forked from andkok/MWS_2021
24 lines
474 B
C#
24 lines
474 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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using UnityEngine;
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using System.Collections;
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[CustomEditor(typeof(GrassController))]
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public class GrassEditor : Editor {
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public override void OnInspectorGUI() {
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GrassController terrainController = (GrassController)target;
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DrawDefaultInspector();
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if (GUILayout.Button("Reset")) {
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terrainController.resetGrass();
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}
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}
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}
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