SES-165 created weapon teble for player, connected with backend
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5259a2ec57
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@ -50,6 +50,8 @@ import { GameMasterMonstersTableComponent } from './components/game-master-monst
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import { MonsterService } from '../services/monster.service';
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import { SpellDetailsDialogComponent } from './components/spell-details-dialog/spell-details-dialog.component';
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import { GameMasterShopkeepersTableComponent } from './components/game-master-shopkeepers-table/game-master-shopkeepers-table.component';
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import { PlayerWeaponsTableComponent } from './components/player-weapons-table/player-weapons-table.component';
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import {EquipmentService} from "../services/equipment.service";
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@NgModule({
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declarations: [
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@ -70,6 +72,7 @@ import { GameMasterShopkeepersTableComponent } from './components/game-master-sh
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GameMasterMonstersTableComponent,
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SpellDetailsDialogComponent,
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GameMasterShopkeepersTableComponent,
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PlayerWeaponsTableComponent,
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],
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imports: [
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BrowserModule.withServerTransition({ appId: 'ng-cli-universal' }),
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@ -107,6 +110,7 @@ import { GameMasterShopkeepersTableComponent } from './components/game-master-sh
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ArmorService,
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OtherEquipmentService,
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MonsterService,
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EquipmentService,
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],
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bootstrap: [AppComponent],
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entryComponents: [
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@ -119,6 +123,7 @@ import { GameMasterShopkeepersTableComponent } from './components/game-master-sh
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ThrowPrimaryAbilityComponent,
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SpellDetailsDialogComponent,
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GameMasterShopkeepersTableComponent,
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PlayerWeaponsTableComponent,
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],
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})
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export class AppModule {}
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@ -15,12 +15,12 @@
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<mat-sidenav #sidenav class="sidenav">
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<mat-nav-list>
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<mat-list-item>
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<mat-list-item (click)="SwitchMiddleComponent('AbilitiesComponent')">
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<mat-icon [class.active]="selected" matListIcon>query_stats</mat-icon>
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<a matLine>Statistic and throws</a>
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</mat-list-item>
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<mat-list-item>
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<mat-list-item (click)="SwitchMiddleComponent('PlayerWeaponsTableComponent')">
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<mat-icon [class.active]="selected" matListIcon>local_mall</mat-icon>
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<a matLine>Equipment</a>
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</mat-list-item>
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@ -4,9 +4,10 @@ import { first } from 'rxjs/operators';
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import { Store } from '@ngrx/store';
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import { AppState } from 'src/app/store/models/app-state.model';
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import { AbilitiesComponent } from '../abilities/abilities.component';
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import {ClearStore, ClearUserId} from '../../store/actions/app.actions';
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import { ClearStore } from '../../store/actions/app.actions';
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import { Router } from '@angular/router';
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import {ClearCharacterId} from "../../store/actions/player.action";
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import { ClearCharacterId } from '../../store/actions/player.action';
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import { PlayerWeaponsTableComponent } from '../player-weapons-table/player-weapons-table.component';
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@Component({
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selector: 'app-player-dashboard',
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@ -35,6 +36,10 @@ export class PlayerDashboardComponent implements OnInit {
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switch (componentName) {
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case 'AbilitiesComponent':
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this.middleComponent = AbilitiesComponent;
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break;
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case 'PlayerWeaponsTableComponent':
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this.middleComponent = PlayerWeaponsTableComponent;
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break;
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}
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}
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@ -0,0 +1,43 @@
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.text-cut {
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max-width: 60px; /* feel free to include any other value */
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white-space: nowrap;
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overflow: hidden;
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text-overflow: ellipsis;
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}
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table {
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background-color: initial;
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}
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mat-paginator {
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background-color: initial;
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color: white;
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}
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::ng-deep .mat-select-arrow {
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color: whitesmoke;
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}
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::ng-deep .mat-select-value {
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color: white;
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}
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.mat-sort-header-container {
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color: whitesmoke !important;
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}
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.mat-form-field {
