37 lines
1.3 KiB
Python
37 lines
1.3 KiB
Python
import random
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class Plant:
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def __init__(self, name, plant_type, water_requirements, nutrients_requirements, growth_level):
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self.name = name
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self.plant_type = plant_type
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self.water_requirements = water_requirements
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self.nutrients_requirements = nutrients_requirements
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self.growth_level = growth_level
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def try_to_grow(self, water, nutrients):
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if (water >= self.water_requirements) and (nutrients >= self.nutrients_requirements):
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i = random.randint(5, 12)
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if self.growth_level+i > 100:
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i = 100 - self.growth_level
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self.growth_level += i
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print("The plant is growing")
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else:
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print("Unable to grow due to bad condition of the ground")
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def update_name(self, predicted_class):
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if predicted_class == "Apple":
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self.name = "apple"
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self.plant_type = 'fruit'
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elif predicted_class == "Radish":
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self.name = "radish"
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self.plant_type = 'vegetable'
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elif predicted_class == "Cauliflower":
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self.name = "cauliflower"
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self.plant_type = 'vegetable'
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elif predicted_class == "Wheat":
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self.name = "wheat"
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self.plant_type = 'cereal' |