38 lines
1020 B
C++
38 lines
1020 B
C++
#ifndef REPLXX_ESCAPE_HXX_INCLUDED
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#define REPLXX_ESCAPE_HXX_INCLUDED 1
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namespace replxx {
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namespace EscapeSequenceProcessing {
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// This is a typedef for the routine called by doDispatch(). It takes the
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// current character
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// as input, does any required processing including reading more characters and
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// calling other
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// dispatch routines, then eventually returns the final (possibly extended or
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// special) character.
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//
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typedef char32_t (*CharacterDispatchRoutine)(char32_t);
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// This structure is used by doDispatch() to hold a list of characters to test
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// for and
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// a list of routines to call if the character matches. The dispatch routine
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// list is one
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// longer than the character list; the final entry is used if no character
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// matches.
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//
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struct CharacterDispatch {
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unsigned int len; // length of the chars list
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const char* chars; // chars to test
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CharacterDispatchRoutine* dispatch; // array of routines to call
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};
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char32_t doDispatch(char32_t c);
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}
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}
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#endif
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