190 lines
20 KiB
Python
190 lines
20 KiB
Python
import pygame
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import Colors
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import Tractor
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import Pole
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import time
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import displayControler as dCon
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import Image
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import Osprzet
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import Ui
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import BFS
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import AStar
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import neuralnetwork
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import json
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bfs1_flag=False
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bfs2_flag=False #Change this lines to show different bfs implementation
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bfs3_flag=False
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Astar = False
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Astar2 = False
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if bfs3_flag or Astar or Astar2:
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Pole.stoneFlag = True
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TreeFlag=False
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nnFlag=False
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newModel=False
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finalFlag = True
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pygame.init()
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show_console=True
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screen = pygame.display.set_mode((dCon.getScreenWidth(show_console), dCon.getScreenHeihgt()))
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FPS=5
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clock=pygame.time.Clock()
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image_loader=Image.Image()
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image_loader.load_images()
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goalTreasure = AStar.getRandomGoalTreasure() # nie wiem czy to najlepsze miejsce, obecnie pole zawiera pole gasStation, które służy do renderowania odpowiedniego zdjęcia
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pole=Pole.Pole(screen,image_loader, goalTreasure)
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pole.draw_grid(nnFlag) #musi byc tutaj wywołane ponieważ inicjalizuje sloty do slownika
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ui=Ui.Ui(screen)
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#Tractor creation
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traktor_slot = pole.get_slot_from_cord((0, 0))
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traktor = Tractor.Tractor(traktor_slot, screen, Osprzet.opryskiwacz,clock,bfs2_flag)
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def init_demo(): #Demo purpose
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old_info=""
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traktor.draw_tractor()
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time.sleep(2)
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if not finalFlag:
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pole.randomize_colors(nnFlag)
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else:
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population = 120
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iterat = 2500
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roulette = True
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with open(f'pole_pop{population}_iter{iterat}_{roulette}.json', 'r') as file:
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garden_data = json.load(file)
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pole.setPlantsByList(garden_data)
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traktor.draw_tractor()
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start_flag=True
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while True:
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clock.tick(FPS)
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if(start_flag):
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#ui.render_text_to_console(string_to_print="Przejazd inicjalizujacy- traktor sprawdza poziom nawodnienia")
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if not bfs1_flag:
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time.sleep(2)
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else:
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traktor.initial_move(pole)
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traktor.reset_pos(pole)
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clock.tick(20)
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ui.clear_console()
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clock.tick(20)
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#ui.render_text_to_console("Obliczanie sciezki przy uzyciu BFS")
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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quit()
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if(bfs1_flag):
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bfsRoot1 = BFS.BFS1({"x": 0, "y": 0, "direction": "E", "hydradeIndex": traktor.slot_hydrate_dict})
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#displayControler: NUM_X: 6, NUM_Y: 3 (klasyczne) CHANGE THIS BY HAND
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bfsRoot1.reverse()
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#print_to_console("Traktor porusza sie obliczona sciezka BFS")
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traktor.move_by_root(bfsRoot1, pole, [traktor.irrigateSlot])
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if(bfs2_flag):
