PotatoPlan/Game1/Sources/Crops
2020-05-07 20:06:34 +02:00
..
Crops.cs implemented getHighestProductionRate(x, y) per tile 2020-05-07 20:06:34 +02:00
CropType.cs idk 2020-05-06 22:37:04 +02:00
CropTypesHolder.cs implemented getHighestProductionRate(x, y) per tile 2020-05-07 20:06:34 +02:00
Farm.cs implemented getHighestProductionRate(x, y) per tile 2020-05-07 20:06:34 +02:00
SoilProperties.cs Last Images and at last fixed the Production System 2020-05-07 14:51:52 +02:00