Projekt_Grafika/dependencies/physx-4.1/source/physx/src/NpCast.h

110 lines
5.3 KiB
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//
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_PHYSICS_NP_CAST
#define PX_PHYSICS_NP_CAST
#include "PxPhysXConfig.h"
#include "NpScene.h"
#include "NpRigidDynamic.h"
#include "NpRigidStatic.h"
#include "NpArticulation.h"
#include "NpArticulationReducedCoordinate.h"
#include "NpArticulationLink.h"
#include "NpArticulationJoint.h"
#include "NpAggregate.h"
namespace physx
{
// PT: Scb-to-Np casts
PX_FORCE_INLINE const NpScene* getNpScene(const Scb::Scene* scene)
{
const size_t scbOffset = reinterpret_cast<size_t>(&(reinterpret_cast<NpScene*>(0)->getScene()));
return reinterpret_cast<const NpScene*>(reinterpret_cast<const char*>(scene) - scbOffset);
}
PX_FORCE_INLINE const NpRigidDynamic* getNpRigidDynamic(const Scb::Body* scbBody)
{
const size_t offset = reinterpret_cast<size_t>(&(reinterpret_cast<NpRigidDynamic*>(0)->getScbActorFast()));
return reinterpret_cast<const NpRigidDynamic*>(reinterpret_cast<const char*>(scbBody) - offset);
}
PX_FORCE_INLINE const NpRigidStatic* getNpRigidStatic(const Scb::RigidStatic* scbRigidStatic)
{
const size_t offset = reinterpret_cast<size_t>(&(reinterpret_cast<NpRigidStatic*>(0)->getScbActorFast()));
return reinterpret_cast<const NpRigidStatic*>(reinterpret_cast<const char*>(scbRigidStatic) - offset);
}
PX_FORCE_INLINE const NpShape* getNpShape(const Scb::Shape* scbShape)
{
const size_t offset = reinterpret_cast<size_t>(&(reinterpret_cast<NpShape*>(0)->getScbShape()));
return reinterpret_cast<const NpShape*>(reinterpret_cast<const char*>(scbShape) - offset);
}
PX_FORCE_INLINE const NpArticulationLink* getNpArticulationLink(const Scb::Body* scbArticulationLink)
{
const size_t offset = reinterpret_cast<size_t>(&(reinterpret_cast<NpArticulationLink*>(0)->getScbActorFast()));
return reinterpret_cast<const NpArticulationLink*>(reinterpret_cast<const char*>(scbArticulationLink) - offset);
}
PX_FORCE_INLINE const NpArticulation* getNpArticulation(const Scb::Articulation* scbArticulation)
{
const size_t offset = reinterpret_cast<size_t>(&(reinterpret_cast<NpArticulation*>(0)->mImpl.getScbArticulation()));
return reinterpret_cast<const NpArticulation*>(reinterpret_cast<const char*>(scbArticulation) - offset);
}
PX_FORCE_INLINE const NpArticulationReducedCoordinate* getNpArticulationRC(const Scb::Articulation* scbArticulation)
{
const size_t offset = reinterpret_cast<size_t>(&(reinterpret_cast<NpArticulationReducedCoordinate*>(0)->mImpl.getScbArticulation()));
return reinterpret_cast<const NpArticulationReducedCoordinate*>(reinterpret_cast<const char*>(scbArticulation) - offset);
}
PX_FORCE_INLINE const NpArticulationJoint* getNpArticulationJoint(const Scb::ArticulationJoint* scbArticulationJoint)
{
const size_t offset = reinterpret_cast<size_t>(&(reinterpret_cast<NpArticulationJoint*>(0)->getScbArticulationJoint()));
return reinterpret_cast<const NpArticulationJoint*>(reinterpret_cast<const char*>(scbArticulationJoint) - offset);
}
PX_FORCE_INLINE const NpArticulationJointReducedCoordinate* getNpArticulationJointReducedCoordinate(const Scb::ArticulationJoint* scbArticulationJoint)
{
const size_t offset = reinterpret_cast<size_t>(&(reinterpret_cast<NpArticulationJointReducedCoordinate*>(0)->getScbArticulationJoint()));
return reinterpret_cast<const NpArticulationJointReducedCoordinate*>(reinterpret_cast<const char*>(scbArticulationJoint) - offset);
}
PX_FORCE_INLINE const NpAggregate* getNpAggregate(const Scb::Aggregate* aggregate)
{
const size_t offset = reinterpret_cast<size_t>(&(reinterpret_cast<NpAggregate*>(0)->getScbAggregate()));
return reinterpret_cast<const NpAggregate*>(reinterpret_cast<const char*>(aggregate) - offset);
}
}
#endif