session-companion/SessionCompanion/SessionCompanion.Database/Tables/GameAction.cs

31 lines
716 B
C#
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2021-01-12 20:47:09 +01:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SessionCompanion.Database.Tables
{
public class GameAction : BaseEntity
{
// <summary>
/// Nazwa akcji
/// </summary>
public string Name { get; set; }
/// <summary>
/// Opis akcji
/// </summary>
public string Description { get; set; }
public int AttackBonus { get; set; }
public int? DamageDice { get; set; }
public int? DamageDiceAmount { get; set; }
public int? DamageBonus { get; set; }
public virtual ICollection<MonsterAction> MonsterActions { get; set; }
}
}