SES-148 Endpointy dla Armor i Weapon #71
@ -127,3 +127,4 @@ namespace SessionCompanion.Database
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}
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}
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}
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}
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}
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}
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@ -0,0 +1,985 @@
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[
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{
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||||||
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"id": 1,
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||||||
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"userId": -1,
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||||||
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"statistics": {
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||||||
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"ExperiencePoints": 0,
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||||||
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"Level": 1,
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||||||
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"Speed": 4,
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||||||
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"Initiative": 2,
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||||||
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"HealthPoints": 8,
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||||||
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"CurrentHealthPoints": 8,
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||||||
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"ArmorClass": 5,
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||||||
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"Proficiency": 2
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},
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||||||
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"biography": {
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||||||
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"Name": "Ulora",
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||||||
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"ClassId": 2,
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||||||
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"RaceId": 3,
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||||||
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"AlignmentId": "LawfulGood",
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||||||
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"BackgroundId": 2,
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||||||
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"Sex": "Female",
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||||||
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"Languages": "Common",
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||||||
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"background": {
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"Origin": "No origin",
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"History": "Nothing much"
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}
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},
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"characterWeapons": [
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{
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"WeaponId": 11,
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"InUse": true,
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"HoldInRightHand": true,
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"HoldInLeftHand": false
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},
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{
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"WeaponId": 12,
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||||||
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"InUse": false,
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||||||
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"HoldInRightHand": false,
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||||||
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"HoldInLeftHand": false
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}
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],
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||||||
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"characterSpells": [
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{
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||||||
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"SpellId": 44
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},
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{
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"SpellId": 57
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}
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],
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||||||
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"charisma": {
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||||||
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"Value": 5,
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||||||
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"Modification": -2,
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||||||
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"SavingThrows": 0,
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||||||
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"CanSavingThrows": false,
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||||||
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"Deception": 0,
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||||||
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"CanDeception": false,
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||||||
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"Intimidation": 0,
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||||||
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"CanIntimidation": false,
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||||||
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"Performance": 0,
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||||||
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"CanPerformance": false,
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"Persuasion": 0,
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||||||
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"CanPersuasion": false
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},
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"constitution": {
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"Value": 12,
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"Modification": 2,
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"SavingThrows": 2,
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"CanSaveThrows": true
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},
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"dexterity": {
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"Value": 15,
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"Modification": 2,
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||||||
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"SavingThrows": 3,
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||||||
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"CanSaveThrows": true,
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||||||
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"Acrobatics": 3,
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||||||
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"CanAcrobatics": true,
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||||||
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"SleightOfHand": 2,
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||||||
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"CanSleightOfHand": true,
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||||||
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"Stealth": 3,
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||||||
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"canStealth": true
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},
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||||||
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"intelligence": {
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"Value": 14,
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"Modification": 4,
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||||||
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"SavingThrows": 2,
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||||||
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"CanSaveThrows": true,
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"arcana": 2,
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"canArcana": true,
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"History": 4,
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"CanHistory": true,
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"Investigation": 3,
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"CanInvestigation": true,
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"Nature": 1,
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"CanNature": true,
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"Religion": 0,
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"canReligion": false
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},
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"strength": {
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"Value": 8,
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"Modification": -1,
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"SavingThrows": 0,
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"CanSaveThrows": false,
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"Athletics": 0,
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"canAthletics": false
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},
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"wisdom": {
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"Value": 10,
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"Modification": 0,
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"SavingThrows": 0,
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"CanSaveThrows": false,
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"AnimalHandling": 1,
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"CanAnimalHandling": true,
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"Insight": 0,
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"canInsight": false,
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"medicine": 0,
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"CanMedicine": false,
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"Perception": 2,
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"CanPerception": true,
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"Survival": 0,
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"CanSurvival": false
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}
