35 lines
1.3 KiB
Python
35 lines
1.3 KiB
Python
import pygame
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import displayControler as dCon
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import random
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class Image:
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def __init__(self):
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self.plants_image_dict={}
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self.tractor_image=None
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self.garage_image=None
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def load_images(self):
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files_plants={0:"borowka",
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1:"kukurydza",
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2:"pszenica",
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3:"slonecznik",
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4:"winogrono",
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5:"ziemniak"}
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for index in files_plants:
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plant_image=pygame.image.load("images/plants/"+files_plants[index]+".jpg")
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plant_image=pygame.transform.scale(plant_image,(dCon.CUBE_SIZE,dCon.CUBE_SIZE))
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self.plants_image_dict[files_plants[index]]=plant_image
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tractor_image=pygame.image.load("images/traktor.png")
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tractor_image=pygame.transform.scale(tractor_image,(dCon.CUBE_SIZE,dCon.CUBE_SIZE))
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garage=pygame.image.load("images/garage.png")
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self.garage_image=pygame.transform.scale(garage,(dCon.CUBE_SIZE,dCon.CUBE_SIZE))
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def return_random_plant(self):
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x=random.randint(0,5)
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keys=list(self.plants_image_dict.keys())
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plant=keys[x]
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return (plant,self.plants_image_dict[plant])
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def return_plant(self,plant_name):
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return (plant_name,self.plants_image_dict[plant_name])
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def return_garage(self):
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return self.garage_image |