2020-12-09 09:44:52 +01:00
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namespace SessionCompanion.ViewModels.StrengthViewModels
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2020-12-04 21:34:30 +01:00
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{
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public class StrengthViewModel
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{
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2020-12-09 09:44:52 +01:00
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/// <summary>
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/// Identyfikator siły postaci
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/// </summary>
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2020-12-04 21:34:30 +01:00
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public int Id { get; set; }
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2020-12-09 09:44:52 +01:00
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/// <summary>
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/// Identyfikator postaci
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/// </summary>
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2020-12-04 21:34:30 +01:00
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public int CharacterId { get; set; }
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2020-12-09 09:44:52 +01:00
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/// <summary>
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/// Wartość siły
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/// </summary>
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2020-12-04 21:34:30 +01:00
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public int Value { get; set; }
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2020-12-09 09:44:52 +01:00
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/// <summary>
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/// Modyfikator rzutów
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/// </summary>
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2020-12-04 21:34:30 +01:00
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public int Modification { get; set; }
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2020-12-09 09:44:52 +01:00
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/// <summary>
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/// Modyfikator rzutów obronnych
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/// </summary>
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2020-12-04 21:34:30 +01:00
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public int SavingThrows { get; set; }
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2020-12-09 09:44:52 +01:00
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/// <summary>
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/// Czy postać posiada biegłość w sile
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/// </summary>
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2020-12-04 21:34:30 +01:00
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public bool CanSaveThrows { get; set; }
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2020-12-09 09:44:52 +01:00
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/// <summary>
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/// Wartość umiejętności atletyki
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/// </summary>
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2020-12-04 21:34:30 +01:00
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public int Athletics { get; set; }
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2020-12-09 09:44:52 +01:00
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/// <summary>
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/// Czy postać posiada biegłość w atletyce
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/// </summary>
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2020-12-04 21:34:30 +01:00
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public bool CanAthletics { get; set; }
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}
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}
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