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},
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{
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"id": 2,
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"userId": -1,
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"statistics": {
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"ExperiencePoints": 0,
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"Level": 1,
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"Speed": 3,
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"Initiative": 5,
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"HealthPoints": 12,
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"CurrentHealthPoints": 11,
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"ArmorClass": 4,
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"Proficiency": 1
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},
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"biography": {
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"Name": "Nucate",
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"ClassId": 1,
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"RaceId": 1,
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"AlignmentId": "LawfulGood",
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"BackgroundId": 1,
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"Sex": "Male",
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"Languages": "Common",
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"background": {
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"Origin": "No origin",
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"History": "Nothing much"
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}
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},
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"characterWeapons": [
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{
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"WeaponId": 30,
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"InUse": true,
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"HoldInRightHand": true,
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"HoldInLeftHand": false
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},
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{
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"WeaponId": 25,
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"InUse": false,
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"HoldInRightHand": false,
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"HoldInLeftHand": false
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}
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],
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"characterSpells": [
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{
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"SpellId": 2
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},
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{
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"SpellId": 42
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}
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],
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"charisma": {
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"Value": 10,
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"Modification": 3,
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"SavingThrows": 0,
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||||||
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"CanSavingThrows": false,
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||||||
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"Deception": 0,
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||||||
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"CanDeception": false,
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||||||
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"Intimidation": 1,
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||||||
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"CanIntimidation": true,
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"Performance": 2,
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"CanPerformance": true,
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"Persuasion": 0,
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||||||
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"CanPersuasion": false
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},
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"constitution": {
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"Value": 11,
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"Modification": 4,
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"SavingThrows": 2,
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"CanSaveThrows": true
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},
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"dexterity": {
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"Value": 10,
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"Modification": 1,
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"SavingThrows": 4,
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"CanSaveThrows": true,
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"Acrobatics": 3,
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"CanAcrobatics": true,
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"SleightOfHand": 1,
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"CanSleightOfHand": true,
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"Stealth": 2,
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"canStealth": true
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},
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"intelligence": {
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"Value": 6,
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"Modification": -2,
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"SavingThrows": 1,
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"CanSaveThrows": true,
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"arcana": 1,
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"canArcana": true,
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"History": 4,
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"CanHistory": true,
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"Investigation": 0,
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"CanInvestigation": false,
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"Nature": 1,
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"CanNature": true,
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"Religion": 3,
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"canReligion": true
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},
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"strength": {
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"Value": 10,
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"Modification": 1,
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"SavingThrows": 0,
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"CanSaveThrows": false,
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"Athletics": 2,
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"canAthletics": true
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},
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"wisdom": {
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"Value": 11,
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"Modification": 3,
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"SavingThrows": 1,
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"CanSaveThrows": true,
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"AnimalHandling": 2,
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"canAnimalHandling": true,
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"Insight": 1,
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"canInsight": true,
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"medicine": 0,
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"CanMedicine": false,
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"Perception": 5,
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"CanPerception": true,
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"Survival": 2,
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"CanSurvival": true
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}
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},
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{
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"id": 3,
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"userId": -1,
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"statistics": {
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||||||
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"ExperiencePoints": 0,
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||||||
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"Level": 1,
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||||||
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"Speed": 4,
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||||||
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"Initiative": 2,
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||||||
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"HealthPoints": 17,
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||||||
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"CurrentHealthPoints": 16,
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||||||
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"ArmorClass": 6,
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"Proficiency": 3
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},
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"biography": {
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||||||
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"Name": "Muraraj",
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||||||
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"ClassId": 2,
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||||||
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"RaceId": 2,
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||||||
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"AlignmentId": "LawfulGood",
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||||||
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"BackgroundId": 1,
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||||||
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"Sex": "Male",
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||||||
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"Languages": "Common",
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||||||
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"background": {
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||||||
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"Origin": "No origin",
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||||||
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"History": "Nothing much"
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||||||
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}
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||||||
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},
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||||||