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bfsRoot2 = [[{'x': 2, 'y': 2, 'direction': 'N', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 1, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 1, (1, 2): 1, (2, 2): 1, (3, 2): 1, (4, 2): 1, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 1, (2, 3): 1, (3, 3): 1, (4, 3): 1, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward'], [{'x': 2, 'y': 2, 'direction': 'E', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 1, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 1, (1, 2): 1, (2, 2): 1, (3, 2): 1, (4, 2): 1, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 1, (2, 3): 1, (3, 3): 1, (4, 3): 1, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'left'], [{'x': 1, 'y': 2, 'direction': 'E', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 1, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 1, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 1, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 1, (2, 3): 1, (3, 3): 1, (4, 3): 1, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward'], [{'x': 0, 'y': 2, 'direction': 'E', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 1, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 1, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 1, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 1, (2, 3): 1, (3, 3): 1, (4, 3): 1, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward'], [{'x': 0, 'y': 2, 'direction': 'N', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 1, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 1, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 1, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 1, (2, 3): 1, (3, 3): 1, (4, 3): 1, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'right'], [{'x': 0, 'y': 3, 'direction': 'N', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 1, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 1, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 1, (2, 3): 1, (3, 3): 1, (4, 3): 1, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward'], [{'x': 0, 'y': 3, 'direction': 'W', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 1, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 1, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 1, (2, 3): 1, (3, 3): 1, (4, 3): 1, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'right'], [{'x': 1, 'y': 3, 'direction': 'W', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 1, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 1, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 1, (2, 3): 1, (3, 3): 1, (4, 3): 1, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward'], [{'x': 2, 'y': 3, 'direction': 'W', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 1, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 1, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 0, (2, 3): 1, (3, 3): 1, (4, 3): 1, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward'], [{'x': 3, 'y': 3, 'direction': 'W', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 1, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 1, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 0, (2, 3): 0, (3, 3): 1, (4, 3): 1, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward'], [{'x': 4, 'y': 3, 'direction': 'W', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 1, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 1, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 0, (2, 3): 0, (3, 3): 0, (4, 3): 1, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward'], [{'x': 4, 'y': 3, 'direction': 'S', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 1, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 1, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 0, (2, 3): 0, (3, 3): 0, (4, 3): 1, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'right'], [{'x': 4, 'y': 2, 'direction': 'S', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 1, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 1, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 0, (2, 3): 0, (3, 3): 0, (4, 3): 0, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward'], [{'x': 4, 'y': 1, 'direction': 'S', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 1, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 0, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 0, (2, 3): 0, (3, 3): 0, (4, 3): 0, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward'], [{'x': 4, 'y': 0, 'direction': 'S', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 0, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 0, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 0, (2, 3): 0, (3, 3): 0, (4, 3): 0, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward'], [{'x': 4, 'y': 0, 'direction': 'E', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 1, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 0, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 0, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 0, (2, 3): 0, (3, 3): 0, (4, 3): 0, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'right'], [{'x': 3, 'y': 0, 'direction': 'E', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 1, (4, 0): 0, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 0, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 0, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 0, (2, 3): 0, (3, 3): 0, (4, 3): 0, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward'], [{'x': 2, 'y': 0, 'direction': 'E', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 1, (3, 0): 0, (4, 0): 0, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 0, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 0, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 0, (2, 3): 0, (3, 3): 0, (4, 3): 0, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward'], [{'x': 1, 'y': 0, 'direction': 'E', 'hydradeIndex': {(0, 0): -1, (1, 0): 1, (2, 0): 0, (3, 0): 0, (4, 0): 0, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 0, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 0, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 0, (2, 3): 0, (3, 3): 0, (4, 3): 0, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward'], [{'x': 0, 'y': 0, 'direction': 'E', 'hydradeIndex': {(0, 0): -1, (1, 0): 0, (2, 0): 0, (3, 0): 0, (4, 0): 0, (5, 0): 1, (6, 0): 1, (7, 0): 1, (8, 0): 1, (9, 0): 1, (0, 1): 1, (1, 1): 1, (2, 1): 0, (3, 1): 1, (4, 1): 0, (5, 1): 1, (6, 1): 1, (7, 1): 1, (8, 1): 1, (9, 1): 1, (0, 2): 0, (1, 2): 1, (2, 2): 0, (3, 2): 1, (4, 2): 0, (5, 2): 1, (6, 2): 1, (7, 2): 1, (8, 2): 1, (9, 2): 1, (0, 3): 1, (1, 3): 0, (2, 3): 0, (3, 3): 0, (4, 3): 0, (5, 3): 1, (6, 3): 1, (7, 3): 1, (8, 3): 1, (9, 3): 1, (0, 4): 1, (1, 4): 1, (2, 4): 1, (3, 4): 1, (4, 4): 1, (5, 4): 1, (6, 4): 1, (7, 4): 1, (8, 4): 1, (9, 4): 1}}, 'forward']]
|
|
#displayControler: NUM_X: 10, NUM_Y: 5 (klasyczne - duże) CHANGE THIS IN DCON !!!
|
|
bfsRoot2.reverse()
|
|
print_to_console("Traktor porusza sie obliczona sciezka BFS")
|
|
traktor.move_by_root(bfsRoot2, pole, [traktor.irrigateSlot])
|
|
if(bfs3_flag):
|
|
bfsRoot3 = BFS.BFS3({'x': 0, 'y': 0, 'direction': "E"},goalTreasure)
|
|
#displayControler: NUM_X: 20, NUM_Y: 12 (skarb) CHANGE THIS IN DCON BY HAND!!!!!!!!
