class Piece: def __init__(self, name, color): self.name = name self.color = color self.valid_moves = [] self.moved = False if color == 'white': if (self.name=='king'): self.where_king=(3,7) self.pawn_direction = -1 else: self.pawn_direction = 1 if (self.name=='king'): self.where_king=(3,7) def add_moves(self, move): self.valid_moves.append(move) def delete_moves(self): self.valid_moves = [] def change_where_king(self, move): self.where_king = move