akwk/zadanie-5/circle_vs.glsl
Władysław Kuczerenko 118e8d574d Finish zadanie 5
2024-06-27 23:48:40 +02:00

12 lines
199 B
GLSL

#version 330 core
layout (location = 0) in vec3 aPos;
uniform mat4 model;
uniform mat4 view;
uniform mat4 projection;
void main()
{
gl_Position = projection * view * model * vec4(aPos, 1.0);
}