#include #include #include #include int main() { //width, height, and bitcount are the key factors: int32_t width = 64; int32_t height = 64; uint16_t bitcount = 24;//<- 24-bit bitmap //take padding in to account int width_in_bytes = ((width * bitcount + 31) / 32) * 4; //total image size in bytes, not including header uint32_t imagesize = width_in_bytes * height; //this value is always 40, it's the sizeof(BITMAPINFOHEADER) const uint32_t biSize = 40; //bitmap bits start after headerfile, //this is sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) const uint32_t bfOffBits = 54; //total file size: uint32_t filesize = 54 + imagesize; //number of planes is usually 1 const uint16_t biPlanes = 1; //create header: //copy to buffer instead of BITMAPFILEHEADER and BITMAPINFOHEADER //to avoid problems with structure packing unsigned char header[54] = { 0 }; memcpy(header, "BM", 2); memcpy(header + 2 , &filesize, 4); memcpy(header + 10, &bfOffBits, 4); memcpy(header + 14, &biSize, 4); memcpy(header + 18, &width, 4); memcpy(header + 22, &height, 4); memcpy(header + 26, &biPlanes, 2); memcpy(header + 28, &bitcount, 2); memcpy(header + 34, &imagesize, 4); //prepare pixel data: unsigned char* buf = malloc(imagesize); for(int row = height - 1; row >= 0; row--) { for(int col = 0; col < width; col++) { buf[row * width_in_bytes + col * 3 + 0] = rand()%256;//blue buf[row * width_in_bytes + col * 3 + 1] = rand()%256;//green buf[row * width_in_bytes + col * 3 + 2] = rand()%256;//red } } FILE *fout = fopen("test.bmp", "wb"); fwrite(header, 1, 54, fout); fwrite((char*)buf, 1, imagesize, fout); fclose(fout); free(buf); }