DFS w miare dziala, a kelner chodzi ver2

This commit is contained in:
Arkadiusz 2019-04-20 22:21:22 +01:00
parent 0d08833189
commit 9cd93b8047
4 changed files with 59 additions and 54 deletions

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@ -2,6 +2,7 @@
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@ -132,6 +133,7 @@
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@ -148,7 +150,6 @@
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@ -47,7 +47,7 @@ class Game(object):
if i == self.x-1: if i == self.x-1:
self.grid.append(list(self.row)) self.grid.append(list(self.row))
self.row.clear() self.row.clear()
#self.waiter.dfsFind(self, self.waiter.lastStep, 1) self.waiter.dfsFind(self, self.waiter.lastStep, 1)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():

View File

@ -1,4 +1,5 @@
import pygame import pygame
import time
from pygame.math import Vector2 from pygame.math import Vector2
class Waiter(object): class Waiter(object):
@ -231,17 +232,20 @@ class Waiter(object):
steps = [] steps = []
steps.append(self.checkPoss(self.game, self.currentOperation)) steps.append(self.checkPoss(self.game, self.currentOperation))
step = steps[-1] step = steps[-1]
if step == "Left": print(step[-1])
if step[-1] == "Left":
self.moveLeft(self.game) self.moveLeft(self.game)
self.currentOperation.append("Left") self.currentOperation.append("Left")
if step == "Right": if step[-1] == "Right":
self.moveRight(self.game) self.moveRight(self.game)
self.currentOperation.append("Right") self.currentOperation.append("Right")
if step == "Up": if step[-1] == "Up":
self.moveUp(self.game) self.moveUp(self.game)
self.currentOperation.append("Up") self.currentOperation.append("Up")
if step == "Down": if step[-1] == "Down":
self.moveDown(self.game) self.moveDown(self.game)
self.currentOperation.append("Down") self.currentOperation.append("Down")
game.draw() game.draw()
time.sleep(.500)
pygame.display.flip()
self.dfsFind(self.game, self.currentOperation, idTable) self.dfsFind(self.game, self.currentOperation, idTable)