Czoko_Smieciarka/Trunk/MonoGameView/DataModels/Models/Steps/CollectStep.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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using CzokoŚmieciarka.MonoGameView.DataModels.Enums;
using CzokoŚmieciarka.MonoGameView.DataModels.Exceptions;
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using CzokoŚmieciarka.MonoGameView.DataModels.GeneralModels.Models;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.GarbageCollector;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
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using MonoGameView.DataModels.Models;
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namespace CzokoŚmieciarka.MonoGameView.DataModels.Models.Steps
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{
public class CollectStep : IStep
{
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public CollectStep(GarbageType typeOfGarbage)
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{
this._typeOfGarbage = typeOfGarbage;
}
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public int ID { get
{
return (int) _typeOfGarbage;
} }
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private GarbageType _typeOfGarbage;
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public bool Invoke(IGarbageCollector _garbageCollector, ICloneable [,] grid)
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{
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var _garbageLocalization = (IGarbageLocalization) grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y];
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var trashCans = _garbageLocalization.TrashCans.Where(t => t.TypeOfGarbage.GarbageType == _typeOfGarbage);
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if (!trashCans.Any()) return false;
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var mainCan = _garbageCollector
.TrashContainers
.Where(x => x.TypeOfGarbage.GarbageType == _typeOfGarbage)
.First();
var maxVolume = mainCan.MaxVolume - mainCan.Garbage.Weight;
var preGarbage = trashCans.Select(t => t.TakeGarbage(maxVolume)).ToList();
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if (preGarbage.Any(x => x == null)) return false;
var garbage = preGarbage.Aggregate((a,b)=>a+b);
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if (_garbageCollector.TrashContainers.All(c => c.TypeOfGarbage.GarbageType != _typeOfGarbage))
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return false;
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var r = _garbageCollector.TrashContainers.First(t => t.TypeOfGarbage.GarbageType == _typeOfGarbage).AddGarbage(garbage);
if (!r) return false;
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for (int x= 0;x < grid.GetLength(0); x++){
for (int y = 0; y < grid.GetLength(1); y++)
{
if (grid[x, y] is Road2) grid[x, y] = new Road1(new Coords(x,y));
}
}
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if (_garbageLocalization.TrashCans.All(x => x.FillPercent == 0.0 || x.FillPercent == double.NaN))
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{
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grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y] = new EmptyHouse(new Coords(_garbageCollector.Coords.X, _garbageCollector.Coords.Y));
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_garbageCollector.HouseCounter++;
}
_garbageCollector.Counter = 0;
return true;
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}
}
}