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BIN
Podręcznik użytkowania.pdf
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Podręcznik użytkowania.pdf
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Binary file not shown.
21
README.md
21
README.md
@ -1,4 +1,4 @@
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|||||||
# Analiza piłkarska z aplikacją `CoachStats`
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# Aplikacja `CoachStats`
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||||||
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||||||
## Wstęp
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## Wstęp
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||||||
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||||||
@ -9,21 +9,18 @@ CoachStats to innowacyjne narzędzie służące do analizowania statystyk Expect
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|||||||
- **Analiza XG:** Analiza XG dla danej sytuacji meczowej.
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- **Analiza XG:** Analiza XG dla danej sytuacji meczowej.
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||||||
- **Personalizowana makieta:** Możliwość tworzenia własnej makiety odpowiadającej sytuacji meczowej.
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- **Personalizowana makieta:** Możliwość tworzenia własnej makiety odpowiadającej sytuacji meczowej.
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||||||
|
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||||||
## Technologie
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## Uruchomienie
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||||||
|
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||||||
## Instalacja i Uruchomienie
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Aby uruchomić aktualną wersję aplikacji, wykonaj następujące kroki:
|
||||||
|
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||||||
Aby uruchomić beta wersję aplikacji, wykonaj następujące kroki:
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1. **Uruchomienie serwera:** Aby uruchomić serwer należy wejść w [link](https://sg-server-ne4h.onrender.com/) oraz zaczekać do pojawienia się komunikatu o błędzie 404. Aplikacja korzysta z darmowej wersji obsługi serwera, stąd sposób jego uruchomienia nie jest standardowy.
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||||||
|
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||||||
1. **Uruchomienie Klienta:**
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||||||
Otwórz terminal w folderze `app` i uruchom następującą komendę:\
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`npm run dev`
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||||||
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2. **Uruchomienie Serwera Flask:**
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W innym terminalu, przejdź do folderu `app/src/flask-server` i uruchom serwer Flask przy użyciu poniższej komendy:\
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`python server.py`
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||||||
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||||||
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2. **Uruchomienie aplikacji webowej** Po wykonaiu kroku 1 można wejść na właściwą stronę [aplikacji](https://statgoals.onrender.com/).
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|
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## Dane
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## Dane
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||||||
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- <https://statsbomb.com/what-we-do/soccer-data/>
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- <https://statsbomb.com/what-we-do/soccer-data/>
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||||||
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## Szczegóły
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||||||
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||||||
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Działanie aplikacji zostało opisane w podręczniku użytkownika znajdującym się w drzewie plików na repozytorium. Poza tym odsyłam do [repozytorium](https://git.wmi.amu.edu.pl/s478993/fantastyczne_gole) uniwersytetu na którym powstała aplikacja. Zawiera ono kod źródłowy aplikacji.
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BIN
app/src/assets/bramka.jpeg
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BIN
app/src/assets/bramka.jpeg
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After Width: | Height: | Size: 87 KiB |
@ -5,11 +5,49 @@ import { Link } from "react-router-dom";
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const Hero = () => {
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const Hero = () => {
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const [isOpen, setIsOpen] = useState(false);
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const [gameMinute, setGameMinute] = useState('');
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const [gameMinute, setGameMinute] = useState('');
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const toggleDropdown = () => setIsOpen(!isOpen);
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const [firstShot, setfirstShot] = useState(0);
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const handleMinuteChange = (e) => setGameMinute(e.target.value);
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const [oneOnOne, SetoneOnOne] = useState(0);
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const [afterAirDuel, SetafterAirDuele] = useState(0);
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const [openGoal, SetOpenGoal] = useState(0);
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const [afterDribbling, SetafterDribbling] = useState(0);
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const [redirect, SetRedirect] = useState(0);
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const handleMinuteChange = (e) => { setGameMinute(e.target.value);
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//sentQuestion();
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|
}
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const handleFirstShotChange = (event) => {
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setfirstShot(event.target.checked);
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//sentQuestion();
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};
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const handleOneOnOneChange = (event) => {
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SetoneOnOne(event.target.checked);
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//sentQuestion();
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};
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const handleAfterAirDuelChange = (event) => {
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SetafterAirDuele(event.target.checked);
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//sentQuestion();
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};
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const handleOpenGoalChange = (event) => {
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SetOpenGoal(event.target.checked);
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//sentQuestion();
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};
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const handleAfterDribblingChange = (event) => {
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SetafterDribbling(event.target.checked);
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//sentQuestion();
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};
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const handleRedirectChange = (event) => {
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SetRedirect(event.target.checked);
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//sentQuestion();
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};
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const [data, setData] = useState("");
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const [data, setData] = useState("");
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//zmienne globalne
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//zmienne globalne
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@ -17,10 +55,24 @@ const Hero = () => {
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//przez listener nanoszący zawodników na boisko. 1 - strzelec , 2 - bramkarz , 3 - obronca, 4 - napasnik. zmienna przez aktywacje przycskówk bb1, bb2, bb3 i bb4
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//przez listener nanoszący zawodników na boisko. 1 - strzelec , 2 - bramkarz , 3 - obronca, 4 - napasnik. zmienna przez aktywacje przycskówk bb1, bb2, bb3 i bb4
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|
||||||
let active_bbt = "bbt1";
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let active_bbt = "bbt1";
|
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const [number_of_defenders, setNumberOfDevenders] = useState(0);
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const [number_of_defenders, setNumberOfDevenders] = useState(()=>{
|
||||||
const [number_of_strikers, setNumberOfStrikers] = useState(0)
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return 0;
|
||||||
const [number_of_goalkeepers, setNumberOfGoalkeppers] = useState(0);
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});
|
||||||
const [number_of_shooters,setNumberOfShooters] = useState(0);
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|
||||||
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const [number_of_strikers, setNumberOfStrikers] = useState(() => {
|
||||||
|
return 0;
|
||||||
|
})
|
||||||
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const [number_of_goalkeepers, setNumberOfGoalkeppers] = useState(()=>{
|
||||||
|
return 0;
|
||||||
|
});
|
||||||
|
const [number_of_shooters,setNumberOfShooters] = useState(() => {
|
||||||
|
return 0}
|
||||||
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);
|
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|
||||||
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const number_of_shooters_rev = React.useRef(number_of_shooters)
|
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const number_of_strikers_rev = React.useRef(number_of_strikers)
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const number_of_goalkeepers_rev = React.useRef(number_of_goalkeepers)
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const number_of_defenders_rev = React.useRef(number_of_defenders)
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||||||
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// zmienne globalne bedace danymi wejsciowymi do modelu
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// zmienne globalne bedace danymi wejsciowymi do modelu
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@ -30,10 +82,10 @@ const Hero = () => {
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var stricers = new Array;
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var stricers = new Array;
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var defenders = new Array;
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var defenders = new Array;
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const [bodyPart,setBodyPart] = useState('prawa');
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const [bodyPart,setBodyPart] = useState('Right Foot');
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const [technique,setTechnique] = useState('zwykly');
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const [technique,setTechnique] = useState('Normal');
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const [actionType,setActionType] = useState('pozycyjny');
