losowanie bez powtorzen, poprawki w wyswieltaniu konsoli
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14
Image.py
14
Image.py
@ -55,15 +55,25 @@ class Image:
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def return_gasStation(self):
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return self.gasStation_image
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# losowanie zdjęcia z testowego datasetu bez powtórzeń
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imagePathList = []
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def getRandomImageFromDataBase():
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label = random.choice(neuralnetwork.labels)
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folderPath = f"dataset/test/{label}"
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files = os.listdir(folderPath)
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random_image = random.choice(files)
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imgPath = os.path.join(folderPath, random_image)
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while imgPath in imagePathList:
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label = random.choice(neuralnetwork.labels)
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folderPath = f"dataset/test/{label}"
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files = os.listdir(folderPath)
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random_image = random.choice(files)
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imgPath = os.path.join(folderPath, random_image)
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imagePathList.append(imgPath)
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image = pygame.image.load(imgPath)
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image=pygame.transform.scale(image,(dCon.CUBE_SIZE,dCon.CUBE_SIZE))
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return image, label, imgPath
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@ -198,7 +198,7 @@ class Tractor:
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for j in range(initPos[0], dCon.NUM_X):
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if self.slot.imagePath != None:
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predictedLabel = nn.predictLabel(self.slot.imagePath, model)
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print(str("Coords: ({:02d}, {:02d})").format(self.slot.x_axis, self.slot.y_axis), "real: ", self.slot.label, "predicted: ", predictedLabel, "correct" if (self.slot.label == predictedLabel) else "incorrect")
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print(str("Coords: ({:02d}, {:02d})").format(self.slot.x_axis, self.slot.y_axis), "real:", self.slot.label, "predicted:", predictedLabel, "correct" if (self.slot.label == predictedLabel) else "incorrect", 'nawożę za pomocą:', nn.fertilizer[predictedLabel])
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self.move_forward(pole, False)
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if i % 2 == 0 and i != dCon.NUM_Y - 1:
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self.turn_right()
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@ -9,8 +9,8 @@ from PIL import Image
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import random
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imageSize = (128, 128)
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labels = ['beetroot', 'potato', 'carrot']
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labels.sort()
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labels = ['beetroot', 'carrot', 'potato'] # musi być w kolejności alfabetycznej
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fertilizer = {labels[0]: 'kompost', labels[1]: 'saletra amonowa', labels[2]: 'superfosfat'}
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torch.manual_seed(42)
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