|
|
bfsRoot3.reverse()
|
|
print_to_console("Traktor porusza sie obliczona sciezka BFS")
|
|
traktor.move_by_root(bfsRoot3, pole, [traktor.irrigateSlot])
|
|
if (Astar):
|
|
aStarRoot,cost_list,total_cost= AStar.A_star({'x': 0, 'y': 0, 'direction': "E"}, pole, goalTreasure)
|
|
if aStarRoot:
|
|
print("Pełna ścieżka agenta:")
|
|
aStarRoot.reverse()
|
|
cost_list.reverse()
|
|
i=0
|
|
for node in aStarRoot:
|
|
state = node[0].state # Pobranie stanu z obiektu Node
|
|
action = node[1] # Pobranie akcji
|
|
print("Współrzędne pola:", state['x'], state['y'], "- Akcja:",action,"- Koszt: ",cost_list[i])
|
|
i=i+1
|
|
print_to_console("Traktor porusza się obliczoną ścieżką A*")
|
|
traktor.move_by_root(aStarRoot, pole, [traktor.irrigateSlot])
|
|
print("Koszt:", total_cost)
|
|
else:
|
|
print_to_console("Nie można znaleźć ścieżki A*") # Wyświetl komunikat, jeśli nie znaleziono ścieżki
|
|
if (Astar2):
|
|
|
|
aStarRoot2,cost_list, total_cost= AStar.A_star2({'x': 0, 'y': 0, 'direction': "E"}, pole, goalTreasure)
|
|
if aStarRoot2:
|
|
print("Pełna ścieżka agenta:")
|
|
aStarRoot2.reverse()
|
|
cost_list.reverse()
|
|
i=0
|
|
for node in aStarRoot2:
|
|
state = node[0].state # Pobranie stanu z obiektu Node
|
|
action = node[1] # Pobranie akcji
|
|
print("Współrzędne pola:", state['x'], state['y'], "- Akcja:",action,"- Koszt: ",cost_list[i])
|
|
i=i+1
|
|
print_to_console("Traktor porusza się obliczoną ścieżką A*")
|
|
traktor.move_by_root(aStarRoot2, pole, [traktor.irrigateSlot])
|
|
print("Koszt:", total_cost)
|
|
else:
|
|
print_to_console("Nie można znaleźć ścieżki A*") # Wyświetl komunikat, jeśli nie znaleziono ścieżki
|
|
|
|
if(TreeFlag):
|
|
traktor.move_forward(pole)
|
|
traktor.tree_move(pole)
|
|
if(nnFlag):
|
|
global model
|
|
if (newModel):
|
|
print_to_console("uczenie sieci neuronowej")
|
|
model = neuralnetwork.trainNewModel()
|
|
neuralnetwork.saveModel(model, 'model.pth')
|
|
print_to_console("sieć nuronowa nauczona")
|
|
print('model został wygenerowany')
|
|
else:
|
|
model = neuralnetwork.loadModel('model_500_hidden.pth')
|
|
print_to_console("model został załądowny")
|
|
testset = neuralnetwork.getDataset(False)
|
|
print(neuralnetwork.accuracy(model, testset))
|
|
traktor.snake_move_predict_plant(pole, model, headers=['Coords','Real plant','Predicted plant','Result','Fertilizer'], actions=[traktor.fertilize_slot])
|
|
if(finalFlag):
|
|
pass
|
|
model = neuralnetwork.loadModel('model_500_hidden.pth')
|
|
Tractor.drzewo.treeLearn()
|
|
traktor.snake_move_predict_plant(pole, model, headers=['Coords','Real plant','Predicted plant','Result','Water decision'], actions=[traktor.irigate_slot_NN])
|
|
start_flag=False
|
|
# demo_move()
|
|
old_info=get_info(old_info)
|
|
for event in pygame.event.get():
|
|
if event.type == pygame.QUIT:
|
|
quit()
|
|
|
|
def init(demo):
|
|
pygame.display.update()
|
|
if(demo==True):
|
|
init_demo()
|
|
#TODO: Implement
|
|
|
|
def print_to_console(text):
|
|
clock.tick(5)
|
|
ui.clear_console()
|
|
clock.tick(5)
|
|
ui.render_text_to_console(text)
|
|
|
|
def demo_move():
|
|
current_slot = traktor.slot
|
|
if current_slot:
|
|
current_slot.redraw_image() # Przerysowanie obrazu dla aktualnego slotu
|
|
traktor.random_move(pole)
|
|
|
|
def get_info(old_info):
|
|
try:
|
|
(x,y)=pygame.mouse.get_pos()
|
|
new_info=pole.check_collision(x,y)
|
|
if(old_info!=new_info):
|
|
print(new_info)
|
|
return new_info
|
|
except:
|
|
pass
|
|
|
|
|
|
|
|
|
|
|