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"characterWeapons": [
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||||||
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{
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||||||
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"WeaponId": 1,
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||||||
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"InUse": true,
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||||||
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"HoldInRightHand": true,
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||||||
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"HoldInLeftHand": false
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||||||
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},
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||||||
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{
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||||||
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"WeaponId": 2,
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||||||
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"InUse": false,
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||||||
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"HoldInRightHand": false,
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||||||
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"HoldInLeftHand": false
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||||||
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},
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||||||
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{
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||||||
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"WeaponId": 10,
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||||||
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"InUse": false,
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||||||
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"HoldInRightHand": false,
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||||||
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"HoldInLeftHand": false
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||||||
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}
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||||||
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],
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||||||
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"characterSpells": [
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{
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||||||
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"SpellId": 42
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}
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||||||
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],
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"charisma": {
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||||||
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"Value": 15,
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||||||
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"Modification": 2,
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||||||
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"SavingThrows": 2,
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||||||
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"CanSaveThrows": true,
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||||||
|
"Deception": 1,
|
||||||
|
"CanDeception": true,
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||||||
|
"Intimidation": 4,
|
||||||
|
"CanIntimidation": true,
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||||||
|
"Performance": 2,
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||||||
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"CanPerformance": true,
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||||||
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"Persuasion": 2,
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||||||
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"CanPersuasion": true
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||||||
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},
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||||||
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"constitution": {
|
||||||
|
"Value": 15,
|
||||||
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"Modification": 4,
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||||||
|
"SavingThrows": 2,
|
||||||
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"CanSaveThrows": true
|
||||||
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},
|
||||||
|
"dexterity": {
|
||||||
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"Value": 8,
|
||||||
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"Modification": -1,
|
||||||
|
"SavingThrows": 0,
|
||||||
|
"CanSaveThrows": false,
|
||||||
|
"Acrobatics": 0,
|
||||||
|
"CanAcrobatics": false,
|
||||||
|
"SleightOfHand": 0,
|
||||||
|
"CanSleightOfHand": false,
|
||||||
|
"Stealth": 0,
|
||||||
|
"canStealth": false
|
||||||
|
},
|
||||||
|
"intelligence": {
|
||||||
|
"Value": 8,
|
||||||
|
"Modification": -1,
|
||||||
|
"SavingThrows": 0,
|
||||||
|
"CanSaveThrows": false,
|
||||||
|
"arcana": 0,
|
||||||
|
"canArcana": false,
|
||||||
|
"History": 0,
|
||||||
|
"CanHistory": false,
|
||||||
|
"Investigation": 0,
|
||||||
|
"CanInvestigation": false,
|
||||||
|
"Nature": 0,
|
||||||
|
"CanNature": false,
|
||||||
|
"Religion": 0,
|
||||||
|
"canReligion": false
|
||||||
|
},
|
||||||
|
"strength": {
|
||||||
|
"Value": 18,
|
||||||
|
"Modification": 4,
|
||||||
|
"SavingThrows": 3,
|
||||||
|
"CanSaveThrows": true,
|
||||||
|
"Athletics": 5,
|
||||||
|
"canAthletics": true
|
||||||
|
},
|
||||||
|
"wisdom": {
|
||||||
|
"Value": 6,
|
||||||
|
"Modification": -3,
|
||||||
|
"SavingThrows": 0,
|
||||||
|
"CanSaveThrows": false,
|
||||||
|
"AnimalHandling": 0,
|
||||||
|
"CanAnimalHandling": false,
|
||||||
|
"Insight": 0,
|
||||||
|
"canInsight": false,
|
||||||
|
"medicine": 0,
|
||||||
|
"CanMedicine": false,
|
||||||
|
"Perception": 0,
|
||||||
|
"CanPerception": false,
|
||||||
|
"Survival": 0,
|
||||||
|
"CanSurvival": false
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 5,
|
||||||
|
"userId": -1,
|
||||||
|
"statistics": {
|
||||||
|
"ExperiencePoints": 0,
|
||||||
|
"Level": 1,
|
||||||
|
"Speed": 8,
|
||||||
|
"Initiative": 7,
|
||||||
|
"HealthPoints": 7,
|
||||||
|
"CurrentHealthPoints": 7,
|
||||||
|
"ArmorClass": 2,
|
||||||
|
"Proficiency": 3
|
||||||
|
},
|
||||||
|
"biography": {
|
||||||
|
"Name": "Amarena",
|
||||||
|
"ClassId": 2,
|
||||||
|
"RaceId": 1,
|
||||||
|
"AlignmentId": "LawfulGood",
|
||||||
|
"BackgroundId": 2,
|
||||||
|
"Sex": "Female",
|
||||||
|
"Languages": "Common",
|
||||||
|
"background": {
|
||||||
|
"Origin": "No origin",
|
||||||
|
"History": "Nothing much"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"characterWeapons": [
|
||||||
|
{
|
||||||
|
"WeaponId": 2,
|
||||||
|
"InUse": true,
|
||||||
|
"HoldInRightHand": true,
|
||||||
|
"HoldInLeftHand": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"WeaponId": 14,
|
||||||
|
"InUse": false,
|
||||||
|
"HoldInRightHand": false,
|
||||||
|
"HoldInLeftHand": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"WeaponId": 4,
|
||||||
|
"InUse": false,
|
||||||
|
"HoldInRightHand": false,
|
||||||
|
"HoldInLeftHand": false
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"characterSpells": [
|
||||||
|
{
|
||||||
|
"SpellId": 2
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"charisma": {
|
||||||
|
"Value": 7,
|
||||||
|
"Modification": -2,
|
||||||
|
"SavingThrows": 0,
|
||||||
|
"CanSavingThrows": false,
|
||||||
|
"Deception": 0,
|
||||||
|
"CanDeception": false,
|
||||||
|
"Intimidation": 0,
|
||||||
|
"CanIntimidation": false,
|
||||||
|
"Performance": 0,
|
||||||
|
"CanPerformance": false,
|
||||||
|
"Persuasion": 0,
|
||||||
|
"CanPersuasion": false
|
||||||
|
},
|
||||||
|
"constitution": {
|
||||||
|
"Value": 11,
|
||||||
|
"Modification": 1,
|
||||||
|
"SavingThrows": 1,
|
||||||
|
"CanSaveThrows": true
|
||||||
|
},
|
||||||
|
"dexterity": {
|
||||||
|
"Value": 17,
|
||||||
|
"Modification": 4,
|
||||||
|
"SavingThrows": 3,
|
||||||
|
"CanSaveThrows": true,
|
||||||
|
"Acrobatics": 4,
|
||||||
|
"CanAcrobatics": true,
|
||||||
|
"SleightOfHand": 2,
|
||||||
|
"CanSleightOfHand": true,
|
||||||
|
"Stealth": 5,
|
||||||
|
"canStealth": true
|
||||||
|
},
|
||||||
|
"intelligence": {
|
||||||
|
"Value": 10,
|
||||||
|
"Modification": 0,
|
||||||
|
"SavingThrows": 0,
|
||||||
|
"CanSaveThrows": false,
|
||||||
|
"arcana": 0,
|
||||||
|
"canArcana": false,
|
||||||
|
"History": 0,
|
||||||
|
"CanHistory": false,
|
||||||
|
"Investigation": 0,
|
||||||
|
"CanInvestigation": false,
|
||||||
|
"Nature": 0,
|
||||||
|
"CanNature": false,
|
||||||
|
"Religion": 0,
|
||||||
|
"canReligion": false
|
||||||
|
},
|
||||||
|
"strength": {
|
||||||
|
"Value": 14,
|
||||||
|
"Modification": 2,
|
||||||
|
"SavingThrows": 1,
|
||||||
|
"CanSaveThrows": true,
|
||||||
|
"Athletics": 3,
|
||||||
|
"canAthletics": true
|
||||||
|
},
|
||||||
|
"wisdom": {
|
||||||
|
"Value": 7,
|
||||||
|
"Modification": 0,
|
||||||
|
"SavingThrows": 0,
|
||||||
|
"CanSaveThrows": false,
|
||||||
|
"AnimalHandling": 0,
|
||||||
|
"canAnimalHandling": false,
|
||||||
|
"Insight": 0,
|
||||||
|
"canInsight": false,
|
||||||
|
"medicine": 0,
|
||||||
|
"CanMedicine": false,
|
||||||
|
"Perception": 0,
|
||||||
|
"CanPerception": false,
|
||||||
|
"Survival": 0,
|
||||||
|
"CanSurvival": false
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 6,
|
||||||
|
"userId": -1,
|
||||||
|
"statistics": {
|
||||||
|
"ExperiencePoints": 0,
|
||||||
|
"Level": 1,
|
||||||
|
"Speed": 2,
|
||||||
|
"Initiative": 3,
|
||||||
|
"HealthPoints": 17,
|
||||||
|
"CurrentHealthPoints": 17,
|
||||||
|
"ArmorClass": 5,
|
||||||
|
"Proficiency": 1
|
||||||
|
},
|
||||||
|
"biography": {
|
||||||
|
"Name": "Yaz' uw Emul",
|
||||||
|
"ClassId": 1,
|
||||||
|
"RaceId": 3,
|
||||||
|
"AlignmentId": "LawfulGood",
|
||||||
|
"BackgroundId": 3,
|
||||||
|
"Sex": "Male",
|
||||||
|
"Languages": "Common",
|
||||||
|
"background": {
|
||||||
|
"Origin": "No origin",
|
||||||
|
"History": "Nothing much"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"characterWeapons": [
|
||||||
|
{
|
||||||
|
"WeaponId": 16,
|
||||||
|
"InUse": true,
|
||||||
|
"HoldInRightHand": true,
|
||||||
|
"HoldInLeftHand": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"WeaponId": 14,
|
||||||
|
"InUse": false,
|
||||||
|
"HoldInRightHand": false,
|
||||||
|
"HoldInLeftHand": false
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"characterSpells": [
|
||||||
|
{
|
||||||
|
"SpellId": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"SpellId": 65
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"SpellId": 44
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"charisma": {
|
||||||
|
"Value": 10,
|
||||||
|
"Modification": 0,
|
||||||
|
"SavingThrows": 0,
|
||||||
|
"CanSavingThrows": false,
|
||||||
|
"Deception": 1,
|
||||||
|
"CanDeception": true,
|
||||||
|
"Intimidation": 2,
|
||||||
|
"CanIntimidation": true,
|
||||||
|
"Performance": 0,
|
||||||
|
"CanPerformance": false,
|
||||||
|
"Persuasion": 0,
|
||||||
|
"CanPersuasion": false
|
||||||
|
},
|
||||||
|
"constitution": {
|
||||||
|
"Value": 14,
|
||||||
|
"Modification": 4,
|
||||||
|
"SavingThrows": 1,
|
||||||
|
"CanSaveThrows": true
