ram #11
3
.gitignore
vendored
3
.gitignore
vendored
@ -1 +1,2 @@
|
||||
__pycache__/
|
||||
__pycache__/
|
||||
.idea/
|
19
App.py
19
App.py
@ -5,22 +5,22 @@ import Pole
|
||||
import time
|
||||
import displayControler as dCon
|
||||
import Image
|
||||
import Osprzet
|
||||
|
||||
|
||||
pygame.init()
|
||||
screen = pygame.display.set_mode((dCon.getScreenWidth(), dCon.getScreenHeihgt()))
|
||||
|
||||
#Tractor creation
|
||||
traktor=Tractor.Tractor(0,0,screen)
|
||||
|
||||
|
||||
image_loader=Image.Image()
|
||||
image_loader.load_images()
|
||||
pole=Pole.Pole(screen,image_loader)
|
||||
pole.draw_grid() #musi byc tutaj wywołane ponieważ inicjalizuje sloty do slownika
|
||||
|
||||
#Tractor creation
|
||||
traktor_slot = pole.get_slot_from_cord((0, 0))
|
||||
traktor = Tractor.Tractor(traktor_slot, screen, Osprzet.plug)
|
||||
|
||||
def init_demo(): #Demo purpose
|
||||
pole.draw_grid()
|
||||
def init_demo(): #Demo purpose
|
||||
traktor.draw_tractor()
|
||||
time.sleep(2)
|
||||
pole.randomize_colors()
|
||||
@ -34,7 +34,6 @@ def init_demo(): #Demo purpose
|
||||
|
||||
|
||||
def init(demo):
|
||||
screen.fill(Colors.WHITE)
|
||||
pygame.display.update()
|
||||
if(demo==True):
|
||||
init_demo()
|
||||
@ -42,8 +41,10 @@ def init(demo):
|
||||
|
||||
|
||||
def demo_move():
|
||||
pole.get_slot_from_cord((traktor.x_axis,traktor.y_axis)).redraw_image()
|
||||
traktor.random_move()
|
||||
current_slot = traktor.slot
|
||||
if current_slot:
|
||||
current_slot.redraw_image() # Przerysowanie obrazu dla aktualnego slotu
|
||||
traktor.random_move(pole)
|
||||
|
||||
|
||||
|
||||
|
14
Osprzet.py
Normal file
14
Osprzet.py
Normal file
@ -0,0 +1,14 @@
|
||||
class Osprzet:
|
||||
akcja = None
|
||||
def __init__(self, id, marka, model):
|
||||
self.id = id
|
||||
self.marka = marka
|
||||
self.model = model
|
||||
|
||||
|
||||
plug = Osprzet(1,'Bomet', 'U031')
|
||||
siewnik = Osprzet(2, "Amazone", "12001-C")
|
||||
rozsiewacz = Osprzet(3, 'John Deere', 'TF 1500')
|
||||
opryskiwacz = Osprzet(4, 'John Deere', 'M720')
|
||||
header = Osprzet(5, 'John Deere', 'X350R')
|
||||
#jak istnieją jakieś bardziej profesjonalne nazwy czy lepsze to śmiało zmieńcie
|
8
Pole.py
8
Pole.py
@ -43,3 +43,11 @@ class Pole:
|
||||
|
||||
def change_color_of_slot(self,coordinates,color): #Coordinates must be tuple (x,y) (left top slot has cord (0,0) ), color has to be from defined in Colors.py or custom in RGB value (R,G,B)
|
||||
self.get_slot_from_cord(coordinates).color_change(color)
|
||||
|
||||
def get_neighbor(self, slot, dx, dy):
|
||||
neighbor_x = slot.x_axis + dx
|
||||
neighbor_y = slot.y_axis + dy
|
||||
return self.get_slot_from_cord((neighbor_x, neighbor_y))
|
||||
|
||||
def is_valid_move(self, coordinates):
|
||||
return coordinates in self.slot_dict
|
||||
|
7
Slot.py
7
Slot.py
@ -9,6 +9,7 @@ class Slot:
|
||||
def __init__(self,x_axis,y_axis,color,screen,image_loader):
|
||||
self.x_axis=x_axis
|
||||
self.y_axis=y_axis
|
||||
self.plant_image = None
|
||||
self.plant=color #TODO CHANGE IT BY HOOKING PLANT CLASS
|
||||
self.screen=screen
|
||||
self.field=pygame.Rect(self.x_axis*dCon.CUBE_SIZE,self.y_axis*dCon.CUBE_SIZE,dCon.CUBE_SIZE,dCon.CUBE_SIZE)
|
||||
@ -31,8 +32,10 @@ class Slot:
|
||||
self.set_image()
|
||||
|
||||
def set_image(self):
|
||||
self.screen.blit(self.plant,(self.x_axis*dCon.CUBE_SIZE,self.y_axis*dCon.CUBE_SIZE))
|
||||