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font-size: 14px;
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width: 100%;
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}
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td,
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th {
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color: whitesmoke;
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}
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.text-centre {
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padding: 1%;
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text-align: center;
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align-items: center
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}
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@ -0,0 +1,39 @@
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<div class="text-centre">Your weapons:</div>
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<mat-form-field>
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<mat-label>Filter</mat-label>
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<input matInput (keyup)="applyFilter($event)" placeholder="Ex. Sword" #input>
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</mat-form-field>
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<div class="mat-elevation-z8">
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<table mat-table [dataSource]="dataSource" matSort>
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<ng-container matColumnDef="name">
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<th mat-header-cell *matHeaderCellDef mat-sort-header> Name </th>
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<td mat-cell *matCellDef="let row"> {{row.name}} </td>
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</ng-container>
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<ng-container matColumnDef="weaponType">
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<th mat-header-cell *matHeaderCellDef mat-sort-header> Weapon Type </th>
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<td mat-cell *matCellDef="let row"> {{row.weaponType}} </td>
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</ng-container>
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<ng-container matColumnDef="weight">
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<th mat-header-cell *matHeaderCellDef mat-sort-header> Weight </th>
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<td mat-cell *matCellDef="let row"> {{row.weight}} </td>
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</ng-container>
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<ng-container matColumnDef="cost">
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<th mat-header-cell *matHeaderCellDef mat-sort-header> Cost </th>
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<td mat-cell *matCellDef="let row"> {{row.cost}} $ </td>
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</ng-container>
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<tr mat-header-row *matHeaderRowDef="displayedColumns"></tr>
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<tr mat-row *matRowDef="let row; columns: displayedColumns;"></tr>
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<tr class="mat-row" *matNoDataRow>
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<td class="mat-cell" colspan="4">No data matching the filter "{{input.value}}"</td>
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</tr>
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</table>
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<mat-paginator [pageSizeOptions]="[5, 10, 25, 100]"></mat-paginator>
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</div>
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@ -0,0 +1,25 @@
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import { async, ComponentFixture, TestBed } from '@angular/core/testing';
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import { PlayerWeaponsTableComponent } from './player-weapons-table.component';
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describe('PlayerWeaponsTableComponent', () => {
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let component: PlayerWeaponsTableComponent;
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let fixture: ComponentFixture<PlayerWeaponsTableComponent>;
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beforeEach(async(() => {
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TestBed.configureTestingModule({
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declarations: [ PlayerWeaponsTableComponent ]
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})
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.compileComponents();
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}));
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beforeEach(() => {
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fixture = TestBed.createComponent(PlayerWeaponsTableComponent);
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component = fixture.componentInstance;
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fixture.detectChanges();
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});
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it('should create', () => {
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expect(component).toBeTruthy();
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});
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});
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@ -0,0 +1,69 @@
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import { Component, OnInit, ViewChild } from '@angular/core';
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import { MatTableDataSource } from '@angular/material/table';
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import { MatPaginator } from '@angular/material/paginator';
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import { MatSort } from '@angular/material/sort';
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import { WeaponViewModel } from '../../../types/viewmodels/weapon-viewmodels/WeaponViewModel';
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import { first } from 'rxjs/operators';
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import { ErrorResponse } from '../../../types/ErrorResponse';
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import { HttpErrorResponse } from '@angular/common/http';
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import { EquipmentService } from '../../../services/equipment.service';
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import { Store } from '@ngrx/store';
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import { AppState } from '../../store/models/app-state.model';
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@Component({
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selector: 'app-player-weapons-table',
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templateUrl: './player-weapons-table.component.html',
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styleUrls: ['./player-weapons-table.component.css']
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})
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export class PlayerWeaponsTableComponent implements OnInit {
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weapons: WeaponViewModel[];
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displayedColumns: string[] = [
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'name',
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'weaponType',
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'weight',
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'cost',
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];
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dataSource: MatTableDataSource<WeaponViewModel>;
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@ViewChild(MatPaginator, { static: true }) paginator: MatPaginator;
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@ViewChild(MatSort, { static: true }) sort: MatSort;