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const [actionType,setActionType] = useState('Open Play');
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const [shooterPossition,setPossition] = useState('napastnik');
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const [shooterPossition,setPossition] = useState('Center Forward');
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//zamiana procentowych pozycji na kartezyjskie
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//zamiana procentowych pozycji na kartezyjskie
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||||||
function konwerturX(x){
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function konwerturX(x){
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@ -57,7 +109,6 @@ const Hero = () => {
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|||||||
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||||||
// Reset Boiska
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// Reset Boiska
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function resetField() {
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function resetField() {
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||||||
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var footballField = document.getElementById('footballField');
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var footballField = document.getElementById('footballField');
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var footballs = document.querySelectorAll('.football');
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var footballs = document.querySelectorAll('.football');
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var list = document.getElementById('list')
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var list = document.getElementById('list')
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||||||
@ -69,13 +120,20 @@ const Hero = () => {
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|||||||
players.forEach(function(element) {
|
players.forEach(function(element) {
|
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list.removeChild(element);
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list.removeChild(element);
|
||||||
})
|
})
|
||||||
|
|
||||||
setNumberOfDevenders(0);
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setNumberOfDevenders(0);
|
||||||
setNumberOfStrikers(0)
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setNumberOfStrikers(0)
|
||||||
setNumberOfGoalkeppers(0)
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setNumberOfGoalkeppers(0)
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||||||
setNumberOfShooters(0)
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setNumberOfShooters(0)
|
||||||
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setGameMinute('')
|
||||||
|
|
||||||
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number_of_shooters_rev.current = 0;
|
||||||
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number_of_goalkeepers_rev.current = 0;
|
||||||
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number_of_defenders_rev.current = 0;
|
||||||
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number_of_strikers_rev.current = 0;
|
||||||
|
|
||||||
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document.getElementById("ex").innerHTML = 0;
|
||||||
}
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}
|
||||||
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|
||||||
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|
||||||
//funkcja dodaje zawodnika do listy zawodnikow. zmienne x oraz y to wspolrzedne a position
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//funkcja dodaje zawodnika do listy zawodnikow. zmienne x oraz y to wspolrzedne a position
|
||||||
// to pozycja zawodnika 0 - strzelec, 1 - bramkarz, 2 - broniacy, 3 napastnik
|
// to pozycja zawodnika 0 - strzelec, 1 - bramkarz, 2 - broniacy, 3 napastnik
|
||||||
// ball - to odnosnik do punktu na boisku
|
// ball - to odnosnik do punktu na boisku
|
||||||
@ -86,14 +144,15 @@ const Hero = () => {
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|||||||
list.removeChild(player)
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list.removeChild(player)
|
||||||
bojo.removeChild(ball)
|
bojo.removeChild(ball)
|
||||||
if(possition == 1){
|
if(possition == 1){
|
||||||
setNumberOfGoalkeppers(0)
|
setNumberOfGoalkeppers(number_of_goalkeepers_rev.current -= 1);
|
||||||
}else if(possition == 2){
|
}else if(possition == 2){
|
||||||
setNumberOfDevenders(number_of_defenders-1) ;
|
setNumberOfDevenders(number_of_defenders_rev.current -= 1) ;
|
||||||
}else if (possition == 3){
|
}else if (possition == 3){
|
||||||
setNumberOfStrikers(number_of_strikers-1) ;
|
setNumberOfStrikers(number_of_strikers_rev.current -= 1);
|
||||||
}else if(possition == 0){
|
}else if(possition == 0){
|
||||||
setNumberOfShooters(0)
|
setNumberOfShooters(number_of_shooters_rev.current -= 1);
|
||||||
}
|
}
|
||||||
|
//sentQuestion()
|
||||||
}
|
}
|
||||||
|
|
||||||
// funkcja zsczytuje pozycje zawodnikow przed wyslaniem zapytania do serwera
|
// funkcja zsczytuje pozycje zawodnikow przed wyslaniem zapytania do serwera
|
||||||
@ -127,19 +186,22 @@ const Hero = () => {
|
|||||||
var pName = "Strzelec"
|
var pName = "Strzelec"
|
||||||
//kolor kropki
|
//kolor kropki
|
||||||
// kolor tła kafelka
|
// kolor tła kafelka
|
||||||
|
|
||||||
var pColor = "#fc0303"
|
var pColor = "#fc0303"
|
||||||
if(possition == 1){
|
if(possition == 1){
|
||||||
var pName = "Bramkarz"
|
var pName = "Bramkarz"
|
||||||
var pColor = "#03e7fc"
|
var pColor = "#03e7fc"
|
||||||
|
setNumberOfGoalkeppers(number_of_goalkeepers_rev.current += 1);
|
||||||
}else if(possition == 2){
|
}else if(possition == 2){
|
||||||
var pName = "Obrońca"
|
var pName = "Obrońca"
|
||||||
var pColor = "#0324fc"
|
var pColor = "#0324fc"
|
||||||
|
setNumberOfDevenders(number_of_defenders_rev.current += 1);
|
||||||
}else if (possition ==3){
|
}else if (possition ==3){
|
||||||
var pName = "Napastnik"
|
var pName = "Napastnik"
|
||||||
var pColor = "#fc6703"
|
var pColor = "#fc6703"
|
||||||
|
setNumberOfStrikers(number_of_strikers_rev.current += 1);
|
||||||
|
}else{
|
||||||
|
setNumberOfShooters(number_of_shooters_rev.current += 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
var player = document.createElement('div');
|
var player = document.createElement('div');
|
||||||
player.className = 'player';
|
player.className = 'player';
|
||||||
player.style.width = "inherit"
|
player.style.width = "inherit"
|
||||||
@ -148,18 +210,18 @@ const Hero = () => {
|
|||||||
|
|
||||||
// div z nazwa gracza
|
// div z nazwa gracza
|
||||||
var tekst = document.createElement('div')
|
var tekst = document.createElement('div')
|
||||||
tekst.style.fontSize = "10px";
|
tekst.style.fontSize = "12px";
|
||||||
tekst.innerHTML = pName;
|
tekst.innerHTML = pName;
|
||||||
|
|
||||||
// div z pozycja gracza
|
// div z pozycja gracza
|
||||||
var posytion = document.createElement('div')
|
var posytion = document.createElement('div')
|
||||||
posytion.style.fontSize = "10px"
|
posytion.style.fontSize = "12px"
|
||||||
posytion.innerHTML = "x:" + konwerturX(ball.style.left) + "m " + "y:" + konwetujY(ball.style.top) + "m";
|
posytion.innerHTML = konwerturX(ball.style.left) + " m, " + konwetujY(ball.style.top) + " m";
|
||||||
player.setAttribute('possition',[konwerturX(ball.style.left),konwetujY(ball.style.top)])
|
player.setAttribute('possition',[konwerturX(ball.style.left),konwetujY(ball.style.top)])
|
||||||
//div z przyciskiem usuwającym
|
//div z przyciskiem usuwającym
|
||||||
var btnDelete = document.createElement('button')
|
var btnDelete = document.createElement('button')
|
||||||
btnDelete.innerHTML = 'Usun'
|
btnDelete.innerHTML = 'Usuń'
|
||||||
btnDelete.style.fontSize = "10px"
|
btnDelete.style.fontSize = "12px"
|
||||||
btnDelete.style = 'background-color: #FFB266;color:#000000'
|
btnDelete.style = 'background-color: #FFB266;color:#000000'
|
||||||
btnDelete.addEventListener("click",function(){deletePlayer(ball,player,possition)},false)
|
btnDelete.addEventListener("click",function(){deletePlayer(ball,player,possition)},false)
|
||||||
//dodanie elementów do kafelka
|
//dodanie elementów do kafelka
|
||||||
@ -209,8 +271,8 @@ const Hero = () => {
|
|||||||
tekst.style.color = "white"
|
tekst.style.color = "white"
|
||||||
posytion.style.color = "white"
|
posytion.style.color = "white"
|
||||||
|
|
||||||
x = parseFloat(x) -2
|
x = parseFloat(x) -3
|
||||||
y = parseFloat(y) -2
|
y = parseFloat(y) -3
|
||||||
|
|
||||||
if(bojo.parentNode.querySelector(":hover")){
|
if(bojo.parentNode.querySelector(":hover")){
|
||||||
ball.style.left = x + "%"
|
ball.style.left = x + "%"
|
||||||
@ -220,25 +282,28 @@ const Hero = () => {
|
|||||||
//var shooterY = konwetujY(ball.style.top)
|
//var shooterY = konwetujY(ball.style.top)
|
||||||
posytion.innerHTML = "x:" + konwerturX(ball.style.left) + "m " + "y:" + konwetujY(ball.style.top) + "m";
|
posytion.innerHTML = "x:" + konwerturX(ball.style.left) + "m " + "y:" + konwetujY(ball.style.top) + "m";
|
||||||
player.setAttribute('possition',[konwerturX(ball.style.left),konwetujY(ball.style.top)]);
|
player.setAttribute('possition',[konwerturX(ball.style.left),konwetujY(ball.style.top)]);
|
||||||
bojo.addEventListener("mouseup", function(){
|
bojo.addEventListener("mouseup", function afterUp(){
|
||||||
ball.style.background = pColor
|
ball.style.background = pColor
|
||||||
bojo.removeEventListener("mousemove", whileMove)
|
bojo.removeEventListener("mousemove", whileMove)
|
||||||
|
bojo.removeEventListener("mouseup", afterUp)
|
||||||
})
|
})
|
||||||
|
})
|
||||||
|
bojo.addEventListener("mouseup", function reload(){
|
||||||
|
//sentQuestion();
|
||||||
|
bojo.removeEventListener("mouseup",reload)
|
||||||
})
|
})
|
||||||
|
|
||||||
})
|
})
|
||||||
|
//sentQuestion();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// // Wyłanie zapytania do serwera
|
// // Wyłanie zapytania do serwera
|
||||||
function sentQuestion() {
|
function sentQuestion() {
|
||||||
///Dziwny Blad
|
///Dziwny Blad
|
||||||
loadPlayers()
|
loadPlayers()
|
||||||
if (number_of_shooters == 1) {
|
if (number_of_shooters_rev.current == 1) {
|
||||||
|
//console.log('Wysyłanie wartości: ', bodyPart, technique, actionType, shooterPossition, gameMinute, firstShot);
|
||||||
// Użyj backticksów zamiast zwykłych cudzysłowów
|
// Użyj backticksów zamiast zwykłych cudzysłowów
|
||||||
fetch(`http://127.0.0.1:5000/get_model?shooter=${shooter}&goalkeeper=${goalkeeper}&defenders=${defenders}&strickers=${stricers}&bodyPart=${bodyPart}&technique=${technique}&actionType=${actionType}&shooterPossition=${shooterPossition}`).then(
|
fetch(`http://127.0.0.1:5000/get_model?shooter=${shooter}&goalkeeper=${goalkeeper}&defenders=${defenders}&strickers=${stricers}&bodyPart=${bodyPart}&technique=${technique}&actionType=${actionType}&shooterPossition=${shooterPossition}&gameMinute=${gameMinute}&shot_first_time=${firstShot}&shot_one_on_one=${oneOnOne}&shot_aerial_won=${afterAirDuel}&shot_open_goal=${openGoal}&shot_follows_dribble=${afterDribbling}&shot_redirect=${redirect}`).then(
|
||||||
res => res.json()
|
res => res.json()
|
||||||
).then(
|
).then(
|
||||||
data => {
|
data => {
|
||||||
@ -246,7 +311,8 @@ const Hero = () => {
|
|||||||
console.log(data);
|
console.log(data);
|
||||||
// Przenieś tę linię do środka bloku .then(), aby uniknąć błędów
|
// Przenieś tę linię do środka bloku .then(), aby uniknąć błędów
|
||||||
let eX = data.response;
|
let eX = data.response;
|
||||||
document.getElementById("ex").innerHTML = "Współczynnik xG: " + eX;
|
document.getElementById("ex").innerHTML = eX;
|
||||||
|
//updateXGMeter(eX);
|
||||||
}
|
}
|
||||||
).catch(error => {
|
).catch(error => {
|
||||||
console.error('Błąd:', error);
|