pygame.draw.rect(self.screen,Colors.BLACK,self.field,BORDER_THICKNESS)
|
||||
if self.plant_image is None:
|
||||
self.plant_image = self.image_loader.return_random_plant()
|
||||
self.screen.blit(self.plant_image, (self.x_axis * dCon.CUBE_SIZE, self.y_axis * dCon.CUBE_SIZE))
|
||||
pygame.draw.rect(self.screen, Colors.BLACK, self.field, BORDER_THICKNESS)
|
||||
|
||||
|
||||
def random_plant(self): #Probably will not be used later only for demo purpouse
|
||||
|
60
Tractor.py
60
Tractor.py
@ -2,41 +2,47 @@ import pygame
|
||||
import random
|
||||
import displayControler as dCon
|
||||
import Slot
|
||||
import Osprzet
|
||||
|
||||
class Tractor:
|
||||
def __init__(self,x_axis,y_axis,screen):
|
||||
self.x_axis=x_axis
|
||||
self.y_axis=y_axis
|
||||
def __init__(self,slot,screen, osprzet):
|
||||
self.tractor_image = pygame.image.load('images/traktor.png')
|
||||
self.tractor_image = pygame.transform.scale(self.tractor_image, (dCon.CUBE_SIZE, dCon.CUBE_SIZE))
|
||||
self.screen=screen
|
||||
self.slot=None
|
||||
self.slot=slot
|
||||
self.osprzet = osprzet
|
||||
|
||||
def draw_tractor(self):
|
||||
self.screen.blit(self.tractor_image, (self.x_axis*dCon.CUBE_SIZE,self.y_axis*dCon.CUBE_SIZE))
|
||||
self.screen.blit(self.tractor_image, (self.slot.x_axis*dCon.CUBE_SIZE,self.slot.y_axis*dCon.CUBE_SIZE))
|
||||
pygame.display.update()
|
||||
|
||||
def move_tractor(self,x):
|
||||
if(x==0):
|
||||
if(dCon.isValidMove(self.x_axis + 1, self.y_axis)):
|
||||
print("Ruch w prawo")
|
||||
self.x_axis=self.x_axis+1
|
||||
elif(x==1):
|
||||
if(dCon.isValidMove(self.x_axis - 1, self.y_axis)):
|
||||
print("Ruch w lewo")
|
||||
self.x_axis=self.x_axis-1
|
||||
elif(x==2):
|
||||
if(dCon.isValidMove(self.x_axis, self.y_axis + 1)):
|
||||
print("Ruch w dol")
|
||||
self.y_axis=self.y_axis+1
|
||||
elif(x==3):
|
||||
if(dCon.isValidMove(self.x_axis, self.y_axis - 1)):
|
||||
print("Ruch w gore")
|
||||
self.y_axis=self.y_axis-1
|
||||
self.draw_tractor()
|
||||
def move_tractor(self, pole, direction):
|
||||
next_slot = None
|
||||
if direction == "right" and pole.is_valid_move((self.slot.x_axis + 1, self.slot.y_axis)):
|
||||
next_slot = pole.get_neighbor(self.slot, 1, 0)
|
||||
elif direction == "left" and pole.is_valid_move((self.slot.x_axis - 1, self.slot.y_axis)):
|
||||
next_slot = pole.get_neighbor(self.slot, -1, 0)
|
||||
elif direction == "down" and pole.is_valid_move((self.slot.x_axis, self.slot.y_axis + 1)):
|
||||
next_slot = pole.get_neighbor(self.slot, 0, 1)
|
||||
elif direction == "up" and pole.is_valid_move((self.slot.x_axis, self.slot.y_axis - 1)):
|
||||
next_slot = pole.get_neighbor(self.slot, 0, -1)
|
||||
|
||||
if next_slot:
|
||||
self.slot = next_slot
|
||||
self.draw_tractor()
|
||||
|
||||
def random_move(self, pole):
|
||||
directions = ["right", "left", "down", "up"]
|
||||
direction = random.choice(directions)
|
||||
self.move_tractor(pole, direction)
|
||||
|
||||
|
||||
def random_move(self):
|
||||
x=random.randint(0,3)
|
||||
self.move_tractor(x)
|
||||
|
||||
#to tak zrobiłam już na później, może się przyda
|
||||
def change_osprzet(self, new_osprzet):
|
||||
self.osprzet = new_osprzet
|
||||
|
||||
def print_osprzet_info(self):
|
||||
if self.osprzet is not None:
|
||||
print("Wyposazenie:", self.osprzet.marka, self.osprzet.model)
|
||||
else:
|
||||
print("Brak")
|
Loading…
Reference in New Issue
Block a user