|
||||||
|
},
|
||||||
|
"dexterity": {
|
||||||
|
"Value": 6,
|
||||||
|
"Modification": -3,
|
||||||
|
"SavingThrows": 0,
|
||||||
|
"CanSaveThrows": false,
|
||||||
|
"Acrobatics": 0,
|
||||||
|
"CanAcrobatics": false,
|
||||||
|
"SleightOfHand": 0,
|
||||||
|
"CanSleightOfHand": false,
|
||||||
|
"Stealth": 0,
|
||||||
|
"canStealth": false
|
||||||
|
},
|
||||||
|
"intelligence": {
|
||||||
|
"Value": 11,
|
||||||
|
"Modification": 1,
|
||||||
|
"SavingThrows": 1,
|
||||||
|
"CanSaveThrows": true,
|
||||||
|
"arcana": 0,
|
||||||
|
"canArcana": false,
|
||||||
|
"History": 2,
|
||||||
|
"CanHistory": true,
|
||||||
|
"Investigation": 1,
|
||||||
|
"CanInvestigation": true,
|
||||||
|
"Nature": 0,
|
||||||
|
"CanNature": false,
|
||||||
|
"Religion": 4,
|
||||||
|
"canReligion": true
|
||||||
|
},
|
||||||
|
"strength": {
|
||||||
|
"Value": 18,
|
||||||
|
"Modification": 4,
|
||||||
|
"SavingThrows": 2,
|
||||||
|
"CanSaveThrows": true,
|
||||||
|
"Athletics": 4,
|
||||||
|
"canAthletics": true
|
||||||
|
},
|
||||||
|
"wisdom": {
|
||||||
|
"Value": 9,
|
||||||
|
"Modification": -1,
|
||||||
|
"SavingThrows": 0,
|
||||||
|
"CanSaveThrows": false,
|
||||||
|
"AnimalHandling": 0,
|
||||||
|
"canAnimalHandling": false,
|
||||||
|
"Insight": 0,
|
||||||
|
"canInsight": false,
|
||||||
|
"medicine": 0,
|
||||||
|
"CanMedicine": false,
|
||||||
|
"Perception": 0,
|
||||||
|
"CanPerception": false,
|
||||||
|
"Survival": 0,
|
||||||
|
"CanSurvival": false
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 7,
|
||||||
|
"userId": -1,
|
||||||
|
"statistics": {
|
||||||
|
"ExperiencePoints": 0,
|
||||||
|
"Level": 1,
|
||||||
|
"Speed": 5,
|
||||||
|
"Initiative": 4,
|
||||||
|
"HealthPoints": 13,
|
||||||
|
"CurrentHealthPoints": 13,
|
||||||
|
"ArmorClass": 2,
|
||||||
|
"Proficiency": 1
|
||||||
|
},
|
||||||
|
"biography": {
|
||||||
|
"Name": "Kamul",
|
||||||
|
"ClassId": 2,
|
||||||
|
"RaceId": 1,
|
||||||
|
"AlignmentId": "LawfulGood",
|
||||||
|
"BackgroundId": 1,
|
||||||
|
"Sex": "Female",
|
||||||
|
"Languages": "Common",
|
||||||
|
"background": {
|
||||||
|
"Origin": "No origin",
|
||||||
|
"History": "Nothing much"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"characterWeapons": [
|
||||||
|
{
|
||||||
|
"WeaponId": 18,
|
||||||
|
"InUse": true,
|
||||||
|
"HoldInRightHand": true,
|
||||||
|
"HoldInLeftHand": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"WeaponId": 1,
|
||||||
|
"InUse": false,
|
||||||
|
"HoldInRightHand": false,
|
||||||
|
"HoldInLeftHand": false
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"characterSpells": [
|
||||||
|
{
|
||||||
|
"SpellId": 3
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"SpellId": 85
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"SpellId": 94
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"charisma": {
|
||||||
|
"Value": 10,
|
||||||
|
"Modification": 0,
|
||||||
|
"SavingThrows": 0,
|
||||||
|
"CanSavingThrows": false,
|
||||||
|
"Deception": 2,
|
||||||
|
"CanDeception": true,
|
||||||
|
"Intimidation": 0,
|
||||||
|
"CanIntimidation": false,
|
||||||
|
"Performance": 1,
|
||||||
|
"CanPerformance": true,
|
||||||
|
"Persuasion": 2,
|
||||||
|
"CanPersuasion": true
|
||||||
|
},
|
||||||
|
"constitution": {
|
||||||
|
"Value": 8,
|
||||||
|
"Modification": -2,
|
||||||
|
"SavingThrows": 0,
|
||||||
|
"CanSaveThrows": false
|
||||||
|
},
|
||||||
|
"dexterity": {
|
||||||
|
"Value": 12,
|
||||||
|
"Modification": 1,
|
||||||
|
"SavingThrows": 1,
|
||||||
|
"CanSaveThrows": true,
|
||||||
|
"Acrobatics": 2,
|
||||||
|
"CanAcrobatics": true,
|
||||||
|
"SleightOfHand": 1,
|
||||||
|
"CanSleightOfHand": true,
|
||||||
|
"Stealth": 0,
|
||||||
|
"canStealth": false
|
||||||
|
},
|
||||||
|
"intelligence": {
|
||||||
|
"Value": 15,
|
||||||
|
"Modification": 4,
|
||||||
|
"SavingThrows": 2,
|
||||||
|
"CanSaveThrows": true,
|
||||||
|
"arcana": 4,
|
||||||
|
"canArcana": true,
|
||||||
|
"History": 1,
|
||||||
|
"CanHistory": true,
|
||||||
|
"Investigation": 1,
|
||||||
|
"CanInvestigation": true,
|
||||||
|
"Nature": 6,
|
||||||
|
"CanNature": true,
|
||||||
|
"Religion": 0,
|
||||||
|
"canReligion": false
|
||||||
|
},
|
||||||
|
"strength": {
|
||||||
|
"Value": 13,
|
||||||
|
"Modification": 1,
|
||||||
|
"SavingThrows": 1,
|
||||||
|
"CanSaveThrows": true,
|
||||||
|
"Athletics": 2,
|
||||||
|
"canAthletics": true
|
||||||
|
},
|
||||||
|
"wisdom": {
|
||||||
|
"Value": 13,
|
||||||
|
"Modification": 2,
|
||||||
|
"SavingThrows": 2,
|
||||||
|
"CanSaveThrows": true,
|
||||||
|
"AnimalHandling": 1,
|
||||||
|
"canAnimalHandling": true,
|
||||||
|
"Insight": 4,
|
||||||
|
"canInsight": true,
|
||||||
|
"medicine": 2,
|
||||||
|
"CanMedicine": true,
|
||||||
|
"Perception": 5,
|
||||||
|
"CanPerception": true,
|
||||||
|
"Survival": 2,
|
||||||
|
"CanSurvival": true
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 8,
|
||||||
|
"userId": -1,
|
||||||
|
"statistics": {
|
||||||
|
"ExperiencePoints": 0,
|
||||||
|
"Level": 1,
|
||||||
|
"Speed": 9,
|
||||||
|
"Initiative": 6,
|
||||||
|
"HealthPoints": 7,
|
||||||
|
"CurrentHealthPoints": 7,
|
||||||
|
"ArmorClass": 4,
|
||||||
|
"Proficiency": 1
|
||||||
|
},
|
||||||
|
"biography": {
|
||||||
|
"Name": "Mu",
|
||||||
|
"ClassId": 1,
|
||||||
|
"RaceId": 3,
|
||||||
|
"AlignmentId": "LawfulGood",
|
||||||
|
"BackgroundId": 2,
|
||||||
|
"Sex": "Male",
|
||||||
|
"Languages": "Common",
|
||||||
|
"background": {
|
||||||
|
"Origin": "No origin",
|
||||||
|
"History": "Nothing much"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"characterWeapons": [
|
||||||
|
{
|
||||||
|
"WeaponId": 1,
|
||||||
|
"InUse": true,
|
||||||
|
"HoldInRightHand": true,
|
||||||
|
"HoldInLeftHand": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"WeaponId": 17,
|
||||||
|
"InUse": false,
|
||||||
|
"HoldInRightHand": false,
|
||||||
|
"HoldInLeftHand": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"WeaponId": 27,
|
||||||
|
"InUse": false,
|
||||||
|
"HoldInRightHand": false,
|
||||||
|
"HoldInLeftHand": false
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"characterSpells": [
|
||||||
|
{
|
||||||
|
"SpellId": 3
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"charisma": {
|
||||||
|
"Value": 11,
|
||||||
|
"Modification": 1,
|
||||||
|
"SavingThrows": 1,
|
||||||
|
"CanSavingThrows": true,
|
||||||
|
"Deception": 1,
|
||||||
|
"CanDeception": true,
|
||||||
|
"Intimidation": 0,
|
||||||
|
"CanIntimidation": false,
|
||||||
|
"Performance": 0,
|
||||||
|
"CanPerformance": false,
|
||||||
|
"Persuasion": 0,
|
||||||
|
"CanPersuasion": false
|
||||||
|
},
|
||||||
|
"constitution": {
|
||||||
|
"Value": 13,
|
||||||
|
"Modification": 2,
|
||||||
|
"SavingThrows": 1,
|
||||||
|
"CanSaveThrows": true
|
||||||
|
},
|
||||||
|
"dexterity": {
|
||||||
|
"Value": 17,
|
||||||
|
"Modification": 4,
|
||||||
|
"SavingThrows": 3,
|
||||||
|
"CanSaveThrows": true,
|
||||||
|
"Acrobatics": 3,
|
||||||
|
"CanAcrobatics": true,
|
||||||
|
"SleightOfHand": 4,
|
||||||
|
"CanSleightOfHand": true,
|
||||||
|
"Stealth": 1,
|
||||||
|
"canStealth": true
|
||||||
|
},
|
||||||
|
"intelligence": {
|
||||||
|
"Value": 8,
|
||||||
|
"Modification": -2,
|
||||||
|
"SavingThrows": 0,
|
||||||
|
"CanSaveThrows": false,
|
||||||
|
"arcana": 0,
|
||||||
|
"canArcana": false,
|
||||||
|
"History": 0,
|
||||||
|
"CanHistory": false,
|
||||||
|
"Investigation": 0,
|
||||||
|
"CanInvestigation": false,
|
||||||
|
"Nature": 0,
|
||||||
|
"CanNature": false,
|
||||||
|
"Religion": 0,
|
||||||
|
"canReligion": false
|
||||||
|
},
|
||||||
|
"strength": {
|
||||||
|
"Value": 18,
|
||||||
|
"Modification": 4,
|
||||||
|
"SavingThrows": 3,
|
||||||
|
"CanSaveThrows": true,
|
||||||
|
"Athletics": 5,
|
||||||
|
"canAthletics": true
|
||||||
|
},
|
||||||
|
"wisdom": {
|
||||||
|
"Value": 8,
|
||||||
|
"Modification": -2,
|
||||||
|
"SavingThrows": 0,
|
||||||
|
"CanSaveThrows": false,
|
||||||
|
"AnimalHandling": 0,
|
||||||
|
"canAnimalHandling": false,
|
||||||
|
"Insight": 0,
|
||||||
|
"canInsight": false,
|
||||||
|
"medicine": 0,
|
||||||
|
"CanMedicine": false,
|
||||||
|
"Perception": 0,
|
||||||
|
"CanPerception": false,
|
||||||
|
"Survival": 0,
|
||||||
|
"CanSurvival": false
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 9,
|
||||||
|
"userId": -1,
|
||||||
|
"statistics": {
|
||||||
|
"ExperiencePoints": 0,
|
||||||
|
"Level": 1,
|
||||||
|
"Speed": 4,
|
||||||
|
"Initiative": 3,
|
||||||
|
"HealthPoints": 12,
|
||||||
|
"CurrentHealthPoints": 12,
|
||||||
|
"ArmorClass": 3,
|
||||||
|
"Proficiency": 1
|
||||||
|
},
|
||||||
|
"biography": {
|
||||||
|
"Name": "Aarak",
|
||||||
|
"ClassId": 2,
|
||||||
|
"RaceId": 3,
|
||||||
|
"AlignmentId": "LawfulGood",
|
||||||
|
"BackgroundId": 2,
|
||||||
|
"Sex": "Female",
|
||||||
|
"Languages": "Common",
|
||||||
|
"background": {
|
||||||
|
"Origin": "No origin",
|
||||||
|
"History": "Nothing much"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"characterWeapons": [
|
||||||
|
{
|
||||||
|
"WeaponId": 4,
|
||||||
|
"InUse": true,
|
||||||
|
"HoldInRightHand": true,
|
||||||
|
"HoldInLeftHand": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"WeaponId": 7,
|
||||||
|
"InUse": false,
|
||||||
|
"HoldInRightHand": false,
|
||||||
|
"HoldInLeftHand": false
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"characterSpells": [
|
||||||
|
{
|
||||||
|
"SpellId": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"SpellId": 55
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"charisma": {
|
||||||
|
"Value": 12,
|
||||||
|
"Modification": 2,
|
||||||
|
"SavingThrows": 1,
|
||||||
|
"CanSavingThrows": true,
|
||||||
|
"Deception": 0,
|
||||||
|
"CanDeception": false,
|
||||||
|
"Intimidation": 0,
|
||||||
|
"CanIntimidation": false,
|
||||||
|
"Performance": 0,
|
||||||
|
"CanPerformance": false,
|
||||||
|
"Persuasion": 3,
|
||||||
|
"CanPersuasion": true
|
||||||
|
},
|
||||||
|
"constitution": {
|
||||||
|
"Value": 11,
|
||||||
|
"Modification": 1,
|
||||||
|
"SavingThrows": 1,
|
||||||
|
"CanSaveThrows": true
|
||||||
|
},
|
||||||
|
"dexterity": {
|
||||||
|
"Value": 15,
|
||||||
|
"Modification": 3,
|
||||||
|
"SavingThrows": 2,
|
||||||
|
"CanSaveThrows": true,
|
||||||
|
"Acrobatics": 2,
|
||||||
|
"CanAcrobatics": true,
|
||||||
|
"SleightOfHand": 1,
|
||||||
|
"CanSleightOfHand": true,
|
||||||
|
"Stealth": 4,
|
||||||
|
"canStealth": true
|
||||||
|
},
|
||||||
|
"intelligence": {
|
||||||
|
"Value": 12,
|
||||||
|
"Modification": 1,
|
||||||
|
"SavingThrows": 1,
|
||||||
|
"CanSaveThrows": true,
|
||||||
|
"arcana": 0,
|
||||||
|
"canArcana": false,
|
||||||
|
"History": 0,
|
||||||
|
"CanHistory": false,
|
||||||
|
"Investigation": 0,
|
||||||
|
"CanInvestigation": false,
|
||||||
|
"Nature": 2,
|
||||||
|
"CanNature": true,
|
||||||
|
"Religion": 0,
|
||||||
|
"canReligion": false
|
||||||
|
},
|
||||||
|
"strength": {
|
||||||
|
"Value": 15,
|
||||||
|
"Modification": 4,
|
||||||
|
"SavingThrows": 3,
|
||||||
|
"CanSaveThrows": true,
|
||||||
|
"Athletics": 2,
|
||||||
|
"canAthletics": true
|
||||||
|
},
|
||||||
|
"wisdom": {
|
||||||
|
"Value": 6,
|
||||||
|
"Modification": -4,
|
||||||
|
"SavingThrows": 0,
|
||||||
|
"CanSaveThrows": false,
|
||||||
|
"AnimalHandling": 0,
|
||||||
|
"canAnimalHandling": false,
|
||||||
|
"Insight": 0,
|
||||||
|
"canInsight": false,
|
||||||
|
"medicine": 0,
|
||||||
|
"CanMedicine": false,
|
||||||
|
"Perception": 0,
|
||||||
|
"CanPerception": false,
|
||||||
|
"Survival": 0,
|
||||||
|
"CanSurvival": false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
@ -0,0 +1,14 @@
|
|||||||
|
using SessionCompanion.Database.Repositories.Base;
|
||||||
|