console.error('Błąd:', error);
|
||||||
@ -254,12 +320,11 @@ const Hero = () => {
|
|||||||
} else {
|
} else {
|
||||||
alert('Piłka nie jest obecnie na boisku.');
|
alert('Piłka nie jest obecnie na boisku.');
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* Funkcja dodająca listener do boiska*/
|
/* Funkcja dodająca listener do boiska*/
|
||||||
function boiskoListener(ev){
|
function boiskoListener(ev){
|
||||||
ev.preventDefault()
|
ev.preventDefault()
|
||||||
@ -276,38 +341,32 @@ const Hero = () => {
|
|||||||
ball.style.top = y + "%"
|
ball.style.top = y + "%"
|
||||||
|
|
||||||
//dodanie zawodnika do listy oraz punktu do mapy w zaleznosci od aktywnosci przycisku 1,2,3 lub 4
|
//dodanie zawodnika do listy oraz punktu do mapy w zaleznosci od aktywnosci przycisku 1,2,3 lub 4
|
||||||
|
|
||||||
if(active_bbt=="bbt1"){
|
if(active_bbt=="bbt1"){
|
||||||
if(number_of_shooters < 1 ){
|
if(number_of_shooters_rev.current < 1 ){
|
||||||
addPlayer(0,ball)
|
addPlayer(0,ball)
|
||||||
bojo.appendChild(ball)
|
bojo.appendChild(ball)
|
||||||
ball.style.background = "#fc0303"
|
ball.style.background = "#fc0303"
|
||||||
setNumberOfShooters(number_of_shooters+1)
|
|
||||||
}else{alert("mozesz dodac tylko jednego strzelca")}
|
}else{alert("mozesz dodac tylko jednego strzelca")}
|
||||||
}else if(active_bbt == "bbt2"){
|
}else if(active_bbt == "bbt2"){
|
||||||
|
if ( number_of_goalkeepers_rev.current < 1){
|
||||||
if ( number_of_goalkeepers < 1){
|
|
||||||
addPlayer(1,ball)
|
addPlayer(1,ball)
|
||||||
bojo.appendChild(ball)
|
bojo.appendChild(ball)
|
||||||
ball.style.background = "#03e7fc"
|
ball.style.background = "#03e7fc"
|
||||||
setNumberOfGoalkeppers(number_of_goalkeepers+1)
|
|
||||||
}else{alert("mozesz dodac tylko jednego bramkarza")}
|
}else{alert("mozesz dodac tylko jednego bramkarza")}
|
||||||
}else if(active_bbt == "bbt3"){
|
}else if(active_bbt == "bbt3"){
|
||||||
if(number_of_defenders <= 10){
|
if(number_of_defenders_rev.current < 10){
|
||||||
addPlayer(2,ball);
|
addPlayer(2,ball);
|
||||||
setNumberOfDevenders(number_of_defenders+1)
|
|
||||||
bojo.appendChild(ball)
|
bojo.appendChild(ball)
|
||||||
ball.style.background = "#0324fc"
|
ball.style.background = "#0324fc"
|
||||||
}else{alert("maksymalna liczba obroncow")}
|
}else{alert("maksymalna liczba obroncow")}
|
||||||
}else if(active_bbt == "bbt4"){
|
}else if(active_bbt == "bbt4"){
|
||||||
if(number_of_strikers <= 10){
|
if(number_of_strikers_rev.current < 10){
|
||||||
addPlayer(3,ball);
|
addPlayer(3,ball);
|
||||||
setNumberOfStrikers(number_of_strikers+1);
|
|
||||||
bojo.appendChild(ball)
|
bojo.appendChild(ball)
|
||||||
ball.style.background = "#fc6703"
|
ball.style.background = "#fc6703"
|
||||||
}else{alert("maksymalna liczba napastnikow")}
|
}else{alert("maksymalna liczba napastnikow")}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
// funkcja działą po utworzeniu komponentów, dodaje listenry do elementów
|
// funkcja działą po utworzeniu komponentów, dodaje listenry do elementów
|
||||||
|
|
||||||
@ -336,16 +395,18 @@ const Hero = () => {
|
|||||||
<div className="container">
|
<div className="container">
|
||||||
{/* Listy zwijane */}
|
{/* Listy zwijane */}
|
||||||
|
|
||||||
<div className="top-bar">
|
<div className="top-bar" id = "top-bar">
|
||||||
|
|
||||||
<form className="dropdown" id = "bodyPartList">
|
<form className="dropdown" id = "bodyPartList">
|
||||||
<select className="dropbtn"
|
<select className="dropbtn"
|
||||||
onChange={event => setBodyPart(event.target.value)}
|
onChange={event => {setBodyPart(event.target.value);
|
||||||
|
//sentQuestion()
|
||||||
|
}}
|
||||||
defaultValue={bodyPart}>
|
defaultValue={bodyPart}>
|
||||||
<option value = "prawa">Noga Prawa</option>
|
<option value = "Right Foot">Noga Prawa</option>
|
||||||
<option value = "lewa">Noga Lewa</option>
|
<option value = "Left Foot">Noga Lewa</option>
|
||||||
<option value = "glowa">Głowa</option>
|
<option value = "Head">Głowa</option>
|
||||||
<option value = "inna" >Inna</option>
|
<option value = "Other" >Inna</option>
|
||||||
</select>
|
</select>
|
||||||
</form>
|
</form>
|
||||||
|
|
||||||
@ -353,37 +414,62 @@ const Hero = () => {
|
|||||||
|
|
||||||
|
|
||||||
<form className="dropdown" id = "shootTypeList">
|
<form className="dropdown" id = "shootTypeList">
|
||||||
<select className="dropbtn" onChange={event => setTechnique(event.target.value)}
|
<select className="dropbtn" onChange={event => {setTechnique(event.target.value);
|
||||||
|
//sentQuestion()
|
||||||
|
}}
|
||||||
defaultValue = {technique}>
|
defaultValue = {technique}>
|
||||||
<option value="zwykly"> Zwykły </option>
|
<option value="Normal"> Zwykły </option>
|
||||||
<option value = "voley"> Wolej </option>
|
<option value = "Volley"> Wolej </option>
|
||||||
<option value = "pol-voley"> Półwolej </option>
|
<option value = "Half Volley"> Półwolej </option>
|
||||||
<option value = "lob"> Lob </option>
|
<option value = "Lob"> Lob </option>
|
||||||
<option value = "szczupak"> Szczupak </option>
|
<option value = "Diving Header"> Szczupak </option>
|
||||||
<option value = "z_gory"> Kopnięcie z góry </option>
|
<option value = "Overhead Kick"> Kopnięcie z góry </option>
|
||||||
<option value = "pietka"> Piętka </option>
|
<option value = "Backheel"> Piętka </option>
|
||||||
</select>
|
</select>
|
||||||
</form>
|
</form>
|
||||||
|
|
||||||
<form className="dropdown" id = "actionTypeList" onChange={event => setActionType(event.target.value)}
|
<form className="dropdown" id = "actionTypeList" onChange={event => {setActionType(event.target.value);
|
||||||
|
//sentQuestion()
|
||||||
|
}}
|
||||||
defaultValue={technique}>
|
defaultValue={technique}>
|
||||||
<select className="dropbtn">
|
<select className="dropbtn">
|
||||||
<option value = "pozycyjny"> Atak Pozycyjny </option>
|
<option value = "Open Play"> Atak Pozycyjny </option>
|
||||||
<option value = "wolny"> Rzut Wolny </option>
|
<option value = "Free Kick"> Rzut Wolny </option>
|
||||||
<option value = "karny"> Rzut Karny </option>
|
<option value = "Penalty"> Rzut Karny </option>
|
||||||
<option value= "rozny"> Rzut Rozny </option>
|
<option value= "Corner"> Rzut Rozny </option>
|
||||||
<option value="rozpoczecie"> Rozpoczęcie </option>
|
|
||||||
</select>
|
</select>
|
||||||
</form>
|
</form>
|
||||||
<form className="dropdown" id = "possitionList"
|
<form className="dropdown" id = "possitionList"
|
||||||
onChange={event => setPossition(event.target.value)}
|
onChange={event => {setPossition(event.target.value);
|
||||||
|
//sentQuestion()
|
||||||
|
}}
|
||||||
defaultValue={shooterPossition}>
|
defaultValue={shooterPossition}>
|
||||||
<select className="dropbtn">
|
<select className="dropbtn">
|
||||||
<option value= "napastnik" > Napastnik </option>
|
<option value="Right Center Forward">Prawy Środkowy Napastnik</option>
|
||||||
<option value = "bramkarz"> Bramkarz </option>
|
<option value="Left Center Forward">Lewy Środkowy Napastnik</option>
|
||||||
<option value = "obronca"> Obrońca </option>
|
<option value="Secondary Striker">Drugi Napastnik</option>
|
||||||
<option value = "pomocnik"> Pomocnik </option>
|
<option value="Center Forward">Środkowy Napastnik</option>
|
||||||
|
<option value="Center Midfield">Środkowy Pomocnik</option>
|
||||||
|
<option value="Left Center Midfield">Lewy Środkowy Pomocnik</option>
|
||||||
|
<option value="Right Center Midfield">Prawy Środkowy Pomocnik</option>
|
||||||
|
<option value="Left Midfield">Lewy Pomocnik</option>
|
||||||
|
<option value="Center Attacking Midfield">Środkowy Ofensywny Pomocnik</option>
|
||||||
|
<option value="Left Defensive Midfield">Lewy Defensywny Pomocnik</option>
|
||||||
|
<option value="Left Attacking Midfield">Lewy Ofensywny Pomocnik</option>
|
||||||
|
<option value="Right Attacking Midfield">Prawy Ofensywny Pomocnik</option>
|
||||||
|
<option value="Right Defensive Midfield">Prawy Defensywny Pomocnik</option>
|
||||||
|
<option value="Center Defensive Midfield">Środkowy Defensywny Pomocnik</option>
|
||||||
|
<option value="Right Midfield">Prawy Pomocnik</option>
|
||||||
|
<option value="Left Wing Back">Lewy Pomocnik Skrzydłowy</option>
|
||||||
|
<option value="Left Wing">Lewe Skrzydło</option>
|
||||||
|
<option value="Right Wing">Prawe Skrzydło</option>
|
||||||
|
<option value="Right Wing Back">Prawy Pomocnik Skrzydłowy</option>
|
||||||
|
<option value="Center Back">Środkowy Obrońca</option>
|
||||||
|
<option value="Left Center Back">Lewy Środkowy Obrońca</option>
|
||||||
|
<option value="Right Center Back">Prawy Środkowy Obrońca</option>
|
||||||
|
<option value="Right Back">Prawy Obrońca</option>
|
||||||
|
<option value="Left Back">Lewy Obrońca</option>
|
||||||
|
<option value="Goalkeeper">Bramkarz</option>
|
||||||
</select>
|
</select>
|
||||||
</form>
|
</form>
|
||||||
|
|
||||||
@ -409,25 +495,40 @@ const Hero = () => {
|
|||||||
<div className="field-pic"></div>
|
<div className="field-pic"></div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
<div className="rightMenu">
|
||||||
|
<div className="xg-meter">
|
||||||
|
<b id="ex" className="xg-value">0</b>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
<div className="additional-parameters">
|
||||||
{/* <div className="ChoosingPlayer">
|
<h3>Parametry strzału</h3>
|
||||||
<button className="cho-one_on_one" id = "bbt8">Sam na sam</button>
|
<label>
|
||||||
</div>
|
<input type="checkbox" id="firstShot" onChange={handleFirstShotChange} />
|
||||||
<div className="ChoosingPlayer">
|
Pierwszy w meczu
|
||||||
<button className="cho-first_time" id = "bbt12">Pierwszy w meczu</button>
|
</label>
|
||||||
</div>
|
<label>
|
||||||
<div className="ChoosingPlayer">
|
<input type="checkbox" id="oneOnOne" onChange={handleOneOnOneChange} />
|
||||||
<button className="cho-aerial_won" id = "bbt13">Pojedynek powietrzny</button>
|
Akcja sam na sam
|
||||||
</div>
|
</label>
|
||||||
<div className="ChoosingPlayer">
|
<label>
|
||||||
<button className="cho-follows_dribble" id = "bbt14">Drybling</button>
|
<input type="checkbox" id="afterAirDuel" onChange={handleAfterAirDuelChange} />
|
||||||
</div>
|
Po pojedynku powietrznym
|
||||||
<div className="ChoosingPlayer">
|
</label>
|
||||||
<button className="cho-redirect" id = "bbt15">Rykoszet</button>
|
<label>
|
||||||
</div> */}
|
<input type="checkbox" id="openGoal" onChange={handleOpenGoalChange} />
|
||||||
|
Na pustą bramkę
|
||||||
|
</label>
|
||||||
|
<label>
|
||||||
|
<input type="checkbox" id="afterDribbling" onChange={handleAfterDribblingChange} />
|
||||||
|
Poprzedzony dryblingiem
|
||||||
|
</label>
|
||||||
|
<label>
|
||||||
|
<input type="checkbox" id="redirect" onChange={handleRedirectChange} />
|
||||||
|
Rykoszet
|
||||||
|
</label>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
<div className="bottom-bar">
|
<div className="bottom-bar">
|
||||||
|
|
||||||
<button className="cho-shooter" id = "bbt1">Strzelec</button>
|
<button className="cho-shooter" id = "bbt1">Strzelec</button>
|
||||||
@ -437,13 +538,8 @@ const Hero = () => {
|
|||||||
<button className="reset-button" onClick={resetField}>Reset</button>
|
<button className="reset-button" onClick={resetField}>Reset</button>
|
||||||
<button className="info-button" onClick={sentQuestion}>xG</button>
|
<button className="info-button" onClick={sentQuestion}>xG</button>
|
||||||
</div>
|
</div>
|
||||||
<div>
|
|
||||||
<b id = "ex" className="Ex">
|
|
||||||
|
|
||||||
</b>
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
|
||||||
);
|
);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -3,6 +3,7 @@ import React from 'react'
|
|||||||
const Loader = () => {
|
const Loader = () => {
|
||||||
return (
|
return (
|
||||||
<div>Loader</div>
|
<div>Loader</div>
|
||||||
|
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
BIN
app/src/flask-server/labelEncoder.joblib
Normal file
BIN
app/src/flask-server/labelEncoder.joblib
Normal file
Binary file not shown.
