39 lines
1.4 KiB
Python
39 lines
1.4 KiB
Python
from DataModels.Cell import Cell
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from DataModels.Road import Road
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from DataModels.House import House
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from DataModels.Dump import Dump
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from config import GRID_WIDTH, GRID_HEIGHT
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class GC(Cell):
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def __init__(self, x, y, max_rubbish, yellow=0, green=0, blue=0):
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Cell.__init__(self, x, y, max_rubbish, yellow, green, blue)
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def move(self, direction, environment):
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x, y = [self.x, self.y]
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movement = {
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"right": (x + 1, y) if x + 1 < GRID_WIDTH and type(environment[x + 1][y]) == Road else (x, y),
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"left": (x - 1, y) if x - 1 >= 0 and type(environment[x - 1][y]) == Road else (x, y),
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"down": (x, y + 1) if y + 1 < GRID_HEIGHT and type(environment[x][y + 1]) == Road else (x, y),
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"up": (x, y - 1) if y - 1 >= 0 and type(environment[x][y - 1]) == Road else (x, y)
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}
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self.x, self.y = movement[direction]
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self.update_rect(self.x, self.y)
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def collect(self, enviromnent):
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x, y = [self.x, self.y]
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coordinates = [(x, y - 1), (x, y + 1), (x - 1, y), (x + 1, y)]
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for coordinate in coordinates:
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if coordinate[0]<0 or coordinate[1]<0:
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continue
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try:
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item = enviromnent[coordinate[0]][coordinate[1]]
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except:
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continue
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if(type(item) == House or type(item) == Dump):
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item.return_trash(self)
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self.update_image()
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