tao-test/app/tao/views/js/lib/calculator/index.js

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2022-08-29 20:14:13 +02:00
/**
* ORGINAL VERSION:
* calculator 2.0.0-dev by Bill Bryant 2013
* Licensed under the MIT license.
* https://github.com/wjbryant/calculator
*
* MODIFIED VERSION:
* @author Sam <sam@taotesting.com> for OAT SA in 2016
* - Code refactoring to fit AMD modules
* - replaced custom selector with JQuery selectors
* - added focus listener, decimal calculation fix, button highlight
* - i18n
* - added support of alternative template
*/
define(['jquery', 'lodash', 'tpl!lib/calculator/template', 'i18n', 'lib/gamp/gamp'], function ($, _, templateTpl, __, gamp){
'use strict';
var isTouchScreen = "ontouchstart" in window || navigator.maxTouchPoints;
/**
* the JSCALC "namespace"
*
* @namespace
*/
var JSCALC = {},
calculators = {}, // an object containing all the calculators created
nextID = 0;
var _defaults = {
template : templateTpl
};
/**
* Creates a new calculator in the specified container element (module).
*
* @param {DOMElement} calcMod - the element to contain the calculator
* @param {Object} [config] - optional configuration
* @param {Function} [config.template] - an alternative handlebars template
* @return {Calculator} a Calculator object
*
* @ignore
*/
function createCalc(calcMod, config){
var calcTemplate,
forms,
form,
display,
total = 0,
operation,
clearNext = true,
dot = /\./,
lastNum = null,
getLastNum = false,
lastKeyDown,
operationPressed = false, // whether an operation was the last key pressed
calcObj = {},
id = nextID;
config = _.defaults(config || {}, _defaults);
if(_.isFunction(config.template)){
calcTemplate = config.template.call(null);
}else{
throw new TypeError('invalid template in configuration');
}
/**
* Gives the focus to the input
*/
function setFocus() {
if(!isTouchScreen) {
display.focus();
}
}
/**
* Performs the basic mathematical operations (addition, subtraction,
* multiplication, division) on the current total with the given
* value for the current operation.
*
* @param {Number} val the value to use in the calculation with the total
*
* @ignore
*/
function calculate(val){
if(!total || isNaN(total)){
total = 0;
}
switch(operation){
case '+':
total = gamp.add(total, val);
break;
case '-':
total = gamp.sub(total, val);
break;
case '*':
total = gamp.mul(total, val);
break;
case '/':
total = gamp.div(total, val);
break;
case 'pow':
total = gamp.pow(total, val);
break;
}
display.value = total;
}
/**
* This function handles input for the form's keydown, keypress and
* click events. Any keypresses that are not related to a calculator
* function are not allowed.
*
* @return {Boolean} whether the default action is allowed
*
* @ignore
*/
function handleInput(e){
e = e || window.event;
var key, // the key (char) that was pressed / clicked
code, // the key code
val, // the numeric value of the display
target, // the target element of the event
isOperation = false; // whether the button pressed is an operation
// this switch statement sets the key variable
switch(e.type){
case 'keydown':
lastKeyDown = code = e.keyCode;
switch(code){
case 27:
// escape
key = 'C';
break;
case 8:
// backspace
key = 'DEL';
break;
case 46:
// delete
key = 'CE';
break;
case 111:
case 191:
// divide
key = '/';
break;
default:
// allow all other keys (enter, tab, numbers, letters, etc.)