Binary file not shown.
BIN
app/src/flask-server/modele/__pycache__/modele.cpython-311.pyc
Normal file
BIN
app/src/flask-server/modele/__pycache__/modele.cpython-311.pyc
Normal file
Binary file not shown.
BIN
app/src/flask-server/modele/__pycache__/modele.cpython-312.pyc
Normal file
BIN
app/src/flask-server/modele/__pycache__/modele.cpython-312.pyc
Normal file
Binary file not shown.
Binary file not shown.
@ -2,105 +2,157 @@ from joblib import load
|
|||||||
import pandas as pd
|
import pandas as pd
|
||||||
from math import sqrt
|
from math import sqrt
|
||||||
import math
|
import math
|
||||||
|
import numpy as np
|
||||||
|
import xgboost
|
||||||
|
from sklearn.preprocessing import OrdinalEncoder
|
||||||
|
|
||||||
# Funkcja zwraca prawdopodobieństwo zdobycia gola
|
# Funkcja zwraca prawdopodobieństwo zdobycia gola
|
||||||
def LogisticRegression_predict_proba(position_x, position_y, distance_to_goalM, angle, match_minute, Number_Intervening_Opponents, Number_Intervening_Teammates, isFoot, isHead):
|
def LogisticRegression_predict_proba(position_x, position_y, distance_to_goalM, angle, match_minute, Number_Intervening_Opponents, Number_Intervening_Teammates, isFoot, isHead):
|
||||||
|
|
||||||
# distance_to_goalM = sqrt(( (position_x**2) + (position_y**2)))
|
# distance_to_goalM = sqrt(( (position_x**2) + (position_y**2)))
|
||||||
|
|
||||||
model = load('regresja_logistyczna.joblib')
|
model = load('regresja_logistyczna.joblib')
|
||||||
X_new = pd.DataFrame(columns=['position_x', 'position_y', 'distance_to_goalM', 'angle','match_minute', 'Number_Intervening_Opponents','Number_Intervening_Teammates', 'isFoot', 'isHead'])
|
X_new = pd.DataFrame(columns=['position_x', 'position_y', 'distance_to_goalM', 'angle','match_minute', 'Number_Intervening_Opponents','Number_Intervening_Teammates', 'isFoot', 'isHead'])
|
||||||
X_new.loc[len(X_new.index)] = [position_x, position_y, distance_to_goalM, angle, match_minute, Number_Intervening_Opponents, Number_Intervening_Teammates, isFoot, isHead]
|
X_new.loc[len(X_new.index)] = [position_x, position_y, distance_to_goalM, angle, match_minute, Number_Intervening_Opponents, Number_Intervening_Teammates, isFoot, isHead]
|
||||||
return model.predict_proba(X_new)[0][1].round(2)
|
return model.predict_proba(X_new)[0][1].round(2)
|
||||||
|
|
||||||
#xgBoost
|
#xgBoost
|
||||||
def xgboost_predict_proba(minute, position_name, shot_body_part_name, shot_technique_name,
|
def xgboost_predict_proba(minute=0, position_name='Center Forward', shot_body_part_name='Right Foot',
|
||||||
shot_type_name, shot_first_time, shot_one_on_one,
|
shot_technique_name='Normal', shot_type_name='Open Play', shot_first_time=False,
|
||||||
shot_aerial_won, shot_deflected, shot_open_goal,
|
shot_one_on_one=False, shot_aerial_won=False,
|
||||||
shot_follows_dribble, shot_redirect, x1, y1,
|
shot_open_goal=False, shot_follows_dribble=False, shot_redirect=False, x1=0.0, y1=0.0,
|
||||||
number_of_players_opponents, number_of_players_teammates,
|
number_of_players_opponents=0, number_of_players_teammates=0,
|
||||||
angle, distance, x_player_opponent_Goalkeeper,
|
angle=0.0, distance=0.0, x_player_opponent_Goalkeeper=np.nan,
|
||||||
x_player_opponent_8, x_player_opponent_1, x_player_opponent_2,
|
x_player_opponent_8=np.nan, x_player_opponent_1=np.nan, x_player_opponent_2=np.nan,
|
||||||
x_player_opponent_3, x_player_teammate_1, x_player_opponent_4,
|
x_player_opponent_3=np.nan, x_player_teammate_1=np.nan, x_player_opponent_4=np.nan,
|
||||||
x_player_opponent_5, x_player_opponent_6, x_player_teammate_2,
|
x_player_opponent_5=np.nan, x_player_opponent_6=np.nan, x_player_teammate_2=np.nan,
|
||||||
x_player_opponent_9, x_player_opponent_10, x_player_opponent_11,
|
x_player_opponent_9=np.nan, x_player_opponent_10=np.nan, x_player_opponent_11=np.nan,
|
||||||
x_player_teammate_3, x_player_teammate_4, x_player_teammate_5,
|
x_player_teammate_3=np.nan, x_player_teammate_4=np.nan, x_player_teammate_5=np.nan,
|
||||||
x_player_teammate_6, x_player_teammate_7, x_player_teammate_8,
|
x_player_teammate_6=np.nan, x_player_teammate_7=np.nan, x_player_teammate_8=np.nan,
|
||||||
x_player_teammate_9, x_player_teammate_10,
|
y_player_opponent_Goalkeeper=np.nan, y_player_opponent_8=np.nan,
|
||||||
y_player_opponent_Goalkeeper, y_player_opponent_8,
|
x_player_teammate_9=np.nan, x_player_teammate_10=np.nan,
|
||||||
y_player_opponent_1, y_player_opponent_2, y_player_opponent_3,
|
y_player_opponent_1=np.nan, y_player_opponent_2=np.nan, y_player_opponent_3=np.nan,
|
||||||
y_player_teammate_1, y_player_opponent_4, y_player_opponent_5,
|
y_player_teammate_1=np.nan, y_player_opponent_4=np.nan, y_player_opponent_5=np.nan,
|
||||||
y_player_opponent_6, y_player_teammate_2, y_player_opponent_9,
|
y_player_opponent_6=np.nan, y_player_teammate_2=np.nan, y_player_opponent_9=np.nan,
|
||||||
y_player_opponent_10, y_player_opponent_11, y_player_teammate_3,
|
y_player_opponent_10=np.nan, y_player_opponent_11=np.nan, y_player_teammate_3=np.nan,
|
||||||
y_player_teammate_4, y_player_teammate_5, y_player_teammate_6,
|
y_player_teammate_4=np.nan, y_player_teammate_5=np.nan, y_player_teammate_6=np.nan,
|
||||||
y_player_teammate_7, y_player_teammate_8, y_player_teammate_9,
|
y_player_teammate_7=np.nan, y_player_teammate_8=np.nan, y_player_teammate_9=np.nan,
|
||||||
y_player_teammate_10, x_player_opponent_7, y_player_opponent_7,
|
y_player_teammate_10=np.nan, x_player_opponent_7=np.nan, y_player_opponent_7=np.nan,
|
||||||
x_player_teammate_Goalkeeper, y_player_teammate_Goalkeeper,
|
x_player_teammate_Goalkeeper=np.nan, y_player_teammate_Goalkeeper=np.nan):
|
||||||
shot_kick_off):
|
|
||||||
|
|
||||||
model = load('xgboost.joblib')
|
model = xgboost.XGBClassifier()
|
||||||
X_new = pd.DataFrame(columns=['minute', 'position_name', 'shot_body_part_name', 'shot_technique_name',
|
model.load_model('xgboost.json')
|
||||||
'shot_type_name', 'shot_first_time', 'shot_one_on_one',
|
|
||||||
'shot_aerial_won', 'shot_deflected', 'shot_open_goal',
|
|
||||||
'shot_follows_dribble', 'shot_redirect', 'x1', 'y1',
|
|
||||||
'number_of_players_opponents', 'number_of_players_teammates',
|
|
||||||
'angle', 'distance', 'x_player_opponent_Goalkeeper',
|
|
||||||
'x_player_opponent_8', 'x_player_opponent_1', 'x_player_opponent_2',
|
|
||||||
'x_player_opponent_3', 'x_player_teammate_1', 'x_player_opponent_4',
|
|
||||||
'x_player_opponent_5', 'x_player_opponent_6', 'x_player_teammate_2',
|
|
||||||
'x_player_opponent_9', 'x_player_opponent_10', 'x_player_opponent_11',
|
|
||||||
'x_player_teammate_3', 'x_player_teammate_4', 'x_player_teammate_5',
|
|
||||||
'x_player_teammate_6', 'x_player_teammate_7', 'x_player_teammate_8',
|
|
||||||
'x_player_teammate_9', 'x_player_teammate_10',
|
|
||||||
'y_player_opponent_Goalkeeper', 'y_player_opponent_8',
|
|
||||||
'y_player_opponent_1', 'y_player_opponent_2', 'y_player_opponent_3',
|
|
||||||
'y_player_teammate_1', 'y_player_opponent_4', 'y_player_opponent_5',
|
|
||||||
'y_player_opponent_6', 'y_player_teammate_2', 'y_player_opponent_9',
|
|
||||||
'y_player_opponent_10', 'y_player_opponent_11', 'y_player_teammate_3',
|
|
||||||
'y_player_teammate_4', 'y_player_teammate_5', 'y_player_teammate_6',
|
|
||||||
'y_player_teammate_7', 'y_player_teammate_8', 'y_player_teammate_9',
|
|
||||||
'y_player_teammate_10', 'x_player_opponent_7', 'y_player_opponent_7',
|
|
||||||
'x_player_teammate_Goalkeeper', 'y_player_teammate_Goalkeeper',
|
|
||||||
'shot_kick_off'])
|
|
||||||
|
|
||||||
X_new.loc[len(X_new.index)] = [minute, position_name, shot_body_part_name, shot_technique_name,
|
enc = OrdinalEncoder()
|
||||||
shot_type_name, shot_first_time, shot_one_on_one,
|
enc = load('labelEncoder.joblib')
|
||||||
shot_aerial_won, shot_deflected, shot_open_goal,
|
|
||||||
shot_follows_dribble, shot_redirect, x1, y1,
|
X_new = pd.DataFrame(columns=['minute', 'position_name', 'shot_body_part_name', 'shot_technique_name',
|
||||||
number_of_players_opponents, number_of_players_teammates,
|
'shot_type_name', 'shot_first_time', 'shot_one_on_one',
|
||||||
angle, distance, x_player_opponent_Goalkeeper,
|
'shot_aerial_won', 'shot_open_goal',
|
||||||
x_player_opponent_8, x_player_opponent_1, x_player_opponent_2,
|
'shot_follows_dribble', 'shot_redirect', 'x1', 'y1',
|
||||||
x_player_opponent_3, x_player_teammate_1, x_player_opponent_4,
|
'number_of_players_opponents', 'number_of_players_teammates',
|
||||||
x_player_opponent_5, x_player_opponent_6, x_player_teammate_2,
|
'angle', 'distance', 'x_player_opponent_Goalkeeper',
|
||||||
x_player_opponent_9, x_player_opponent_10, x_player_opponent_11,
|
'x_player_opponent_8', 'x_player_opponent_1', 'x_player_opponent_2',
|
||||||
x_player_teammate_3, x_player_teammate_4, x_player_teammate_5,
|
'x_player_opponent_3', 'x_player_teammate_1', 'x_player_opponent_4',
|
||||||
x_player_teammate_6, x_player_teammate_7, x_player_teammate_8,
|