using SessionCompanion.Database.Tables;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Database.Repositories
|
||||||
|
{
|
||||||
|
public class GameActionRepository : Repository<GameAction>, IRepository<GameAction>
|
||||||
|
{
|
||||||
|
public GameActionRepository(ApplicationDbContext _dbContext) : base(_dbContext)
|
||||||
|
{ }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,14 @@
|
|||||||
|
using SessionCompanion.Database.Repositories.Base;
|
||||||
|
using SessionCompanion.Database.Tables;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Database.Repositories
|
||||||
|
{
|
||||||
|
public class LegendaryActionRepository : Repository<LegendaryAction>, IRepository<LegendaryAction>
|
||||||
|
{
|
||||||
|
public LegendaryActionRepository(ApplicationDbContext _dbContext) : base(_dbContext)
|
||||||
|
{ }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,14 @@
|
|||||||
|
using SessionCompanion.Database.Repositories.Base;
|
||||||
|
using SessionCompanion.Database.Tables;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Database.Repositories
|
||||||
|
{
|
||||||
|
public class MonsterActionsRepository : Repository<MonsterAction>, IRepository<MonsterAction>
|
||||||
|
{
|
||||||
|
public MonsterActionsRepository(ApplicationDbContext _dbContext) : base(_dbContext)
|
||||||
|
{ }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,14 @@
|
|||||||
|
using SessionCompanion.Database.Repositories.Base;
|
||||||
|
using SessionCompanion.Database.Tables;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Database.Repositories
|
||||||
|
{
|
||||||
|
public class MonsterLegendaryActionsRepository : Repository<MonsterLegendaryAction>, IRepository<MonsterLegendaryAction>
|
||||||
|
{
|
||||||
|
public MonsterLegendaryActionsRepository(ApplicationDbContext _dbContext) : base(_dbContext)
|
||||||
|
{ }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,14 @@
|
|||||||
|
using SessionCompanion.Database.Repositories.Base;
|
||||||
|
using SessionCompanion.Database.Tables;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Database.Repositories
|
||||||
|
{
|
||||||
|
public class MonsterRepository : Repository<Monster>, IRepository<Monster>
|
||||||
|
{
|
||||||
|
public MonsterRepository(ApplicationDbContext _dbContext) : base(_dbContext)
|
||||||
|
{ }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,14 @@
|
|||||||
|
using SessionCompanion.Database.Repositories.Base;
|
||||||
|
using SessionCompanion.Database.Tables;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Database.Repositories
|
||||||
|
{
|
||||||
|
public class MonsterSpecialAbilitiesRepository : Repository<MonsterSpecialAbility>, IRepository<MonsterSpecialAbility>
|
||||||
|
{
|
||||||
|
public MonsterSpecialAbilitiesRepository(ApplicationDbContext _dbContext) : base(_dbContext)
|
||||||
|
{ }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,14 @@
|
|||||||
|
using SessionCompanion.Database.Repositories.Base;
|
||||||
|
using SessionCompanion.Database.Tables;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Database.Repositories
|
||||||
|
{
|
||||||
|
public class SpecialAbilityRepository : Repository<SpecialAbility>, IRepository<SpecialAbility>
|
||||||
|
{
|
||||||
|
public SpecialAbilityRepository(ApplicationDbContext _dbContext) : base(_dbContext)
|
||||||
|
{ }
|
||||||
|
}
|
||||||
|
}
|
@ -21,8 +21,4 @@
|
|||||||
<ProjectReference Include="..\SessionCompanion.ViewModels\SessionCompanion.ViewModels.csproj" />
|
<ProjectReference Include="..\SessionCompanion.ViewModels\SessionCompanion.ViewModels.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<Folder Include="JsonData\" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -0,0 +1,30 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Database.Tables
|
||||||
|
{
|
||||||
|
public class GameAction : BaseEntity
|
||||||
|
{
|
||||||
|
// <summary>
|
||||||
|
/// Nazwa akcji
|
||||||
|
/// </summary>
|
||||||
|
public string Name { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Opis akcji
|
||||||
|
/// </summary>
|
||||||
|
public string Description { get; set; }
|
||||||
|
|
||||||
|
public int AttackBonus { get; set; }
|
||||||
|
|
||||||
|
public int? DamageDice { get; set; }
|
||||||
|
public int? DamageDiceAmount { get; set; }
|
||||||
|
|
||||||
|
public int? DamageBonus { get; set; }
|
||||||
|
|
||||||
|
public virtual ICollection<MonsterAction> MonsterActions { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,23 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Database.Tables
|
||||||
|
{
|
||||||
|
public class LegendaryAction : BaseEntity
|
||||||
|
{
|
||||||
|
// <summary>
|
||||||
|
/// Nazwa legendarnej akcji
|
||||||
|
/// </summary>
|
||||||
|
public string Name { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Opis akcji
|
||||||
|
/// </summary>
|
||||||
|
public string Description { get; set; }
|
||||||
|
|
||||||
|
public virtual ICollection<MonsterLegendaryAction> MonsterLegendaryActions { get; set; }
|
||||||
|
}
|
||||||
|
}
|
162
SessionCompanion/SessionCompanion.Database/Tables/Monster.cs
Normal file
162
SessionCompanion/SessionCompanion.Database/Tables/Monster.cs
Normal file
@ -0,0 +1,162 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Database.Tables
|
||||||
|
{
|
||||||
|
public class Monster : BaseEntity
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Nazwa potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Name { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Rozmiar potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Size { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Rodzaj potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Type { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Podtyp potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Subtype { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Charakter potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Alignment { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Poziom pancerza potwora
|
||||||
|
/// </summary>
|
||||||
|
public int ArmorClass { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Iloś punktów zycia potwora
|
||||||
|
/// </summary>
|
||||||
|
public int HitPoints { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ilość kości określajacych punkty życia potwora
|
||||||
|
/// </summary>
|
||||||
|
public int HitDiceAmount { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Kość którą rzucamy aby określić punkty życia potwora
|
||||||
|
/// </summary>
|
||||||
|
public int HitDiceType { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Szybkość chodzenia potwora
|
||||||
|
/// </summary>
|
||||||
|
public string WalkSpeed { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Szybkość pływania potwora
|
||||||
|
/// </summary>
|
||||||
|
public string SwimSpeed { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Szybkość latania potwora
|
||||||
|
/// </summary>
|
||||||
|
public string FlySpeed { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty zręczności potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Dexterity { get; set; }
|
||||||
|
public int? DexteritySave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty siły potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Strength { get; set; }
|
||||||
|
public int? StrengthSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty kondycji potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Constitution { get; set; }
|
||||||
|
public int? ConstitutionSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty inteligencji potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Intelligence { get; set; }
|
||||||
|
public int? IntelligenceSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty mądrości potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Wisdom { get; set; }
|
||||||
|
public int? WisdomSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty charyzmy potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Charisma { get; set; }
|
||||||
|
public int? CharismaSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Poziom trudności potwora
|
||||||
|
/// </summary>
|
||||||
|
public int ChallengeRating { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty doświadczenia za zabicie potwora
|
||||||
|
/// </summary>
|
||||||
|
public int ExperiencePoints { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Połączenie z tabelą MonsterActions
|
||||||
|
/// </summary>
|
||||||
|
public virtual ICollection<MonsterAction> MonsterAction { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Na jakie stany odporny jest potwor
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterConditionImmunities { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Na jakie obrazenia odporny jest potwor
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterDamageImmunities { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Na jakie obrazenia potwor ma zmniejszoną słabosc
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterDamageResistances { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Na co potwor jest wrazliwy
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterDamageVulnerabilities { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Jezyki jakimi wlada potwor
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterLanguages { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Połączenie z tabelą MonsterLegendaryActions
|
||||||
|
/// </summary>
|
||||||
|
public virtual ICollection<MonsterLegendaryAction> MonsterLegendaryAction { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Połączenie z tabelą MonsterSenses
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterSenses { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Połączenie z tabelą MonsterSpecialAbilities
|
||||||
|
/// </summary>
|
||||||
|
public virtual ICollection<MonsterSpecialAbility> MonsterSpecialAbility { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,24 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Database.Tables
|
||||||
|
{
|
||||||
|
public class MonsterAction : BaseEntity
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Id potwora
|
||||||
|
/// </summary>
|
||||||
|
public int MonsterId { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Połączenie z tabelą Monsters
|
||||||
|
/// </summary>
|
||||||
|
public virtual Monster Monster { get; set; }
|
||||||
|
|
||||||
|
public int GameActionId { get; set; }
|
||||||
|
public virtual GameAction GameAction { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,24 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Database.Tables
|
||||||
|
{
|
||||||
|
public class MonsterLegendaryAction : BaseEntity
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Id potwora
|
||||||
|
/// </summary>
|
||||||
|
public int MonsterId { get; set; }
|
||||||
|
public int LegendaryActionId { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Połączenie z tabelą Monster
|
||||||
|
/// </summary>
|
||||||
|
public virtual Monster Monster { get; set; }
|
||||||
|
|
||||||
|
public virtual LegendaryAction LegendaryActions { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,28 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Database.Tables
|
||||||
|
{
|
||||||
|
public class MonsterSpecialAbility : BaseEntity
|
||||||
|
{
|
||||||
|
public int SpecialAbilityId { get; set; }
|
||||||
|
|
||||||
|
|
||||||
|
public int? DamageDice { get; set; }
|
||||||
|
|
||||||
|
public int? DamageDiceAmount { get; set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Id potwora
|
||||||
|
/// </summary>
|
||||||
|
public int? MonsterId { get; set; }
|
||||||
|
|
||||||
|
public virtual SpecialAbility SpecialAbility { get; set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Połączenie z tabelą Monster