return true;
}
break;
case 'keypress':
// most browsers provide the charCode property when the keypress event is fired
// IE and Opera provide the character code in the keyCode property instead
code = e.charCode || e.keyCode;
// this event is fired for all keys in Firefox and Opera
// because of this, we need to check the last keyCode
// from the keydown event for certain keys
// allow enter, tab and left and right arrow keys
// the enter key fires the keypress event in all browsers
// the other keys are handled here for Firefox and Opera
if(code === 13 || code === 9 || lastKeyDown === 37 || lastKeyDown === 39){
return true;
}
// these keys are handled on keydown (escape, backspace, delete)
// this is for Firefox and Opera (and sometimes IE for the escape key)
if(code === 27 || code === 8 || lastKeyDown === 46){
return false;
}
// get the key character in lower case
if(lastKeyDown === 188){
key = '.'; // allow the comma key to be used for a decimal point
}else{
key = String.fromCharCode(code).toLowerCase();
}
break;
case 'click':
target = e.target || e.srcElement;
if((target.tagName === 'INPUT' || target.tagName === 'BUTTON') && target.type === 'button'){
key = target.value;
}else{
return true;
}
break;
case 'calculatorPressMethod':
// special case for the press method of the calculator object
key = e.calckey;
break;
default:
// the switch statement should never make it here
// this is just a safeguard
return true;
}
val = parseFloat(display.value);
switch(key){
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
case '.':
// don't allow more than one decimal point
if(clearNext){
display.value = key;
clearNext = false;
}else if(!(key === '.' && dot.test(display.value))){
display.value += key;
}
break;
case '*':
case '+':
case '-':
case '/':
case 'pow':
// if an operation was the last key pressed,
// do nothing but change the current operation
if(!operationPressed){
if(total === 0 || lastNum !== null){
total = val;
}else{
calculate(val);
}
lastNum = null;
getLastNum = true;
clearNext = true;
}
operation = key;
isOperation = true;
break;
case 'C':
display.blur(); // so Firefox can clear display when escape key is pressed
total = 0;
operation = '';
clearNext = true;
lastNum = null;
getLastNum = false;
display.value = '0';
break;
case 'CE':
display.value = '0';
clearNext = true;
break;
case 'DEL':
display.value = display.value.slice(0, display.value.length - 1);
break;
case '+/-':
display.value = gamp.mul(val, -1);
break;
case '%':
if(val){
display.value = gamp.div(gamp.mul(total, val), 100);
}
break;
case 'sqrt':
if(val >= 0){
display.value = Math.sqrt(val);
}else{
display.value = __('Invalid input for function');
}
break;
case 'a':
case 'c':
case 'v':
case 'x':
// allow select all, copy, paste and cut key combinations
if(e.ctrlKey){
return true;
}
break;
case '1/x':
case 'r':
if(val){
display.value = gamp.div(1, val);
}else{
display.value = __('Cannot divide by zero');
}
break;
case '=':
form.onsubmit();
break;
}
operationPressed = isOperation;
setFocus();
if (!isOperation) {
$(display).trigger('change');
}
_initButtonHighlight(form, key);
return false;
}
// increment the ID counter
nextID += 1;
// create the calculator elements
calcMod.innerHTML += calcTemplate;
// get the calculator inputs
forms = calcMod.getElementsByTagName('form');
form = forms[forms.length - 1]; // make sure it's the one that was just added
display = form.getElementsByTagName('input')[0];
display.setAttribute('autocomplete', 'off');
display.value = '0';
display.onkeydown = display.onkeypress = form.onclick = handleInput;
/**
* Calculates the value of the last entered operation and displays the result.
*
* @return {Boolean} always returns false to prevent the form from being submitted
*
* @ignore
*/
form.onsubmit = function (){
if(getLastNum){
lastNum = parseFloat(display.value) || 0;
getLastNum = false;
}
calculate(lastNum);
clearNext = true;
setFocus();
$(display).trigger('change');
_initButtonHighlight(form, '=');
return false;
};
/**
* Gives focus to the calculator display.
*
* @function
* @name focus
* @memberOf Calculator.prototype
*/
calcObj.focus = function (){
setFocus();
};
/**
* Simulates pressing a button on the calculator.
*
* @param {Number|String} button the button(s) to press - A number can
* represent multiple buttons, but a
* string can only represent one.
* @return {Calculator} the Calculator object
*
* @function
* @name press
* @memberOf Calculator.prototype
*/
calcObj.press = function (button){
var buttons,
num,
i;
// if button is a number, convert it to an array of digits as strings
if(typeof button === 'number'){
buttons = button.toString().split('');
}else if(typeof button === 'string' && button){
buttons = [button];
}else{
// invalid argument
return this; // do nothing, but still allow method chaining
}
num = buttons.length;
for(i = 0; i < num; i += 1){
handleInput({
type : 'calculatorPressMethod',
calckey : buttons[i]
});
}
return this; // allow method chaining
};
/**
* Removes the calculator and sets the Calculator object to null.
