feat: Added display of some agent variables

This commit is contained in:
Jager72 2024-03-14 14:50:46 +01:00
parent 735867d51f
commit 6e94773b53

10
app.py
View File

@ -31,12 +31,18 @@ def initBoard():
cells[6][4].interactableItem = BeerKeg(cells[6][4], "Beer Keg") cells[6][4].interactableItem = BeerKeg(cells[6][4], "Beer Keg")
cells[4][10].interactableItem = CoffeMachine(cells[4][10], "Coffe Machine") cells[4][10].interactableItem = CoffeMachine(cells[4][10], "Coffe Machine")
def draw_grid(window, cells): def draw_grid(window, cells, agent):
for i in range(prefs.GRID_SIZE): for i in range(prefs.GRID_SIZE):
for j in range(prefs.GRID_SIZE): for j in range(prefs.GRID_SIZE):
cells[i][j].update(window) cells[i][j].update(window)
if(cells[i][j].interactableItem): if(cells[i][j].interactableItem):
cells[i][j].interactableItem.update(window) cells[i][j].interactableItem.update(window)
font = pygame.font.SysFont('Comic Sans MS', 30)
scoreText = font.render("Score: {}".format(str(round(agent.score,2))), 1, (0, 0, 0))
multiplierText = font.render("Multiplier: {}".format(str(round(agent.multiplier,2))), 1, (0, 0, 0))
window.blit(scoreText, (0, 0))
window.blit(multiplierText, (0, 50))
initBoard() initBoard()
agent = Agent(prefs.SPAWN_POINT[0], prefs.SPAWN_POINT[1], cells) agent = Agent(prefs.SPAWN_POINT[0], prefs.SPAWN_POINT[1], cells)
@ -66,7 +72,7 @@ while running:
window.fill((255, 0, 0)) window.fill((255, 0, 0))
draw_grid(window, cells) draw_grid(window, cells, agent)
agent.update(window) agent.update(window)
pygame.display.update() pygame.display.update()