import random class Plant: def __init__(self, name, plant_type, water_requirements, nutrients_requirements, growth_level): self.name = name self.plant_type = plant_type self.water_requirements = water_requirements self.nutrients_requirements = nutrients_requirements self.growth_level = growth_level def try_to_grow(self, water, nutrients): if (water >= self.water_requirements) and (nutrients >= self.nutrients_requirements): i = random.randint(5, 12) if self.growth_level+i > 100: i = 100 - self.growth_level self.growth_level += i # more properties # add init, getters,setters