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constructor(private store: Store<AppState>, private equipmentService: EquipmentService) {}
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ngOnInit() {
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this.getCharacterWeapons();
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}
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getCharacterWeapons() {
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this.store
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.select((s) => s.playerStore.characterId)
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.pipe(first())
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.subscribe((characterId) => {
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this.equipmentService
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.getCharacterWeapons(characterId)
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.pipe(first())
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.subscribe(
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(result) => {
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this.dataSource = new MatTableDataSource(result);
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this.dataSource.paginator = this.paginator;
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this.dataSource.sort = this.sort;
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},
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(error: ErrorResponse | HttpErrorResponse) => {
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if (error instanceof HttpErrorResponse) {
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error = error.error as ErrorResponse;
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}
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console.error(error.message);
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}
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);
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});
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}
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applyFilter(event: Event) {
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const filterValue = (event.target as HTMLInputElement).value;
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this.dataSource.filter = filterValue.trim().toLowerCase();
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if (this.dataSource.paginator) {
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this.dataSource.paginator.firstPage();
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}
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}
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}
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@ -0,0 +1,60 @@
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import { Inject, Injectable } from '@angular/core';
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import { HttpClient, HttpParams } from '@angular/common/http';
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import { WeaponViewModel } from '../types/viewmodels/weapon-viewmodels/WeaponViewModel';
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import { Observable, of, throwError } from 'rxjs';
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import { Either } from '../types/Either';
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import { ErrorResponse } from '../types/ErrorResponse';
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import { switchMap } from 'rxjs/operators';
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import { ArmorViewModel } from '../types/viewmodels/armor-viewmodels/ArmorViewModel';
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import { OtherEquipmentViewModel } from '../types/viewmodels/otherEquipment-viewmodels/OtherEquipmentViewModel';
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Injectable({
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providedIn: 'root',
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});
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export class EquipmentService {
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private baseUrl = 'api/character/equipment/';
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constructor(private http: HttpClient, @Inject('BASE_URL') baseUrl: string) {
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this.baseUrl = baseUrl + this.baseUrl;
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}
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getCharacterWeapons(characterId: number): Observable<WeaponViewModel[]> {
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const params = new HttpParams().set('characterId', characterId.toString());
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return this.http.get<Either<WeaponViewModel[], ErrorResponse>>(this.baseUrl + 'getWeapons', {params}).pipe(
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switchMap((response) => {
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if (response.isLeft) {
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return of(response.left);
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} else {
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return throwError(response.right);
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}
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})
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);
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}
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getCharacterArmors(characterId: number): Observable<ArmorViewModel[]> {
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const params = new HttpParams().set('characterId', characterId.toString());
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return this.http.get<Either<ArmorViewModel[], ErrorResponse>>(this.baseUrl + 'getArmors', {params}).pipe(
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switchMap((response) => {
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if (response.isLeft) {
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return of(response.left);
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} else {
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return throwError(response.right);
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}
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})
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);
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}
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getCharacterOtherEquipment(characterId: number): Observable<OtherEquipmentViewModel[]> {
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const params = new HttpParams().set('characterId', characterId.toString());
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return this.http.get<Either<OtherEquipmentViewModel[], ErrorResponse>>(this.baseUrl + 'getOtherEquipment', {params}).pipe(
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switchMap((response) => {
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if (response.isLeft) {
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return of(response.left);
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} else {
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return throwError(response.right);
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}
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})
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);
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}
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}
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@ -0,0 +1,7 @@
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export interface OtherEquipmentViewModel {
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id: number;
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name: string;
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description: string;
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const: number;
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currencyType: number;
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}
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