added additional condition for generating houses
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2
utils.py
2
utils.py
@ -33,7 +33,7 @@ def generate_houses(all_sprites, obstacles_coords):
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while(home_counter != 0):
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while(home_counter != 0):
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x, y = generate_rand_coordinates(
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x, y = generate_rand_coordinates(
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(PLAY_WIDTH//CELL_SIZE)-1, (PLAY_HEIGHT//CELL_SIZE)-1)
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(PLAY_WIDTH//CELL_SIZE)-1, (PLAY_HEIGHT//CELL_SIZE)-1)
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if(((x, y)) not in obstacles_coords["homes"] and ((x, y)) not in obstacles_coords["landfills"]):
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if(((x, y)) not in obstacles_coords["homes"] and ((x, y)) not in obstacles_coords["landfills"] and ((x, y-1)) not in obstacles_coords["landfills"]):
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houses.append(House(x, y, 10, 10, 10))
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houses.append(House(x, y, 10, 10, 10))
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obstacles_coords["homes"].append((x, y))
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obstacles_coords["homes"].append((x, y))
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home_counter = home_counter - 1
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home_counter = home_counter - 1
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