|
||||||
|
/// </summary>
|
||||||
|
public virtual Monster Monster { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,27 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Database.Tables
|
||||||
|
{
|
||||||
|
public class SpecialAbility : BaseEntity
|
||||||
|
{
|
||||||
|
// <summary>
|
||||||
|
/// Nazwa umiejętności
|
||||||
|
/// </summary>
|
||||||
|
public string Name { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Opis umiejętności
|
||||||
|
/// </summary>
|
||||||
|
public string Description { get; set; }
|
||||||
|
|
||||||
|
public int? DamageDice { get; set; }
|
||||||
|
|
||||||
|
public int? DamageDiceAmount { get; set; }
|
||||||
|
|
||||||
|
public virtual ICollection<MonsterSpecialAbility> MonsterSpecialAbilities { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -15,5 +15,6 @@ namespace SessionCompanion.Services.Interfaces
|
|||||||
public interface ICharacterArmorService : IServiceBase<CharacterArmorViewModel, CharacterArmor>
|
public interface ICharacterArmorService : IServiceBase<CharacterArmorViewModel, CharacterArmor>
|
||||||
{
|
{
|
||||||
Task<Either<SuccessResponse, ErrorResponse>> ChangeCharacterArmor(int characterId, int newArmorId);
|
Task<Either<SuccessResponse, ErrorResponse>> ChangeCharacterArmor(int characterId, int newArmorId);
|
||||||
|
Task<List<CharacterArmorViewModelDetails>> GetCharacterArmorsTaskList(int characterId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -12,5 +12,6 @@ namespace SessionCompanion.Services.Interfaces
|
|||||||
|
|
||||||
public interface ICharacterOtherEquipmentService : IServiceBase<CharacterOtherEquipmentViewModel, CharacterOtherEquipment>
|
public interface ICharacterOtherEquipmentService : IServiceBase<CharacterOtherEquipmentViewModel, CharacterOtherEquipment>
|
||||||
{
|
{
|
||||||
|
Task<List<CharacterOtherEquipmentWithDetailsViewModel>> GetCharacterOtherEquipmentList(int characterId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
using SessionCompanion.Database.Tables;
|
using SessionCompanion.Database.Tables;
|
||||||
using SessionCompanion.Services.Base;
|
using SessionCompanion.Services.Base;
|
||||||
using SessionCompanion.ViewModels.CharacterViewModels;
|
using SessionCompanion.ViewModels.CharacterViewModels;
|
||||||
|
using SessionCompanion.ViewModels.ClassViewModels;
|
||||||
|
using SessionCompanion.ViewModels.RaceViewModels;
|
||||||
using SessionCompanion.ViewModels.UniversalModels;
|
using SessionCompanion.ViewModels.UniversalModels;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@ -15,5 +17,6 @@ namespace SessionCompanion.Services.Interfaces
|
|||||||
Task<IEnumerable<CharacterForLoginViewModel>> GetUserLoginCharacters(int userId);
|
Task<IEnumerable<CharacterForLoginViewModel>> GetUserLoginCharacters(int userId);
|
||||||
Task<List<UniversalStatisticViewModel>> GetCharacterStatistics(int characterId);
|
Task<List<UniversalStatisticViewModel>> GetCharacterStatistics(int characterId);
|
||||||
Task<CharacterBasicInfoViewModel> GetBasicCharacterbasicInfo(int characterId);
|
Task<CharacterBasicInfoViewModel> GetBasicCharacterbasicInfo(int characterId);
|
||||||
|
Task<IEnumerable<CharacterFromTemplatesSimpleViewModel>> GetCharactersFromTemplate(List<RaceViewModel> raceViewModels, List<ClassViewModel> classViewModels);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,7 +4,11 @@ using SessionCompanion.ViewModels.CharacterWeaponViewModels;
|
|||||||
|
|
||||||
namespace SessionCompanion.Services.Interfaces
|
namespace SessionCompanion.Services.Interfaces
|
||||||
{
|
{
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
public interface ICharacterWeaponService : IServiceBase<CharacterWeaponViewModel, CharacterWeapon>
|
public interface ICharacterWeaponService : IServiceBase<CharacterWeaponViewModel, CharacterWeapon>
|
||||||
{
|
{
|
||||||
|
Task<List<CharacterWeaponWithWeaponDetailsViewModel>> GetCharacterWeaponsList(int characterId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,11 +18,13 @@ namespace SessionCompanion.Services.Services
|
|||||||
using SessionCompanion.ViewModels.ApiResponses;
|
using SessionCompanion.ViewModels.ApiResponses;
|
||||||
using SessionCompanion.ViewModels.CharacterArmorViewModels;
|
using SessionCompanion.ViewModels.CharacterArmorViewModels;
|
||||||
using SessionCompanion.Extensions.EitherType;
|
using SessionCompanion.Extensions.EitherType;
|
||||||
|
using SessionCompanion.ViewModels.CharacterOtherEquipmentViewModels;
|
||||||
|
|
||||||
public class CharacterArmorService : ServiceBase<CharacterArmorViewModel, CharacterArmor>, ICharacterArmorService
|
public class CharacterArmorService : ServiceBase<CharacterArmorViewModel, CharacterArmor>, ICharacterArmorService
|
||||||
{
|
{
|
||||||
public CharacterArmorService(IMapper mapper, IRepository<CharacterArmor> repository) : base(mapper, repository)
|
public CharacterArmorService(IMapper mapper, IRepository<CharacterArmor> repository) : base(mapper, repository)
|
||||||
{ }
|
{ }
|
||||||
|
|
||||||
public async Task<Either<SuccessResponse, ErrorResponse>> ChangeCharacterArmor(int characterId, int newArmorId)
|
public async Task<Either<SuccessResponse, ErrorResponse>> ChangeCharacterArmor(int characterId, int newArmorId)
|
||||||
{
|
{
|
||||||
CharacterArmor armorInUse = new CharacterArmor();
|
CharacterArmor armorInUse = new CharacterArmor();
|
||||||
@ -40,7 +42,7 @@ namespace SessionCompanion.Services.Services
|
|||||||
|
|
||||||
if (armorToUse is null)
|
if (armorToUse is null)
|
||||||
return new ErrorResponse() { StatusCode = 204, Message = "No weapon to change to" };
|
return new ErrorResponse() { StatusCode = 204, Message = "No weapon to change to" };
|
||||||
s426135 marked this conversation as resolved
Outdated
|
|||||||
|
|
||||||
if (armorInUse is null)
|
if (armorInUse is null)
|
||||||
{
|
{
|
||||||
armorToUse.InUse = true;
|
armorToUse.InUse = true;
|
||||||
@ -70,5 +72,17 @@ namespace SessionCompanion.Services.Services
|
|||||||
return new ErrorResponse() { StatusCode = 500, Message = e.Message };
|
return new ErrorResponse() { StatusCode = 500, Message = e.Message };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Metoda pobiera listę pancerzy konkretnej postaci
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="characterId"> Id postaci </param>
|
||||||
|
/// <returns> Lista pancerzy posiadanych przez postać </returns>
|
||||||
|
public async Task<List<CharacterArmorViewModelDetails>> GetCharacterArmorsTaskList(int characterId)
|
||||||
|
{
|
||||||
|
var characterWeapons = await Repository.Get().Where(a => a.CharacterId.Equals(characterId)).Include(a => a.Armor).ToListAsync();
|
||||||
|
|
||||||
|
var result = Mapper.Map<List<CharacterArmorViewModelDetails>>(characterWeapons);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,11 @@
|
|||||||
namespace SessionCompanion.Services.Services
|
namespace SessionCompanion.Services.Services
|
||||||
{
|
{
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
using AutoMapper;
|
using AutoMapper;
|
||||||
|
using Microsoft.EntityFrameworkCore;
|
||||||
using SessionCompanion.Database.Repositories.Base;
|
using SessionCompanion.Database.Repositories.Base;
|
||||||
using SessionCompanion.Database.Tables;
|
using SessionCompanion.Database.Tables;
|
||||||
using SessionCompanion.Services.Base;
|
using SessionCompanion.Services.Base;
|
||||||
@ -13,5 +17,17 @@
|
|||||||
public CharacterOtherEquipmentService(IMapper mapper, IRepository<CharacterOtherEquipment> repository) : base(mapper, repository)
|
public CharacterOtherEquipmentService(IMapper mapper, IRepository<CharacterOtherEquipment> repository) : base(mapper, repository)
|
||||||
{ }
|
{ }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Metoda pobiera listę pozostałego ekwipunku konkretnej postaci
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="characterId"> Id postaci </param>
|
||||||
|
/// <returns> Lista pozostałego ekwpinuku posiadanego przez postać </returns>
|
||||||
|
public async Task<List<CharacterOtherEquipmentWithDetailsViewModel>> GetCharacterOtherEquipmentList(int characterId)
|
||||||
|
{
|
||||||
|
var characterWeapons = await Repository.Get().Where(a => a.CharacterId.Equals(characterId)).Include(a => a.OtherEquipment).ToListAsync();
|
||||||
|
|
||||||
|
var result = Mapper.Map<List<CharacterOtherEquipmentWithDetailsViewModel>>(characterWeapons);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16,12 +16,14 @@ using System.IO;
|
|||||||
using Newtonsoft.Json.Linq;
|
using Newtonsoft.Json.Linq;
|
||||||
using SessionCompanion.ViewModels.UniversalModels;
|
using SessionCompanion.ViewModels.UniversalModels;
|
||||||
using SessionCompanion.Services.Helpers;
|
using SessionCompanion.Services.Helpers;
|
||||||
|
using SessionCompanion.ViewModels.RaceViewModels;
|
||||||
|
using SessionCompanion.ViewModels.ClassViewModels;
|
||||||
|
|
||||||
namespace SessionCompanion.Services.Services
|
namespace SessionCompanion.Services.Services
|
||||||
{
|
{
|
||||||
public class CharacterService : ServiceBase<CharacterViewModel, Character>, ICharacterService
|
public class CharacterService : ServiceBase<CharacterViewModel, Character>, ICharacterService
|
||||||
{
|
{
|
||||||
public CharacterService(IMapper mapper, IRepository<Character> repository) : base(mapper, repository)
|
public CharacterService(IMapper mapper, IRepository<Character> repository, IRepository<Class> classRepository) : base(mapper, repository)
|
||||||
{ }
|
{ }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -111,5 +113,31 @@ namespace SessionCompanion.Services.Services
|
|||||||
var result = Mapper.Map<CharacterBasicInfoViewModel>(character);
|
var result = Mapper.Map<CharacterBasicInfoViewModel>(character);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Function returns basic stats from Characters in templates
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public async Task<IEnumerable<CharacterFromTemplatesSimpleViewModel>> GetCharactersFromTemplate(List<RaceViewModel> raceViewModels, List<ClassViewModel> classViewModels)
|
||||||
|
{
|
||||||
|
const string file = "../SessionCompanion.Database/JsonData/characters_templates.json";
|
||||||
|
List<CharacterFromTemplatesSimpleViewModel> basicStats = new List<CharacterFromTemplatesSimpleViewModel>();
|
||||||
|
using (StreamReader reader = new StreamReader(file))
|
||||||
|
{
|
||||||
|
var json = await reader.ReadToEndAsync();
|
||||||
|
foreach (var item in JArray.Parse(json))
|
||||||
|
{
|
||||||
|
CharacterFromTemplatesSimpleViewModel characterFromTemplatesSimpleViewModel = new CharacterFromTemplatesSimpleViewModel()
|
||||||
|
{
|
||||||
|
Id = (int)item["id"],
|
||||||
|
Class = classViewModels.Where(c => c.Id.Equals((int)item["biography"]["ClassId"])).Select(c => c.Name).Single(),
|
||||||
|
Race = raceViewModels.Where(r => r.Id.Equals((int)item["biography"]["RaceId"])).Select(r => r.Name).Single(),
|
||||||
|
Name = (string)item["biography"]["Name"]
|
||||||
|
};
|
||||||
|
basicStats.Add(characterFromTemplatesSimpleViewModel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return basicStats;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,9 +7,28 @@ using SessionCompanion.ViewModels.CharacterWeaponViewModels;
|
|||||||
|
|
||||||
namespace SessionCompanion.Services.Services
|
namespace SessionCompanion.Services.Services
|
||||||
{
|
{
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
using Microsoft.EntityFrameworkCore;
|
||||||
|
|
||||||
public class CharacterWeaponService : ServiceBase<CharacterWeaponViewModel, CharacterWeapon>, ICharacterWeaponService
|
public class CharacterWeaponService : ServiceBase<CharacterWeaponViewModel, CharacterWeapon>, ICharacterWeaponService