*
* @function
* @name remove
* @memberOf Calculator.prototype
*/
calcObj.remove = function (){
display.onkeydown = display.onkeypress = form.onclick = null;
calcMod.removeChild(form.parentNode);
delete calculators[id];
calcObj = null;
};
/**
* a reference to the element that contains the calculator
*
* @name container
* @memberOf Calculator.prototype
*/
calcObj.container = calcMod;
calculators[id] = calcObj; // keep track of all calculators
return calcObj;
}
/**
* Gets the Calculator object associated with the calculator contained in
* the specified element.
*
* @param {Element} container the element containing the calculator
* @return {Calculator} the Calculator object or null if none exists
*/
JSCALC.get = function (container){
// if the container argument is not an element node, do nothing
if(!container || container.nodeType !== 1){
return null;
}
var id,
calcs = calculators,
calc;
for(id in calcs){
if(calcs.hasOwnProperty(id)){
if(container === calcs[id].container){
calc = calcs[id];
break;
}
}
}
return calc || null;
};
/**
* Gets the Calculator objects for all the calculators on the page.
*
* @return {Calculator[]} an array of Calculator objects
*/
JSCALC.getCalcs = function (){
var id,
calcArray = [],
calcs = calculators;
// the calculators array may be sparse, so copy all objects from it
// into a dense array and return that instead
for(id in calcs){
if(calcs.hasOwnProperty(id)){
calcArray[calcArray.length] = calcs[id];
}
}
return calcArray;
};
/**
* Creates calculators.
*
* @param {String|Element} [elem] the element in which to create the calculator -
* If the argument is a string, it should be the element id.
* If the argument is an object, it should be the element itself.
* @return {Calculator|Calculator[]} If an argument is specified, the Calculator object or
* null is returned. If no arguments are specified, an
* array of Calculator objects is returned.
*/
JSCALC.init = function (elem, config){
var calcMods = [],
args = false,
calcMod,
len,
i,
newCalcs = [];
// treat a string argument as an element id
if(typeof elem === 'string'){
elem = document.getElementById(elem);
}
// if the argument is an element object or an element was found by id
if(typeof elem === 'object' && elem.nodeType === 1){
// add the "calc" class name to the element
if(elem.className){
if(elem.className.indexOf('calc') === -1){
elem.className += ' calc';
}
}else{
elem.className = 'calc';
}
// add the element to the array of calculator modules to be initialized
calcMods[0] = elem;
args = true;
}else if(elem instanceof $){
elem.each(function (){
calcMods.push(this);
args = true;
});
}else{
// if an element node was not found or specified, get all elements
// with a class name of "calc"
$('.calc').each(function (){
calcMods.push(this);
args = true;
});
}
len = calcMods.length;
// if there is at least one element in the array
if(len){
// loop through the array and create a calculator in each element
for(i = 0; i < len; i += 1){
calcMod = calcMods[i];
// check to ensure a calculator does not already exist in the
// specified element
if(!JSCALC.get(calcMod)){
newCalcs[newCalcs.length] = createCalc(calcMod, config);
}
}
}
// if an argument was specified, return a single object or null if one
// could not be created
// else, return the array of objects even if it is empty
return args ? (newCalcs[0] || null) : newCalcs;
};
/**
* Removes all calculators.
*/
JSCALC.removeAll = function (){
var id,
calcs = calculators;
// remove each calculator in the calculators array (calcs)
for(id in calcs){
if(calcs.hasOwnProperty(id)){
calcs[id].remove();
}
}
};
/**
* Adding visual feedback when an input is registered
*
* @param {HTMLElement} form
* @param {string} key
*/
function _initButtonHighlight(form, key){
var $btn = $(form).find('[data-key="'+key+'"]');
$btn.addClass('triggered');
setTimeout(function(){
$btn.removeClass('triggered');
}, 160);
}
return JSCALC;
});