import sys import pygame from field import Field import os from config import TILE_SIZE if __name__ == "__main__": pygame.init() WHITE = (255, 255, 255) WINDOW_SIZE = TILE_SIZE * 16 screen = pygame.display.set_mode((WINDOW_SIZE, WINDOW_SIZE)) field = Field() running = True while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False field.tractor.update() screen.fill(WHITE) field.draw(screen) pygame.display.flip() pygame.time.Clock().tick(10)