hero = () => {
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// listenery pozwalające na przesuwanie punktu
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// listenery pozwalające na przesuwanie punktu
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ball.addEventListener("mousedown", function przesuwanie(){
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ball.addEventListener("mousedown", function przesuwanie(){
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ball.style.background = "orange"
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ball.style.background = "orange"
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@ -183,8 +183,8 @@ const Hero = () => {
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tekst.style.color = "white"
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tekst.style.color = "white"
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posytion.style.color = "white"
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posytion.style.color = "white"
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x = parseFloat(x) + 1
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x = parseFloat(x) -2
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y = parseFloat(y) + 1
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y = parseFloat(y) -2
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if(bojo.parentNode.querySelector(":hover")){
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if(bojo.parentNode.querySelector(":hover")){
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ball.style.left = x + "%"
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ball.style.left = x + "%"
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