84 lines
2.5 KiB
Python
84 lines
2.5 KiB
Python
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# encoding: utf-8
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"""
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Legend of a chart.
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"""
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from __future__ import absolute_import, print_function, unicode_literals
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from ..enum.chart import XL_LEGEND_POSITION
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from ..text.text import Font
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from ..util import lazyproperty
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class Legend(object):
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"""
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Represents the legend in a chart. A chart can have at most one legend.
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"""
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def __init__(self, legend_elm):
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super(Legend, self).__init__()
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self._element = legend_elm
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@lazyproperty
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def font(self):
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"""
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The |Font| object that provides access to the text properties for
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this legend, such as bold, italic, etc.
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"""
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defRPr = self._element.defRPr
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font = Font(defRPr)
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return font
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@property
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def horz_offset(self):
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"""
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Adjustment of the x position of the legend from its default.
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Expressed as a float between -1.0 and 1.0 representing a fraction of
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the chart width. Negative values move the legend left, positive
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values move it to the right. |None| if no setting is specified.
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"""
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return self._element.horz_offset
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@horz_offset.setter
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def horz_offset(self, value):
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self._element.horz_offset = value
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@property
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def include_in_layout(self):
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"""|True| if legend should be located inside plot area.
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Read/write boolean specifying whether legend should be placed inside
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the plot area. In many cases this will cause it to be superimposed on
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the chart itself. Assigning |None| to this property causes any
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`c:overlay` element to be removed, which is interpreted the same as
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|True|. This use case should rarely be required and assigning
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a boolean value is recommended.
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"""
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overlay = self._element.overlay
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if overlay is None:
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return True
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return overlay.val
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@include_in_layout.setter
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def include_in_layout(self, value):
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if value is None:
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self._element._remove_overlay()
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return
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self._element.get_or_add_overlay().val = bool(value)
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@property
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def position(self):
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"""
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Read/write :ref:`XlLegendPosition` enumeration value specifying the
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general region of the chart in which to place the legend.
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"""
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legendPos = self._element.legendPos
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if legendPos is None:
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return XL_LEGEND_POSITION.RIGHT
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return legendPos.val
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@position.setter
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def position(self, position):
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self._element.get_or_add_legendPos().val = position
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