'x_player_opponent_5', 'x_player_opponent_6', 'x_player_teammate_2',
|
||||||
x_player_teammate_9, x_player_teammate_10,
|
'x_player_opponent_9', 'x_player_opponent_10', 'x_player_opponent_11',
|
||||||
y_player_opponent_Goalkeeper, y_player_opponent_8,
|
'x_player_teammate_3', 'x_player_teammate_4', 'x_player_teammate_5',
|
||||||
y_player_opponent_1, y_player_opponent_2, y_player_opponent_3,
|
'x_player_teammate_6', 'x_player_teammate_7', 'x_player_teammate_8',
|
||||||
y_player_teammate_1, y_player_opponent_4, y_player_opponent_5,
|
'x_player_teammate_9', 'x_player_teammate_10',
|
||||||
y_player_opponent_6, y_player_teammate_2, y_player_opponent_9,
|
'y_player_opponent_Goalkeeper', 'y_player_opponent_8',
|
||||||
y_player_opponent_10, y_player_opponent_11, y_player_teammate_3,
|
'y_player_opponent_1', 'y_player_opponent_2', 'y_player_opponent_3',
|
||||||
y_player_teammate_4, y_player_teammate_5, y_player_teammate_6,
|
'y_player_teammate_1', 'y_player_opponent_4', 'y_player_opponent_5',
|
||||||
y_player_teammate_7, y_player_teammate_8, y_player_teammate_9,
|
'y_player_opponent_6', 'y_player_teammate_2', 'y_player_opponent_9',
|
||||||
y_player_teammate_10, x_player_opponent_7, y_player_opponent_7,
|
'y_player_opponent_10', 'y_player_opponent_11', 'y_player_teammate_3',
|
||||||
x_player_teammate_Goalkeeper, y_player_teammate_Goalkeeper,
|
'y_player_teammate_4', 'y_player_teammate_5', 'y_player_teammate_6',
|
||||||
shot_kick_off]
|
'y_player_teammate_7', 'y_player_teammate_8', 'y_player_teammate_9',
|
||||||
return model.predict_proba(X_new)[0][1].round(2)
|
'y_player_teammate_10', 'x_player_opponent_7', 'y_player_opponent_7',
|
||||||
|
'x_player_teammate_Goalkeeper', 'y_player_teammate_Goalkeeper'])
|
||||||
|
|
||||||
|
X_new.loc[len(X_new.index)] = [minute, position_name, shot_body_part_name, shot_technique_name,
|
||||||
|
shot_type_name, shot_first_time, shot_one_on_one,
|
||||||
|
shot_aerial_won, shot_open_goal,
|
||||||
|
shot_follows_dribble, shot_redirect, x1, y1,
|
||||||
|
number_of_players_opponents, number_of_players_teammates,
|
||||||
|
angle, distance, x_player_opponent_Goalkeeper,
|
||||||
|
x_player_opponent_8, x_player_opponent_1, x_player_opponent_2,
|
||||||
|
x_player_opponent_3, x_player_teammate_1, x_player_opponent_4,
|
||||||
|
x_player_opponent_5, x_player_opponent_6, x_player_teammate_2,
|
||||||
|
x_player_opponent_9, x_player_opponent_10, x_player_opponent_11,
|
||||||
|
x_player_teammate_3, x_player_teammate_4, x_player_teammate_5,
|
||||||
|
x_player_teammate_6, x_player_teammate_7, x_player_teammate_8,
|
||||||
|
x_player_teammate_9, x_player_teammate_10,
|
||||||
|
y_player_opponent_Goalkeeper, y_player_opponent_8,
|
||||||
|
y_player_opponent_1, y_player_opponent_2, y_player_opponent_3,
|
||||||
|
y_player_teammate_1, y_player_opponent_4, y_player_opponent_5,
|
||||||
|
y_player_opponent_6, y_player_teammate_2, y_player_opponent_9,
|
||||||
|
y_player_opponent_10, y_player_opponent_11, y_player_teammate_3,
|
||||||
|
y_player_teammate_4, y_player_teammate_5, y_player_teammate_6,
|
||||||
|
y_player_teammate_7, y_player_teammate_8, y_player_teammate_9,
|
||||||
|
y_player_teammate_10, x_player_opponent_7, y_player_opponent_7,
|
||||||
|
x_player_teammate_Goalkeeper, y_player_teammate_Goalkeeper]
|
||||||
|
|
||||||
|
X_new[['position_name',
|
||||||
|
'shot_technique_name',
|
||||||
|
'shot_type_name',
|
||||||
|
'shot_body_part_name']] = enc.transform(X_new[['position_name', 'shot_technique_name', 'shot_type_name', 'shot_body_part_name']], )
|
||||||
|
|
||||||
|
X_new[['minute',
|
||||||
|
'position_name',
|
||||||
|
'shot_technique_name',
|
||||||
|
'shot_type_name',
|
||||||
|
'number_of_players_opponents',
|
||||||
|
'number_of_players_teammates',
|
||||||
|
'shot_body_part_name']] = X_new[['minute',
|
||||||
|
'position_name',
|
||||||
|
'shot_technique_name',
|
||||||
|
'shot_type_name',
|
||||||
|
'number_of_players_opponents',
|
||||||
|
'number_of_players_teammates',
|
||||||
|
'shot_body_part_name']].astype(int)
|
||||||
|
|
||||||
|
# X_new[['minute',
|
||||||
|
# 'position_name',
|
||||||
|
# 'shot_technique_name',
|
||||||
|
# 'shot_type_name',
|
||||||
|
# 'number_of_players_opponents',
|
||||||
|
# 'number_of_players_teammates',
|
||||||
|
# 'shot_body_part_name']] = X_new[['minute',
|
||||||
|
# 'position_name',
|
||||||
|
# 'shot_technique_name',
|
||||||
|
# 'shot_type_name',
|
||||||
|
# 'number_of_players_opponents',
|
||||||
|
# 'number_of_players_teammates',
|
||||||
|
# 'shot_body_part_name']].astype('category')
|
||||||
|
|
||||||
|
X_new[['shot_first_time',
|
||||||
|
'shot_one_on_one',
|
||||||
|
'shot_aerial_won',
|
||||||
|
'shot_open_goal',
|
||||||
|
'shot_follows_dribble',
|
||||||
|
'shot_redirect']] = X_new[['shot_first_time',
|
||||||
|
'shot_one_on_one',
|
||||||
|
'shot_aerial_won',
|
||||||
|
'shot_open_goal',
|
||||||
|
'shot_follows_dribble',
|
||||||
|
'shot_redirect']].astype(int)
|
||||||
|
print(X_new)
|
||||||
|
print(X_new.dtypes)
|
||||||
|
|
||||||
|
|
||||||
|
return model.predict_proba(X_new)[0][1].round(3)
|
||||||
|
|
||||||
#XgBoost_2
|
#XgBoost_2
|
||||||
|
|
||||||
def xgboost_predict_proba_v2(shooter,goalkeeper,teamMatesList,opponentsList, minute,position_name,shot_body_part_name,
|
def xgboost_predict_proba_v2(shooter,goalkeeper,teamMatesList,opponentsList, minute,position_name,shot_body_part_name,
|
||||||
shot_technique_name,shot_type_name,shot_first_time,shot_aerial_won,shot_deflected,shot_open_goal,
|
shot_technique_name,shot_type_name,shot_first_time,shot_aerial_won,shot_open_goal,
|
||||||
shot_follows_dribble,shot_redirect, shot_kick_off):
|
shot_follows_dribble,shot_redirect):
|
||||||
model = load('xgboost.joblib')
|
model = load('xgboost.joblib')
|
||||||
X_new = pd.DataFrame(columns=['minute', 'position_name', 'shot_body_part_name',
|
X_new = pd.DataFrame(columns=['minute', 'position_name', 'shot_body_part_name',
|
||||||
'shot_technique_name','shot_type_name', 'shot_first_time',
|
'shot_technique_name','shot_type_name', 'shot_first_time',
|
||||||
'shot_one_on_one','shot_aerial_won', 'shot_deflected',
|
'shot_one_on_one','shot_aerial_won',
|
||||||
'shot_open_goal','shot_follows_dribble', 'shot_redirect',
|
'shot_open_goal','shot_follows_dribble', 'shot_redirect',
|
||||||
'x1', 'y1','number_of_players_opponents',
|
'x1', 'y1','number_of_players_opponents',
|
||||||
'number_of_players_teammates','angle', 'distance',
|
'number_of_players_teammates','angle', 'distance',
|
||||||
'x_player_opponent_Goalkeeper',
|
'x_player_opponent_Goalkeeper', 'x_player_opponent_8',
|
||||||
'x_player_opponent_1', 'x_player_opponent_2','x_player_opponent_3',
|
'x_player_opponent_1', 'x_player_opponent_2','x_player_opponent_3',
|
||||||
'x_player_opponent_4','x_player_opponent_5', 'x_player_opponent_6',
|
'x_player_opponent_4','x_player_opponent_5', 'x_player_opponent_6',
|
||||||
'x_player_teammate_2','x_player_opponent_9', 'x_player_opponent_10',
|
'x_player_teammate_2','x_player_opponent_9', 'x_player_opponent_10',
|
||||||
@ -116,8 +168,7 @@ def xgboost_predict_proba_v2(shooter,goalkeeper,teamMatesList,opponentsList, min
|
|||||||
'y_player_teammate_4', 'y_player_teammate_5', 'y_player_teammate_6',
|
'y_player_teammate_4', 'y_player_teammate_5', 'y_player_teammate_6',
|
||||||
'y_player_teammate_7', 'y_player_teammate_8', 'y_player_teammate_9',
|
'y_player_teammate_7', 'y_player_teammate_8', 'y_player_teammate_9',
|
||||||
'y_player_teammate_10', 'x_player_opponent_7', 'y_player_opponent_7',
|
'y_player_teammate_10', 'x_player_opponent_7', 'y_player_opponent_7',
|
||||||
'x_player_teammate_Goalkeeper', 'y_player_teammate_Goalkeeper',
|
'x_player_teammate_Goalkeeper', 'y_player_teammate_Goalkeeper'])
|
||||||
'shot_kick_off'])
|
|
||||||
|
|
||||||
|
|
||||||
shooter = konwertujDoListy(shooter)
|
shooter = konwertujDoListy(shooter)
|
||||||
@ -137,8 +188,10 @@ def xgboost_predict_proba_v2(shooter,goalkeeper,teamMatesList,opponentsList, min
|
|||||||
teamMatesList = zmienWMaciez(teamMatesList)
|
teamMatesList = zmienWMaciez(teamMatesList)
|
||||||
opponentsList = zmienWMaciez(opponentsList)
|
opponentsList = zmienWMaciez(opponentsList)
|
||||||
|
|
||||||
number_of_players_opponents = len(teamMatesList)
|
|
||||||
number_of_players_teammates = len(opponentsList)
|
# DO ROZBUDOWY
|
||||||
|
number_of_players_opponents = 3
|
||||||
|
number_of_players_teammates = 3
|
||||||
# Bramkarz
|
# Bramkarz
|
||||||
x_player_opponent_Goalkeeper = goalkeeper[0]
|
x_player_opponent_Goalkeeper = goalkeeper[0]
|
||||||
y_player_opponent_Goalkeeper = goalkeeper[1]
|
y_player_opponent_Goalkeeper = goalkeeper[1]
|
||||||
@ -146,19 +199,16 @@ def xgboost_predict_proba_v2(shooter,goalkeeper,teamMatesList,opponentsList, min
|
|||||||
shot_one_on_one = True if number_of_players_opponents == 1 else False
|
shot_one_on_one = True if number_of_players_opponents == 1 else False
|
||||||
# TeamMate goalkeppe
|
# TeamMate goalkeppe
|
||||||
|
|
||||||
