Projekt_Grafika/dependencies/physx-4.1/source/physx/src/NpWriteCheck.cpp

93 lines
4.3 KiB
C++

//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "NpWriteCheck.h"
#include "NpScene.h"
using namespace physx;
NpWriteCheck::NpWriteCheck(NpScene* scene, const char* functionName, bool allowReentry)
: mScene(scene), mName(functionName), mAllowReentry(allowReentry), mErrorCount(0)
{
if (mScene)
{
switch (mScene->startWrite(mAllowReentry))
{
case NpScene::StartWriteResult::eOK:
break;
case NpScene::StartWriteResult::eNO_LOCK:
Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__,
"An API write call (%s) was made from thread %d but PxScene::lockWrite() was not called first, note that "
"when PxSceneFlag::eREQUIRE_RW_LOCK is enabled all API reads and writes must be "
"wrapped in the appropriate locks.", mName, PxU32(Ps::Thread::getId()));
break;
case NpScene::StartWriteResult::eRACE_DETECTED:
Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__,
"Concurrent API write call or overlapping API read and write call detected during %s from thread %d! "
"Note that write operations to the SDK must be sequential, i.e., no overlap with "
"other write or read calls, else the resulting behavior is undefined. "
"Also note that API writes during a callback function are not permitted.", mName, PxU32(Ps::Thread::getId()));
break;
case NpScene::StartWriteResult::eIN_FETCHRESULTS:
Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__,
"Illegal write call detected in %s from thread %d during split fetchResults! "
"Note that write operations to the SDK are not permitted between the start of fetchResultsStart() and end of fetchResultsFinish(). "
"Behavior will be undefined. ", mName, PxU32(Ps::Thread::getId()));
break;
}
// Record the NpScene read/write error counter which is
// incremented any time a NpScene::startWrite/startRead fails
// (see destructor for additional error checking based on this count)
mErrorCount = mScene->getReadWriteErrorCount();
}
}
NpWriteCheck::~NpWriteCheck()
{
if (mScene)
{
// By checking if the NpScene::mConcurrentErrorCount has been incremented
// we can detect if an erroneous read/write was performed during
// this objects lifetime. In this case we also print this function's
// details so that the user can see which two API calls overlapped
if (mScene->getReadWriteErrorCount() != mErrorCount && !(mScene->getScene().getFlags() & PxSceneFlag::eREQUIRE_RW_LOCK))
{
Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__,
"Leaving %s on thread %d, an overlapping API read or write by another thread was detected.", mName, PxU32(Ps::Thread::getId()));
}
mScene->stopWrite(mAllowReentry);
}
}