import pygame import random def draw_season(): seasons = ["spring", "summer", "autumn", "winter"] return random.choice(seasons) def draw_background(const, season): season_images = { "spring": "images/tłowiosna.jpg", "summer": "images/tło.jpg", "autumn": "images/tłojesień.jpg", "winter": "images/tłozima.jpg" } background_image = pygame.transform.scale(pygame.image.load(season_images[season]), const.WINDOW_SIZE) const.screen.blit(background_image, (0, 0))