x_player_teammate_Goalkeeper = None
|
x_player_teammate_Goalkeeper = np.nan
|
||||||
y_player_teammate_Goalkeeper = None
|
y_player_teammate_Goalkeeper = np.nan
|
||||||
#Reszta Zawodnikow
|
#Reszta Zawodnikow
|
||||||
|
|
||||||
print("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA")
|
|
||||||
print(X_new.head)
|
|
||||||
X_new.loc[len(X_new.index)] = [minute, position_name, shot_body_part_name,
|
X_new.loc[len(X_new.index)] = [minute, position_name, shot_body_part_name,
|
||||||
shot_technique_name,shot_type_name, shot_first_time,
|
shot_technique_name,shot_type_name, shot_first_time,
|
||||||
shot_one_on_one,shot_aerial_won, shot_deflected,
|
shot_one_on_one,shot_aerial_won,
|
||||||
shot_open_goal,shot_follows_dribble, shot_redirect,
|
shot_open_goal,shot_follows_dribble, shot_redirect,
|
||||||
shooter[0], shooter[1],number_of_players_opponents,
|
shooter[0], shooter[1],number_of_players_opponents,
|
||||||
number_of_players_teammates,angle, distance,
|
number_of_players_teammates,angle, distance,
|
||||||
x_player_opponent_Goalkeeper,
|
x_player_opponent_Goalkeeper, opponentsList[8][0],
|
||||||
opponentsList[0][0], opponentsList[1][0], opponentsList[2][0],
|
opponentsList[0][0], opponentsList[1][0], opponentsList[2][0],
|
||||||
opponentsList[3][0], opponentsList[4][0], opponentsList[5][0],
|
opponentsList[3][0], opponentsList[4][0], opponentsList[5][0],
|
||||||
opponentsList[6][0], opponentsList[7][0], teamMatesList[8][0],
|
opponentsList[6][0], opponentsList[7][0], teamMatesList[8][0],
|
||||||
@ -175,13 +225,17 @@ def xgboost_predict_proba_v2(shooter,goalkeeper,teamMatesList,opponentsList, min
|
|||||||
teamMatesList[0][1],teamMatesList[1][1], teamMatesList[2][1],
|
teamMatesList[0][1],teamMatesList[1][1], teamMatesList[2][1],
|
||||||
teamMatesList[4][1],teamMatesList[5][1], teamMatesList[6][1], teamMatesList[7][1],
|
teamMatesList[4][1],teamMatesList[5][1], teamMatesList[6][1], teamMatesList[7][1],
|
||||||
teamMatesList[8][1], teamMatesList[9][1],
|
teamMatesList[8][1], teamMatesList[9][1],
|
||||||
x_player_teammate_Goalkeeper, y_player_teammate_Goalkeeper,
|
x_player_teammate_Goalkeeper, y_player_teammate_Goalkeeper]
|
||||||
shot_kick_off]
|
|
||||||
|
categorical_columns = ['position_name', 'shot_technique_name', 'shot_type_name', 'number_of_players_opponents', 'number_of_players_teammates', 'shot_body_part_name'] # list all your object columns here
|
||||||
|
# X_new = pd.get_dummies(X_new, columns=categorical_columns)
|
||||||
|
X_new[categorical_columns] = X_new[categorical_columns].astype('category')
|
||||||
|
|
||||||
return model.predict_proba(X_new)[0][1].round(2)
|
return model.predict_proba(X_new)[0][1].round(2)
|
||||||
|
|
||||||
|
|
||||||
# Pomocnicze Funkcje
|
# Pomocnicze Funkcje
|
||||||
|
# trzeba uzupelnic
|
||||||
def sortNearestToShooter(playerList, shooter):
|
def sortNearestToShooter(playerList, shooter):
|
||||||
|
|
||||||
return playerList
|
return playerList
|
||||||
@ -198,14 +252,14 @@ def loc2angle(x, y):
|
|||||||
rads = math.pi + rads if rads < 0 else rads
|
rads = math.pi + rads if rads < 0 else rads
|
||||||
deg = math.degrees(rads)
|
deg = math.degrees(rads)
|
||||||
return deg
|
return deg
|
||||||
|
# zamiana stringa odzielonego ',' na liste
|
||||||
def konwertujDoListy(listaString):
|
def konwertujDoListy(listaString):
|
||||||
listaString = listaString.split(",")
|
listaString = listaString.split(",")
|
||||||
listaFloat = []
|
listaFloat = []
|
||||||
for elem in listaString:
|
for elem in listaString:
|
||||||
listaFloat.append(float(elem))
|
listaFloat.append(float(elem))
|
||||||
return listaFloat
|
return listaFloat
|
||||||
|
#Zamiana listy w formie [1x,1y,2x,2y,3x,3y...] do postaci maciezy [xi, yi]
|
||||||
def zmienWMaciez(lista):
|
def zmienWMaciez(lista):
|
||||||
maciez = []
|
maciez = []
|
||||||
for i in range(0,len(lista),2):
|
for i in range(0,len(lista),2):
|
||||||
@ -213,5 +267,5 @@ def zmienWMaciez(lista):
|
|||||||
maciez.append(player)
|
maciez.append(player)
|
||||||
if(len(maciez) < 10):
|
if(len(maciez) < 10):
|
||||||
for i in range(len(maciez),11,1):
|
for i in range(len(maciez),11,1):
|
||||||
maciez.append([None,None])
|
maciez.append([np.nan,np.nan])
|
||||||
return maciez
|
return maciez
|
@ -1,6 +1,8 @@
|
|||||||
from flask import Flask, request, jsonify
|
from flask import Flask, request, jsonify
|
||||||
from flask_cors import CORS
|
from flask_cors import CORS
|
||||||
from modele.modele import LogisticRegression_predict_proba, xgboost_predict_proba, xgboost_predict_proba_v2
|
from modele.modele import LogisticRegression_predict_proba, xgboost_predict_proba, xgboost_predict_proba_v2
|
||||||
|
import numpy as np
|
||||||
|
import math
|
||||||
|
|
||||||
app = Flask(__name__)
|
app = Flask(__name__)
|
||||||
|
|
||||||
@ -24,37 +26,218 @@ def get_model():
|
|||||||
|
|
||||||
# Elementy z list: czesc ciała,rodzaj uderzenia,pozycja strzelca oraz typ akcji
|
# Elementy z list: czesc ciała,rodzaj uderzenia,pozycja strzelca oraz typ akcji
|
||||||
|
|
||||||
position_name = request.args.get('shooter')
|
|
||||||
body_part = request.args.get('bodyPart')
|
body_part = request.args.get('bodyPart')
|
||||||
technique = request.args.get('technique')
|
technique = request.args.get('technique')
|
||||||
acionType = request.args.get('actionType')
|
acionType = request.args.get('actionType')
|
||||||
|
minute = request.args.get('gameMinute')
|
||||||
|
position_name = request.args.get('shooterPossition')
|
||||||
|
gameMinute = request.args.get('gameMinute')
|
||||||
|
|
||||||
print("pozycja strzelca: " + position_name)
|
shot_first_time = request.args.get('shot_first_time')
|
||||||
|
shot_one_on_one = request.args.get('shot_one_on_one')
|
||||||
|
shot_aerial_won = request.args.get('shot_aerial_won')
|
||||||
|
shot_open_goal = request.args.get('shot_open_goal')
|
||||||
|
shot_follows_dribble = request.args.get('shot_follows_dribble')
|
||||||
|
shot_redirect = request.args.get('shot_redirect')
|
||||||
|
|
||||||
|
|
||||||
|
shooter_x, shooter_y = shooter.split(',')
|
||||||
|
|
||||||
|
shooter_x = float(shooter_x)
|
||||||
|
shooter_y = float(shooter_y)
|
||||||
|
|
||||||
|
print("minuta: ", minute)
|
||||||
|
print("pozycja x1 strzelca: ", shooter_x)
|
||||||
|
print("pozycja y1 strzelca: ", shooter_y)
|
||||||
print("czesc ciala: " + body_part)
|
print("czesc ciala: " + body_part)
|
||||||
print("technika: " + technique)
|
print("technika: " + technique)
|
||||||
print("typ akcji: " + acionType)
|
print("typ akcji: " + acionType)
|
||||||
|
|
||||||
# lista wspolzawodnikow oraz przeciwnikow
|
# lista atakujacy oraz obroncy
|
||||||
|
|
||||||
teamMatesList = request.args.get('defenders')
|
def konwertujDoListy(listaString):
|
||||||
opponentsList = request.args.get('strickers')
|
listaString = listaString.split(",")
|
||||||
|
listaFloat = []
|
||||||
|
for elem in listaString:
|
||||||
|
listaFloat.append(float(elem))
|
||||||
|
return listaFloat
|
||||||
|
|
||||||
print("wspolrzedne obroncow: " + teamMatesList)
|
def zmienWMaciez(lista):
|
||||||
print("wspolrzedne przeciwnikow: " + opponentsList)
|
maciez = []
|
||||||
|
for i in range(0,len(lista),2):
|
||||||
|
player = [float(lista[i]),float(lista[i+1])]
|
||||||
|
maciez.append(player)
|
||||||
|
if(len(maciez) < 10):
|
||||||
|
for i in range(len(maciez),11,1):
|
||||||
|
maciez.append([np.nan,np.nan])
|
||||||
|
return maciez
|
||||||
|
|
||||||
|
|
||||||
# Bramkarz
|
obroncy = request.args.get('defenders')
|
||||||
goalkepper = "2,2"
|
atakujacy = request.args.get('strickers')
|
||||||
#goalkepper = request.args.get('goalkeeper')
|
|
||||||
|
|
||||||
print("bramkarz: " + str(goalkepper) )
|
print("wspolrzedne obroncow: ", obroncy)
|
||||||
|
|
||||||
response = xgboost_predict_proba_v2(shooter = shooter,
|
if obroncy == "":
|
||||||
opponentsList = opponentsList, teamMatesList = teamMatesList ,minute = 20, position_name = position_name, shot_body_part_name = body_part, shot_technique_name = technique,
|
obroncy_macierz = [[np.nan, np.nan]]
|
||||||
shot_type_name = acionType, shot_first_time = False,
|
else:
|
||||||
shot_aerial_won = False, shot_deflected = False, shot_open_goal = False,
|
obroncy_lista = konwertujDoListy(obroncy)
|
||||||
shot_follows_dribble = False, shot_redirect = False, shot_kick_off = False, goalkeeper= goalkepper
|
obroncy_macierz = zmienWMaciez(obroncy_lista)
|
||||||
)
|
|
||||||
|
if atakujacy == "":
|
||||||
|
atakujacy_macierz = [[np.nan, np.nan]]
|
||||||
|
else:
|
||||||
|
atakujacy_lista = konwertujDoListy(atakujacy)
|
||||||
|
atakujacy_macierz = zmienWMaciez(atakujacy_lista)
|
||||||
|
|
||||||
|
if gameMinute == "":
|
||||||
|
gameMinute = 1.0 # to change
|
||||||
|
|
||||||
|
print("wspolrzedne obroncow: ", obroncy)
|
||||||
|
print("wspolrzedne atakujacych: ", atakujacy)
|
||||||
|
|
||||||
|
def euclidean_distance(point1, point2):
|
||||||
|
"""Calculate the Euclidean distance between two points."""
