-fixed a bug where mouse on the console would sometimes cause a crash
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parent
7ac1093231
commit
9ca821bab8
7
Pole.py
7
Pole.py
@ -55,5 +55,8 @@ class Pole:
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def check_collision(self,mouse_x,mouse_y):
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def check_collision(self,mouse_x,mouse_y):
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mouse_x=math.floor(mouse_x/dCon.CUBE_SIZE)
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mouse_x=math.floor(mouse_x/dCon.CUBE_SIZE)
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mouse_y=math.floor(mouse_y/dCon.CUBE_SIZE)
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mouse_y=math.floor(mouse_y/dCon.CUBE_SIZE)
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collided=self.get_slot_from_cord((mouse_x,mouse_y))
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if(mouse_x<20):
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return collided.print_status()
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if(mouse_y<12):
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collided=self.get_slot_from_cord((mouse_x,mouse_y))
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return collided.print_status()
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return ""
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@ -24,7 +24,6 @@ def getScreenHeihgt():
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def getScreenWidth(show_console):
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def getScreenWidth(show_console):
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screen_width=getGameWidth()
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screen_width=getGameWidth()
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if(show_console):
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if(show_console):
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print("true")
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screen_width=screen_width+350
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screen_width=screen_width+350
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return screen_width
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return screen_width
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