2.8 KiB
*Configuring visual scripting
*Setting up windows and shortcuts
*Visual scripting update process
*Building for Mobile / Consoles
*Units
*Using graphs, states, and machines to script
*Variables
*Object types
*Organizing scripts in groups
*Create a visual script graph unit
*Create a machine with a script
*Predictive and live debugging
*Working with debug messages
*Re-using scripts with super units
*Live editing
*Live editing during runtime
*Capturing player inputs using the input system
*Capturing player inputs using the input manager
*Changing states with transitions
*This unit
*Control unit
*Time unit
*Event unit
*Creating a custom event unit
*Nulls unit
*Formula unit