|
||||||
|
return math.sqrt((point1[0] - point2[0])**2 + (point1[1] - point2[1])**2)
|
||||||
|
|
||||||
|
def sort_coordinates_by_distance(coordinates, reference_point):
|
||||||
|
"""Sort a list of coordinates based on Euclidean distance from a reference point.
|
||||||
|
Coordinates with NaN values are placed at the end of the list.
|
||||||
|
"""
|
||||||
|
def distance_or_inf(coord):
|
||||||
|
"""Helper function to handle coordinates with NaN values."""
|
||||||
|
if hasattr(coord, '__iter__') and len(coord) >= 2:
|
||||||
|
if np.isnan(coord[0]) or np.isnan(coord[1]):
|
||||||
|
return float('inf') # Set distance to infinity for NaN coordinates
|
||||||
|
return euclidean_distance(coord, reference_point)
|
||||||
|
return float('inf') # Set distance to infinity for non-iterable coordinates
|
||||||
|
|
||||||
|
sorted_coordinates = sorted(coordinates, key=distance_or_inf)
|
||||||
|
|
||||||
|
if(len(sorted_coordinates) < 10):
|
||||||
|
for i in range(len(sorted_coordinates),11,1):
|
||||||
|
sorted_coordinates.append([np.nan,np.nan])
|
||||||
|
return sorted_coordinates
|
||||||
|
|
||||||
|
# POSORTOWANI OBRONCY I ATAKUJACY
|
||||||
|
posortowani_obroncy = sort_coordinates_by_distance(obroncy_macierz, [shooter_x, shooter_y])
|
||||||
|
posortowani_atakujacy = sort_coordinates_by_distance(atakujacy_macierz, [shooter_x, shooter_y])
|
||||||
|
|
||||||
|
print("Posortowani obroncy: ", posortowani_obroncy)
|
||||||
|
|
||||||
|
print("Posortowani atakujacy: ", posortowani_atakujacy)
|
||||||
|
|
||||||
|
|
||||||
|
number_of_players_opponents = float(np.sum(~np.isnan(posortowani_obroncy).all(axis=1)))
|
||||||
|
number_of_players_teammates = float(np.sum(~np.isnan(posortowani_atakujacy).all(axis=1)))
|
||||||
|
|
||||||
|
print("Liczba obroncow:", number_of_players_opponents)
|
||||||
|
print("Liczba atakujacych:", number_of_players_teammates)
|
||||||
|
## add angle, match minutes and number of players
|
||||||
|
|
||||||
|
def loc2angle(x, y):
|
||||||
|
rads = math.atan(7.32 * x / (x**2 + (y - 34)**2 - (7.32/2)**2))
|
||||||
|
rads = math.pi + rads if rads < 0 else rads
|
||||||
|
deg = math.degrees(rads)
|
||||||
|
return deg
|
||||||
|
|
||||||
|
def loc2distance(x, y):
|
||||||
|
return math.sqrt(x**2 + (y - 34)**2)
|
||||||
|
|
||||||
|
angle = loc2angle(x = shooter_x, y = shooter_y)
|
||||||
|
dist = loc2distance(x = shooter_x, y = shooter_y)
|
||||||
|
|
||||||
|
# BRAMKARZ
|
||||||
|
goalkepper = request.args.get('goalkeeper')
|
||||||
|
|
||||||
|
if goalkepper == "null":
|
||||||
|
goalkepper_x, goalkepper_y = np.nan, np.nan
|
||||||
|
else:
|
||||||
|
goalkepper_x, goalkepper_y = goalkepper.split(',')
|
||||||
|
goalkepper_x = float(goalkepper_x)
|
||||||
|
goalkepper_y = float(goalkepper_y)
|
||||||
|
|
||||||
|
print("bramkarz:", goalkepper_x, goalkepper_y)
|
||||||
|
|
||||||
|
if shot_first_time == 'true':
|
||||||
|
shot_first_time = True
|
||||||
|
else:
|
||||||
|
shot_first_time = False
|
||||||
|
if shot_one_on_one == 'true':
|
||||||
|
shot_one_on_one = True
|
||||||
|
else:
|
||||||
|
shot_one_on_one = False
|
||||||
|
if shot_aerial_won == 'true':
|
||||||
|
shot_aerial_won = True
|
||||||
|
else:
|
||||||
|
shot_aerial_won = False
|
||||||
|
if shot_open_goal == 'true':
|
||||||
|
shot_open_goal = True
|
||||||
|
else:
|
||||||
|
shot_open_goal = False
|
||||||
|
if shot_follows_dribble == 'true':
|
||||||
|
shot_follows_dribble = True
|
||||||
|
else:
|
||||||
|
shot_follows_dribble = False
|
||||||
|
if shot_redirect == 'true':
|
||||||
|
shot_redirect = True
|
||||||
|
else:
|
||||||
|
shot_redirect = False
|
||||||
|
|
||||||
|
#### CHECKLIST
|
||||||
|
print('CHECKLISTA')
|
||||||
|
print('shot_first_time', shot_first_time)
|
||||||
|
print('shot_one_on_one', shot_one_on_one)
|
||||||
|
print('shot_aerial_won', shot_aerial_won)
|
||||||
|
print('shot_open_goal', shot_open_goal)
|
||||||
|
print('shot_follows_dribble', shot_follows_dribble)
|
||||||
|
print('shot_redirect', shot_redirect)
|
||||||
|
|
||||||
|
# MODEL XGBOOST
|
||||||
|
response = xgboost_predict_proba(minute=int(gameMinute), #minute=0,
|
||||||
|
position_name=position_name,
|
||||||
|
shot_body_part_name=body_part,
|
||||||
|
shot_technique_name=technique,
|
||||||
|
shot_type_name=acionType,
|
||||||
|
shot_first_time=shot_first_time,
|
||||||
|
shot_one_on_one=shot_one_on_one,
|
||||||
|
shot_aerial_won=shot_aerial_won,
|
||||||
|
shot_open_goal=shot_open_goal,
|
||||||
|
shot_follows_dribble=shot_follows_dribble,
|
||||||
|
shot_redirect=shot_redirect,
|
||||||
|
x1=shooter_x, y1=shooter_y,
|
||||||
|
number_of_players_opponents=number_of_players_opponents,
|
||||||
|
number_of_players_teammates=number_of_players_teammates,
|
||||||
|
angle=angle, distance=dist,
|
||||||
|
x_player_opponent_Goalkeeper=goalkepper_x, y_player_opponent_Goalkeeper=goalkepper_y,
|
||||||
|
x_player_opponent_1=posortowani_obroncy[0][0], y_player_opponent_1=posortowani_obroncy[0][1],
|
||||||
|
x_player_opponent_2=posortowani_obroncy[1][0], y_player_opponent_2=posortowani_obroncy[1][1],
|
||||||
|
x_player_opponent_3=posortowani_obroncy[2][0], y_player_opponent_3=posortowani_obroncy[2][1],
|
||||||
|
x_player_opponent_4=posortowani_obroncy[3][0], y_player_opponent_4=posortowani_obroncy[3][1],
|
||||||
|
x_player_opponent_5=posortowani_obroncy[4][0], y_player_opponent_5=posortowani_obroncy[4][1],
|
||||||
|
x_player_opponent_6=posortowani_obroncy[5][0], y_player_opponent_6=posortowani_obroncy[5][1],
|
||||||
|
x_player_opponent_7=posortowani_obroncy[6][0], y_player_opponent_7=posortowani_obroncy[6][1],
|
||||||
|
x_player_opponent_8=posortowani_obroncy[7][0], y_player_opponent_8=posortowani_obroncy[7][1],
|
||||||
|
x_player_opponent_9=posortowani_obroncy[8][0], y_player_opponent_9=posortowani_obroncy[8][1],
|
||||||
|
x_player_opponent_10=posortowani_obroncy[9][0], y_player_opponent_10=posortowani_obroncy[9][1],
|
||||||
|
x_player_teammate_Goalkeeper=np.nan, y_player_teammate_Goalkeeper=np.nan,
|
||||||
|
x_player_teammate_1=posortowani_atakujacy[0][0], y_player_teammate_1=posortowani_atakujacy[0][1],
|
||||||
|
x_player_teammate_2=posortowani_atakujacy[1][0], y_player_teammate_2=posortowani_atakujacy[1][1],
|
||||||
|
x_player_teammate_3=posortowani_atakujacy[2][0], y_player_teammate_3=posortowani_atakujacy[2][1],
|
||||||
|
x_player_teammate_4=posortowani_atakujacy[3][0], y_player_teammate_4=posortowani_atakujacy[3][1],
|
||||||
|
x_player_teammate_5=posortowani_atakujacy[4][0], y_player_teammate_5=posortowani_atakujacy[4][1],
|
||||||
|
x_player_teammate_6=posortowani_atakujacy[5][0], y_player_teammate_6=posortowani_atakujacy[5][1],
|
||||||
|
x_player_teammate_7=posortowani_atakujacy[6][0], y_player_teammate_7=posortowani_atakujacy[6][1],
|
||||||
|
x_player_teammate_8=posortowani_atakujacy[7][0], y_player_teammate_8=posortowani_atakujacy[7][1],
|
||||||
|
x_player_teammate_9=posortowani_atakujacy[8][0], y_player_teammate_9=posortowani_atakujacy[8][1],
|
||||||
|
x_player_teammate_10=posortowani_atakujacy[9][0], y_player_teammate_10=posortowani_atakujacy[9][1])
|
||||||
|
|
||||||
|
# response = xgboost_predict_proba(shooter = shooter,
|
||||||
|
# opponentsList = opponentsList, teamMatesList = teamMatesList, minute = 20, position_name = position_name, shot_body_part_name = body_part, shot_technique_name = technique,
|
||||||
|
# shot_type_name = acionType, shot_first_time = False,
|
||||||
|
# shot_aerial_won = False, shot_deflected = False, shot_open_goal = False,
|
||||||
|
# shot_follows_dribble = False, shot_redirect = False, shot_kick_off = False, goalkeeper= goalkepper
|
||||||
|
# )
|
||||||
|
|
||||||
#print(response)
|
#print(response)
|
||||||
res = str(response)
|