|
||||||
{
|
{
|
||||||
public CharacterWeaponService(IMapper mapper, IRepository<CharacterWeapon> repository) : base(mapper, repository)
|
public CharacterWeaponService(IMapper mapper, IRepository<CharacterWeapon> repository) : base(mapper, repository)
|
||||||
{ }
|
{ }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Metoda pobiera listę broni konkretnej postaci
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="characterId"> Id postaci </param>
|
||||||
|
/// <returns> Lista broni posiadanych przez postać </returns>
|
||||||
|
public async Task<List<CharacterWeaponWithWeaponDetailsViewModel>> GetCharacterWeaponsList(int characterId)
|
||||||
|
{
|
||||||
|
var characterWeapons = await Repository.Get().Where(w => w.CharacterId.Equals(characterId)).Include(w => w.Weapon).ToListAsync();
|
||||||
|
|
||||||
|
var result = Mapper.Map<List<CharacterWeaponWithWeaponDetailsViewModel>>(characterWeapons);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,28 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace SessionCompanion.ViewModels.CharacterViewModels
|
||||||
|
{
|
||||||
|
public class CharacterFromTemplatesSimpleViewModel
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Id postaci
|
||||||
|
/// </summary>
|
||||||
|
public int Id { get; set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Imie postaci
|
||||||
|
/// </summary>
|
||||||
|
public string Name { get; set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Nazwa rasy postaci
|
||||||
|
/// </summary>
|
||||||
|
public string Race { get; set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Nazwa Klasy postaci
|
||||||
|
/// </summary>
|
||||||
|
public string Class { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,24 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.ViewModels.GameActionViewModels
|
||||||
|
{
|
||||||
|
public class GameActionViewModel
|
||||||
|
{
|
||||||
|
public int Id { get; set; }
|
||||||
|
public string Name { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Opis akcji
|
||||||
|
/// </summary>
|
||||||
|
public string Description { get; set; }
|
||||||
|
|
||||||
|
public int AttackBonus { get; set; }
|
||||||
|
|
||||||
|
public int? DamageDice { get; set; }
|
||||||
|
public int? DamageDiceAmount { get; set; }
|
||||||
|
|
||||||
|
public int? DamageBonus { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,20 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.ViewModels.LegendaryActionViewModels
|
||||||
|
{
|
||||||
|
public class LegendaryActionViewModel
|
||||||
|
{
|
||||||
|
public int Id { get; set; }
|
||||||
|
// <summary>
|
||||||
|
/// Nazwa legendarnej akcji
|
||||||
|
/// </summary>
|
||||||
|
public string Name { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Opis akcji
|
||||||
|
/// </summary>
|
||||||
|
public string Description { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,17 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.ViewModels.MonsterActionsViewModels
|
||||||
|
{
|
||||||
|
public class MonsterActionsViewModel
|
||||||
|
{
|
||||||
|
public int Id { get; set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Id potwora
|
||||||
|
/// </summary>
|
||||||
|
public int MonsterId { get; set; }
|
||||||
|
|
||||||
|
public int GameActionId { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,13 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.ViewModels.MonsterLegendaryActionsViewModels
|
||||||
|
{
|
||||||
|
public class MonsterLegendaryActionsViewModel
|
||||||
|
{
|
||||||
|
public int Id { get; set; }
|
||||||
|
public int MonsterId { get; set; }
|
||||||
|
public int LegendaryActionId { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,13 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.ViewModels.MonsterSpecialAbilitiesViewModels
|
||||||
|
{
|
||||||
|
public class MonsterSpecialAbilitiesViewModel
|
||||||
|
{
|
||||||
|
public int Id { get; set; }
|
||||||
|
public int MonsterId { get; set; }
|
||||||
|
public int LegendaryActionId { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,156 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.ViewModels.MonsterViewModels
|
||||||
|
{
|
||||||
|
using SessionCompanion.ViewModels.GameActionViewModels;
|
||||||
|
using SessionCompanion.ViewModels.LegendaryActionViewModels;
|
||||||
|
using SessionCompanion.ViewModels.SpecialAbilityViewModels;
|
||||||
|
|
||||||
|
public class MonsterAllInformationViewModel
|
||||||
|
{
|
||||||
|
public int Id { get; set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Nazwa potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Name { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Rozmiar potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Size { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Rodzaj potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Type { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Podtyp potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Subtype { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Charakter potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Alignment { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Poziom pancerza potwora
|
||||||
|
/// </summary>
|
||||||
|
public int ArmorClass { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Iloś punktów zycia potwora
|
||||||
|
/// </summary>
|
||||||
|
public int HitPoints { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ilość kości określajacych punkty życia potwora
|
||||||
|
/// </summary>
|
||||||
|
public int HitDiceAmount { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Kość którą rzucamy aby określić punkty życia potwora
|
||||||
|
/// </summary>
|
||||||
|
public int HitDiceType { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Szybkość chodzenia potwora
|
||||||
|
/// </summary>
|
||||||
|
public string WalkSpeed { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Szybkość pływania potwora
|
||||||
|
/// </summary>
|
||||||
|
public string SwimSpeed { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Szybkość latania potwora
|
||||||
|
/// </summary>
|
||||||
|
public string FlySpeed { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty zręczności potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Dexterity { get; set; }
|
||||||
|
public int? DexteritySave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty siły potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Strength { get; set; }
|
||||||
|
public int? StrengthSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty kondycji potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Constitution { get; set; }
|
||||||
|
public int? ConstitutionSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty inteligencji potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Intelligence { get; set; }
|
||||||
|
public int? IntelligenceSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty mądrości potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Wisdom { get; set; }
|
||||||
|
public int? WisdomSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty charyzmy potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Charisma { get; set; }
|
||||||
|
public int? CharismaSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Poziom trudności potwora
|
||||||
|
/// </summary>
|
||||||
|
public int ChallengeRating { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty doświadczenia za zabicie potwora
|
||||||
|
/// </summary>
|
||||||
|
public int ExperiencePoints { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Na jakie stany odporny jest potwor
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterConditionImmunities { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Na jakie obrazenia odporny jest potwor
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterDamageImmunities { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Na jakie obrazenia potwor ma zmniejszoną słabosc
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterDamageResistances { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Na co potwor jest wrazliwy
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterDamageVulnerabilities { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Jezyki jakimi wlada potwor
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterLanguages { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Połączenie z tabelą MonsterSenses
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterSenses { get; set; }
|
||||||
|
|
||||||
|
public ICollection<GameActionViewModel> MonsterGameActions { get; set; }
|
||||||
|
|
||||||
|
public ICollection<LegendaryActionViewModel> MonsteLegendaryActions { get; set; }
|
||||||
|
|
||||||
|
public ICollection<SpecialAbilityViewModel> MonsterSpecialAbilities { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,146 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.ViewModels.MonsterViewModels
|
||||||
|
{
|
||||||
|
public class MonsterViewModel
|
||||||
|
{
|
||||||
|
public int Id { get; set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Nazwa potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Name { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Rozmiar potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Size { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Rodzaj potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Type { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Podtyp potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Subtype { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Charakter potwora
|
||||||
|
/// </summary>
|
||||||
|
public string Alignment { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Poziom pancerza potwora
|
||||||
|
/// </summary>
|
||||||
|
public int ArmorClass { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Iloś punktów zycia potwora
|
||||||
|
/// </summary>
|
||||||
|
public int HitPoints { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ilość kości określajacych punkty życia potwora
|
||||||
|
/// </summary>
|
||||||
|
public int HitDiceAmount { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Kość którą rzucamy aby określić punkty życia potwora
|
||||||
|
/// </summary>
|
||||||
|
public int HitDiceType { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Szybkość chodzenia potwora
|
||||||
|
/// </summary>
|
||||||
|
public string WalkSpeed { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Szybkość pływania potwora
|
||||||
|
/// </summary>
|
||||||
|
public string SwimSpeed { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Szybkość latania potwora
|
||||||
|
/// </summary>
|
||||||
|
public string FlySpeed { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty zręczności potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Dexterity { get; set; }
|
||||||
|
public int? DexteritySave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty siły potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Strength { get; set; }
|
||||||
|
public int? StrengthSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty kondycji potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Constitution { get; set; }
|
||||||
|
public int? ConstitutionSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty inteligencji potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Intelligence { get; set; }
|
||||||
|
public int? IntelligenceSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty mądrości potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Wisdom { get; set; }
|
||||||
|
public int? WisdomSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty charyzmy potwora
|
||||||
|
/// </summary>
|
||||||
|
public int Charisma { get; set; }
