ZMWSLI0-SL2021-GR11/Projekt/MWSProjekt/Library/PackageCache/com.unity.visualscripting@1.6.1/Documentation~/vs-concepts.md

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#Basic concepts in visual scripting

Note
For versions 2019/2020 LTS, download the visual scripting solution from the Unity Asset Store.

There are four basic concepts in visual scripting that are used when building games.

###Type

Type is an attribute of data which informs the compiler on how to use the data. In scripting, everything is an Object: numbers, pieces of text, vectors, and Unity components are all objects.

###Variable

Variables are containers to store values and data. Each variable has a name, a type, and a value. The value inside a variable can change during runtime.

###Graphs, states and machines

Graphs are visual representations of logic. They're at the core of visual scripting.

###Groups

Create groups to organize the graph. Groups are boxes that surround units.