Traktor/source/main.py
2024-03-25 01:03:25 +01:00

40 lines
1.0 KiB
Python

import pygame
import time
import random
from area.constants import WIDTH, HEIGHT
from area.field import drawWindow
from area.tractor import Tractor
from area.field import tiles
from ground import Dirt
from plant import Plant
WIN = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption('Intelligent tractor')
def main():
run = True
window = drawWindow(WIN)
pygame.display.update()
while run:
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
#small test:
time.sleep(2)
tile1 = tiles[0]
p1 = Plant('wheat', 'cereal', random.randint(1,100), random.randint(1,100), random.randint(1,100))
d1 = Dirt(random.randint(1, 100), random.randint(1,100))
d1.pests_and_weeds()
tile1.ground=d1
t1 = Tractor(10, 10)
t1.work_on_field(tile1, d1, p1)
time.sleep(3)
print("\n")
# in loop move tractor
main()