|
||||||
|
public int? CharismaSave { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Poziom trudności potwora
|
||||||
|
/// </summary>
|
||||||
|
public int ChallengeRating { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Punkty doświadczenia za zabicie potwora
|
||||||
|
/// </summary>
|
||||||
|
public int ExperiencePoints { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Na jakie stany odporny jest potwor
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterConditionImmunities { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Na jakie obrazenia odporny jest potwor
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterDamageImmunities { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Na jakie obrazenia potwor ma zmniejszoną słabosc
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterDamageResistances { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Na co potwor jest wrazliwy
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterDamageVulnerabilities { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Jezyki jakimi wlada potwor
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterLanguages { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Połączenie z tabelą MonsterSenses
|
||||||
|
/// </summary>
|
||||||
|
public string MonsterSenses { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,24 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.ViewModels.SpecialAbilityViewModels
|
||||||
|
{
|
||||||
|
public class SpecialAbilityViewModel
|
||||||
|
{
|
||||||
|
public int Id { get; set; }
|
||||||
|
// <summary>
|
||||||
|
/// Nazwa umiejętności
|
||||||
|
/// </summary>
|
||||||
|
public string Name { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Opis umiejętności
|
||||||
|
/// </summary>
|
||||||
|
public string Description { get; set; }
|
||||||
|
|
||||||
|
public int? DamageDice { get; set; }
|
||||||
|
|
||||||
|
public int? DamageDiceAmount { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -36,6 +36,13 @@ namespace SessionCompanion.Configurations
|
|||||||
services.AddScoped<IRepository<CharacterOtherEquipment>, CharacterOtherEquipmentRepository>();
|
services.AddScoped<IRepository<CharacterOtherEquipment>, CharacterOtherEquipmentRepository>();
|
||||||
services.AddScoped<IRepository<Weapon>, WeaponRepository>();
|
services.AddScoped<IRepository<Weapon>, WeaponRepository>();
|
||||||
services.AddScoped<IRepository<CharacterWeapon>, CharacterWeaponRepository>();
|
services.AddScoped<IRepository<CharacterWeapon>, CharacterWeaponRepository>();
|
||||||
|
services.AddScoped<IRepository<GameAction>, GameActionRepository>();
|
||||||
|
services.AddScoped<IRepository<LegendaryAction>, LegendaryActionRepository>();
|
||||||
|
services.AddScoped<IRepository<MonsterAction>, MonsterActionsRepository>();
|
||||||
|
services.AddScoped<IRepository<MonsterLegendaryAction>, MonsterLegendaryActionsRepository>();
|
||||||
|
services.AddScoped<IRepository<Monster>, MonsterRepository>();
|
||||||
|
services.AddScoped<IRepository<MonsterSpecialAbility>, MonsterSpecialAbilitiesRepository>();
|
||||||
|
services.AddScoped<IRepository<SpecialAbility>, SpecialAbilityRepository>();
|
||||||
return services;
|
return services;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,7 @@ namespace SessionCompanion.Controllers
|
|||||||
{
|
{
|
||||||
using SessionCompanion.Hubs;
|
using SessionCompanion.Hubs;
|
||||||
using SessionCompanion.ViewModels.UniversalModels;
|
using SessionCompanion.ViewModels.UniversalModels;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.ComponentModel.DataAnnotations;
|
using System.ComponentModel.DataAnnotations;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
@ -19,11 +20,15 @@ namespace SessionCompanion.Controllers
|
|||||||
{
|
{
|
||||||
private readonly ICharacterService _service;
|
private readonly ICharacterService _service;
|
||||||
private readonly SessionHubData _sessionHubData;
|
private readonly SessionHubData _sessionHubData;
|
||||||
|
private readonly IRaceService _raceService;
|
||||||
|
private readonly IClassService _classService;
|
||||||
|
|
||||||
public CharacterController(ICharacterService service)
|
public CharacterController(ICharacterService service, IRaceService raceService, IClassService classService)
|
||||||
{
|
{
|
||||||
this._service = service;
|
this._service = service;
|
||||||
this._sessionHubData = new SessionHubData();
|
this._sessionHubData = new SessionHubData();
|
||||||
|
this._raceService = raceService;
|
||||||
|
this._classService = classService;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -105,5 +110,29 @@ namespace SessionCompanion.Controllers
|
|||||||
};
|
};
|
||||||
return info;
|
return info;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Metoda zwraca podstawowe informacje dla postaci z Templatek
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>liste podstawowych informacji o postaciach z templatki</returns>
|
||||||
|
[HttpGet("getTemplateCharacters")]
|
||||||
|
public async Task<Either<ErrorResponse, List<CharacterFromTemplatesSimpleViewModel>>> GetTemplateCharacters()
|
||||||
|
{
|
||||||
|
var races = _raceService.Get().ToList();
|
||||||
|
var classes = _classService.Get().ToList();
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var templateCharacters = await _service.GetCharactersFromTemplate(races, classes);
|
||||||
|
return templateCharacters.ToList();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
return new ErrorResponse()
|
||||||
|
{
|
||||||
|
StatusCode = 500,
|
||||||
|
Message = e.Message
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -0,0 +1,69 @@
|
|||||||
|
using Microsoft.AspNetCore.Mvc;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Controllers
|
||||||
|
{
|
||||||
|
using SessionCompanion.Extensions.EitherType;
|
||||||
|
using SessionCompanion.Services.Interfaces;
|
||||||
|
using SessionCompanion.ViewModels.ApiResponses;
|
||||||
|
using SessionCompanion.ViewModels.CharacterArmorViewModels;
|
||||||
|
using SessionCompanion.ViewModels.CharacterOtherEquipmentViewModels;
|
||||||
|
using SessionCompanion.ViewModels.CharacterWeaponViewModels;
|
||||||
|
|
||||||
|
[Route("api/character/equipment")]
|
||||||
|
[ApiController]
|
||||||
|
public class EquipmentController : Controller
|
||||||
|
{
|
||||||
|
private readonly ICharacterArmorService _characterArmorServic;
|
||||||
|
|
||||||
|
private readonly ICharacterOtherEquipmentService _characterOtherEquipmentService;
|
||||||
|
|
||||||
|
private readonly ICharacterWeaponService _characterWeaponService;
|
||||||
|
|
||||||
|
public EquipmentController(ICharacterArmorService characterArmorService,
|
||||||
|
ICharacterOtherEquipmentService characterOtherEquipmentService,
|
||||||
|
ICharacterWeaponService characterWeaponService)
|
||||||
|
{
|
||||||
|
this._characterArmorServic = characterArmorService;
|
||||||
|
this._characterOtherEquipmentService = characterOtherEquipmentService;
|
||||||
|
this._characterWeaponService = characterWeaponService;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Zwraca listę pozostałego ekwipunku dla danej postaci
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="characterId"> Id postaci </param>
|
||||||
|
/// <returns> Lista pozostałego ekwipunku lub błąd </returns>
|
||||||
|
[HttpGet("getOtherEquipment")]
|
||||||
|
public async Task<Either<List<CharacterOtherEquipmentWithDetailsViewModel>, ErrorResponse>> GetCharacterOtherEquipment(int characterId)
|
||||||
|
{
|
||||||
|
return await this._characterOtherEquipmentService.GetCharacterOtherEquipmentList(characterId);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Zwraca listę pancerzy posiadanych przez daną postać
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="characterId"> Id postaci </param>
|
||||||
|
/// <returns> Lista pozostałego ekwipunku lub błąd </returns>
|
||||||
|
[HttpGet("getArmors")]
|
||||||
|
public async Task<Either<List<CharacterArmorViewModelDetails>, ErrorResponse>> GetCharacterArmors(int characterId)
|
||||||
|
{
|
||||||
|
return await this._characterArmorServic.GetCharacterArmorsTaskList(characterId);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Zwraca listę broni posiadanej przez daną postać
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="characterId"> Id postaci </param>
|
||||||
|
/// <returns> Lista broni lub błąd </returns>
|
||||||
|
[HttpGet("getWeapons")]
|
||||||
|
public async Task<Either<List<CharacterWeaponWithWeaponDetailsViewModel>, ErrorResponse>> GetCharacterWeapons(int characterId)
|
||||||
|
{
|
||||||
|
return await this._characterWeaponService.GetCharacterWeaponsList(characterId);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -6,13 +6,16 @@ using System.Threading.Tasks;
|
|||||||
namespace SessionCompanion.Controllers
|
namespace SessionCompanion.Controllers
|
||||||
{
|
{
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using System.Security.Policy;
|
using System.Security.Policy;
|
||||||
|
|
||||||
using Microsoft.AspNetCore.SignalR;
|
using Microsoft.AspNetCore.SignalR;
|
||||||
|
using SessionCompanion.Database.Tables;
|
||||||
using SessionCompanion.Extensions.EitherType;
|
using SessionCompanion.Extensions.EitherType;
|
||||||
using SessionCompanion.Hubs;
|
using SessionCompanion.Hubs;
|
||||||
using SessionCompanion.ViewModels.ApiResponses;
|
using SessionCompanion.ViewModels.ApiResponses;
|
||||||
|
using SessionCompanion.ViewModels.CharacterViewModels;
|
||||||
using SessionCompanion.ViewModels.UserViewModels;
|
using SessionCompanion.ViewModels.UserViewModels;
|
||||||
|
|
||||||
[Route("api/user")]
|
[Route("api/user")]
|
||||||
@ -20,13 +23,15 @@ namespace SessionCompanion.Controllers
|
|||||||
public class UserController : Controller
|
public class UserController : Controller
|
||||||
{
|
{
|
||||||
private readonly IUserService _service;
|
private readonly IUserService _service;
|
||||||
|
private readonly ICharacterService _characterService;
|
||||||
|
|
||||||
private SessionHubData _sessionHubData;
|
private SessionHubData _sessionHubData;
|
||||||
|
|
||||||
public UserController(IUserService service)
|
public UserController(IUserService service, ICharacterService characterService)
|
||||||
{
|
{
|
||||||
this._service = service;
|
this._service = service;
|
||||||
this._sessionHubData = new SessionHubData();
|
this._sessionHubData = new SessionHubData();
|
||||||
|
this._characterService = characterService;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -41,13 +46,31 @@ namespace SessionCompanion.Controllers
|
|||||||
UserViewModel user = await _service.SearchUserByUsername(userName);
|
UserViewModel user = await _service.SearchUserByUsername(userName);
|
||||||
|
|
||||||
if (user != null && user.Password.Equals(password))
|
if (user != null && user.Password.Equals(password))
|
||||||
return user.Id;
|
{
|
||||||
|
List<int> userCharactersIds = _characterService.Get(c => c.UserId.Equals(user.Id)).Result.Select(c => c.Id).ToList();
|
||||||
|
|
||||||
return new ErrorResponse()
|
foreach(int characterId in userCharactersIds)
|
||||||
{
|
{
|
||||||
StatusCode = 403,
|
if (SessionHubData.ConnectedCharacters.ContainsKey(characterId))
|
||||||
Message = "User name not found or incorrect password"
|
{
|
||||||
};
|
return new ErrorResponse()
|
||||||
|
{
|
||||||
|
StatusCode = 403,
|
||||||
|
Message = "User is already logged in"
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return user.Id;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return new ErrorResponse()
|
||||||
|
{
|
||||||
|
StatusCode = 403,
|
||||||
|
Message = "User name not found or incorrect password"
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user
weapon ? xd