akwk/zadanie-4/circle_vs.glsl
Władysław Kuczerenko 98ac748dbe Zadanie 4 make ball 3d
2024-06-29 17:55:54 +02:00

11 lines
199 B
GLSL

#version 330 core
layout (location = 0) in vec3 aPos;
uniform mat4 model;
uniform mat4 view;
uniform mat4 projection;
void main() {
gl_Position = projection * view * model * vec4(aPos, 1.0);
}