52 lines
1.4 KiB
Python
52 lines
1.4 KiB
Python
import random
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import os
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# path to plant images folder (used in randomize_photo function)
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folder_path = "resources/images/plant_photos"
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class Tile:
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x = 0
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y = 0
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plant = None
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ground = None
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photo = None
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image = None
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# after checking a photo add information plant object ("potato"/ "wheat"/"none")
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# add Ground instance
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def __init__(self, x, y):
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self.x = x
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self.y = y
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# add to init ground instance
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# called on a created tile
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# choose random photo from the folder:
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def randomize_photo(self):
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random_photo = random.choice(os.listdir(folder_path))
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photo_path = os.path.join(folder_path, random_photo)
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return photo_path
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def randomizeContent(self):
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photo_path = self.randomize_photo()
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i = random.randint(1, 3) # szansa 1/3
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if i == 1:
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self.image = "resources/images/sampling.png"
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self.photo = photo_path
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# self.photo losuje dodatkowo zdjecie jakies rosliny do danego rzędu
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else:
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self.image = "resources/images/dirt.png"
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self.photo = "resources/images/background.jpg"
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ground = self.ground
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if ground.obstacle and self.x != 170 and self.y != 100: #warunek po and do zmiany
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self.image = "resources/images/rock_dirt.png"
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# DISCLAMER check column and choose plant type ("potato","wheat" etc.)
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