res = str(response)
|
||||||
|
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1
app/src/flask-server/xgboost.json
Normal file
1
app/src/flask-server/xgboost.json
Normal file
File diff suppressed because one or more lines are too long
@ -4,19 +4,55 @@
|
|||||||
@tailwind components;
|
@tailwind components;
|
||||||
@tailwind utilities;
|
@tailwind utilities;
|
||||||
|
|
||||||
.Ex{
|
.Ex {
|
||||||
display: block; /* Może być inline-block, jeśli preferujesz */
|
display: block; /* Może być inline-block, jeśli preferujesz */
|
||||||
margin: 20px auto; /* Centralnie i z marginesem */
|
margin: 20px auto; /* Centralnie i z marginesem */
|
||||||
padding: 10px;
|
padding: 10px;
|
||||||
background-color: #4CAF50; /* Przykładowy kolor tła */
|
background-color: #4CAF50; /* Przykładowy kolor tła */
|
||||||
color: white; /* Kolor tekstu */
|
color: white; /* Kolor tekstu */
|
||||||
text-align: center;
|
text-align: center;
|
||||||
border-radius: 5px; /* Lekko zaokrąglone rogi */
|
border-radius: 5px; /* Lekko zaokrąglone rogi */
|
||||||
font-size: 20px; /* Duża, czytelna czcionka */
|
font-size: 20px; /* Duża, czytelna czcionka */
|
||||||
font-weight: bold; /* Pogrubienie dla lepszej widoczności */
|
font-weight: bold; /* Pogrubienie dla lepszej widoczności */
|
||||||
width: 50%; /* Dostosuj szerokość zgodnie z potrzebami */
|
width: 100%; /* Poszerzone pole */
|
||||||
/* Dodatkowe style, takie jak cienie, mogą być dodane */
|
box-shadow: 0px 4px 8px rgba(0, 0, 0, 0.5); /* Cień dla dodatkowej głębi */
|
||||||
}
|
/* Opcjonalnie, można dodać gradient tła dla większego efektu */
|
||||||
|
background-image: linear-gradient(to right, #32CD32 , #4CAF50);
|
||||||
|
transition: transform 0.3s ease; /* Delikatna animacja */
|
||||||
|
}
|
||||||
|
|
||||||
|
.Ex:hover {
|
||||||
|
transform: scale(1.10); /* Efekt powiększenia przy najechaniu */
|
||||||
|
}
|
||||||
|
|
||||||
|
.xg-meter {
|
||||||
|
width: 200px;
|
||||||
|
height: 100px; /* Zmiana wysokości, aby pasowała do proporcji bramki */
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
text-align: center;
|
||||||
|
color: white;
|
||||||
|
font-size: 48px;
|
||||||
|
font-weight: bold;
|
||||||
|
background: url('assets/bramka.jpeg') no-repeat center center; /* Tło z obrazem bramki */
|
||||||
|
background-size: cover; /* Dopasowanie obrazu do rozmiaru elementu */
|
||||||
|
border-radius: 10px; /* Opcjonalnie, dla zaokrąglonych rogów */
|
||||||
|
}
|
||||||
|
|
||||||
|
.xg-value {
|
||||||
|
display: block;
|
||||||
|
background: rgba(0, 0, 0, 0.5); /* Półprzezroczyste tło dla lepszej czytelności tekstu */
|
||||||
|
padding: 5px 10px; /* Dodanie odstępu */
|
||||||
|
border-radius: 5px; /* Zaokrąglone rogi dla tekstu */
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/* Funkcja JavaScript będzie sterować stopniem gradientu */
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
body {
|
body {
|
||||||
margin: 50px;
|
margin: 50px;
|
||||||
display: grid;
|
display: grid;
|
||||||
@ -54,14 +90,15 @@
|
|||||||
display: block;
|
display: block;
|
||||||
}
|
}
|
||||||
|
|
||||||
.main-content {
|
.main-content {
|
||||||
|
|
||||||
display: flex;
|
display: flex;
|
||||||
justify-content: space-between;
|
justify-content: space-between;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
.player{
|
.player{
|
||||||
width: inherit;
|
width: inherit;
|
||||||
height: 8vh;
|
height: 8vh;
|
||||||
@ -95,14 +132,15 @@
|
|||||||
background-color: #f0f0f0; /* Example background color */
|
background-color: #f0f0f0; /* Example background color */
|
||||||
z-index: 1000; /* Ensure it stays on top of other content */
|
z-index: 1000; /* Ensure it stays on top of other content */
|
||||||
}
|
}
|
||||||
.player-list{
|
|
||||||
|
.player-list {
|
||||||
background-color: rgb(61, 38, 38);
|
background-color: rgb(61, 38, 38);
|
||||||
width: 13vw;
|
width: 13vw;
|
||||||
height: calc(50vw*68/105);
|
height: calc(50vw*68/105);
|
||||||
overflow: scroll;
|
overflow: scroll;
|
||||||
|
font-size: 12px; /* Example font size - adjust as needed */
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
.top-bar {
|
.top-bar {
|
||||||
display: flex;
|
display: flex;
|
||||||
justify-content: space-between;
|
justify-content: space-between;
|
||||||
@ -238,6 +276,37 @@
|
|||||||
font-size: 16px;
|
font-size: 16px;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.additional-parameters {
|
||||||
|
position: relative; /* Or absolute, depending on layout */
|
||||||
|
right: 0;
|
||||||
|
top: 30%; /* Adjusted to a higher position */
|
||||||
|
width: 250px; /* Increased width */
|
||||||
|
background-color: #000000;
|
||||||
|
padding: 15px; /* Increased padding */
|
||||||
|
border: 1px solid #ddd;
|
||||||
|
border-radius: 5px;
|
||||||
|
box-shadow: 0 2px 5px rgba(0,0,0,0.2);
|
||||||
|
z-index: 100; /* To ensure it stays on top */
|
||||||
|
color: #ffffff; /* Optional: change text color for better visibility on dark background */
|
||||||
|
}
|
||||||
|
|
||||||
|
.additional-parameters h3 {
|
||||||
|
margin-top: 0;
|
||||||
|
font-size: 18px; /* Increased font size for heading */
|
||||||
|
}
|
||||||
|
|
||||||
|
.additional-parameters label {
|
||||||
|
display: flex; /* Updated to flex for better alignment */
|
||||||
|
align-items: center; /* Aligns checkbox and label text vertically */
|
||||||
|
margin-bottom: 10px; /* Increased spacing between checkboxes */
|
||||||
|
font-size: 16px; /* Increased font size for labels */
|
||||||
|
}
|
||||||
|
|
||||||
|
.additional-parameters input[type="checkbox"] {
|
||||||
|
margin-right: 10px; /* Adds spacing between checkbox and label text */
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
/* DROPDOWNS */
|
/* DROPDOWNS */
|
||||||
/* Style the dropdown button */
|
/* Style the dropdown button */
|
||||||
.dropbtn {
|
.dropbtn {
|
||||||
|
BIN
data/.DS_Store
vendored
BIN
data/.DS_Store
vendored
Binary file not shown.
76686
data/final_data.csv
76686
data/final_data.csv
File diff suppressed because it is too large
Load Diff
82822
data/final_data_new.csv
Normal file
82822
data/final_data_new.csv
Normal file
File diff suppressed because it is too large
Load Diff
38343
data/final_data_old.csv
Normal file
38343
data/final_data_old.csv
Normal file
File diff suppressed because it is too large
Load Diff
BIN
notebooks/.DS_Store
vendored
BIN
notebooks/.DS_Store
vendored
Binary file not shown.
@ -345,5 +345,5 @@ cols <- names(data3_final)[grepl(pattern, names(data3_final))]
|
|||||||
data_final <- data3_final %>% unnest(all_of(cols))
|
data_final <- data3_final %>% unnest(all_of(cols))
|
||||||
skimr::skim(data_final)
|
skimr::skim(data_final)
|
||||||
write_csv(data_final, file = "data/final_data.csv")
|
write_csv(data_final, file = "data/final_data.csv")
|
||||||
df_test <- read.csv("data/final_data.csv", nrows = 1000)
|
#df_test <- read.csv("data/final_data.csv", nrows = 10000)
|
||||||
##################### The fourth dataset ##############################
|
##################### The fourth dataset ##############################
|
||||||
|
38343
notebooks/final_data.csv
Normal file
38343
notebooks/final_data.csv
Normal file
File diff suppressed because it is too large
Load Diff
82822
notebooks/final_data_new.csv
Normal file
82822
notebooks/final_data_new.csv
Normal file
File diff suppressed because it is too large
Load Diff
38343
notebooks/final_data_old.csv
Normal file
38343
notebooks/final_data_old.csv
Normal file
File diff suppressed because it is too large
Load Diff
BIN
notebooks/labelEncoder.joblib
Normal file
BIN
notebooks/labelEncoder.joblib
Normal file
Binary file not shown.
Binary file not shown.
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user