13 lines
422 B
Python
13 lines
422 B
Python
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import pygame
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from abc import ABC, abstractmethod
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class Terrain_Obstacle:
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def __init__(self, x, y, type , image):
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self.x = x - 1
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self.y = y - 1
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self.type = type
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self.image = image
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def draw(self, screen, grid_size):
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scaled_image = pygame.transform.scale(self.image, (grid_size, grid_size))
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screen.blit(scaled_image, (self.x * grid_size, self.y * grid_size))
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