2020-05-03 13:05:05 +02:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Input;
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using Microsoft.Xna.Framework.Graphics;
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class Path
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{
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private Nodes[] nodes = new Nodes[512];
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private int Count = 0;
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2020-05-03 16:35:46 +02:00
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public void AddNode(Nodes node)
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{
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nodes[Count] = new Nodes(node);
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Count++;
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}
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public Nodes Reduce()
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{
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Count--;
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Nodes temp = nodes[0];
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for (int i = 0; i < Count; i++)
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{
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nodes[i] = nodes[i + 1];
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}
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2020-05-03 22:28:52 +02:00
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nodes[Count + 1] = null;
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2020-05-03 16:35:46 +02:00
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return temp;
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}
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2020-05-03 19:30:41 +02:00
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public Path FlipArray()
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2020-05-03 16:35:46 +02:00
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{
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int j = Count;
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2020-05-03 17:06:03 +02:00
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Nodes[] tempp = nodes;
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2020-05-03 19:30:41 +02:00
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Nodes[] newnode = new Nodes[Count];
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Path newPath = new Path();
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2020-05-03 16:35:46 +02:00
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for (int i = 0; i < Count; i++)
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{
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2020-05-03 19:30:41 +02:00
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newnode[i] = tempp[j - 1];
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2020-05-03 16:35:46 +02:00
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j--;
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2020-05-03 19:30:41 +02:00
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newPath.AddNode(newnode[i]);
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2020-05-03 16:35:46 +02:00
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}
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2020-05-03 19:30:41 +02:00
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return newPath;
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2020-05-03 16:35:46 +02:00
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}
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public Nodes getFinalDest()
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{
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return nodes[Count];
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}
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public int getCount()
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{
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return Count;
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}
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public Nodes getByIndex(int i)
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{
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return nodes[i];
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}
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2020-05-03 13:05:05 +02:00
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}
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