2019-03-19 23:36:06 +01:00
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import pygame
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class Table(object):
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def __init__(self, x, y, game, height=2, width=4):
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self.x = x
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self.y = y
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self.height = height
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self.width = width
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self.game = game
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game.idTable += 1
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2019-03-20 23:46:50 +01:00
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game.idItem += 1
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self.number = game.idItem
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2019-03-19 23:36:06 +01:00
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self.isBusy = False
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self.id = game.idTable
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self.image = pygame.image.load("./Images/tableSmall.png")
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2019-03-20 23:46:50 +01:00
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self.type = "table"
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2019-03-19 23:36:06 +01:00
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def draw(self):
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2019-03-20 20:42:55 +01:00
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self.table = pygame.Rect(self.x, self.y, 50, 50)
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2019-04-17 00:12:39 +02:00
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pygame.draw.rect(self.game.screen, (100, 0, 100), self.table)
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#self.game.screen.blit(self.image, (self.x, self.y))
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