Projekt_Grafika/dependencies/physx-4.1/source/physxextensions/src/ExtDefaultCpuDispatcher.h

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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_PHYSICS_EXTENSIONS_NP_DEFAULT_CPU_DISPATCHER_H
#define PX_PHYSICS_EXTENSIONS_NP_DEFAULT_CPU_DISPATCHER_H
#include "common/PxProfileZone.h"
#include "task/PxTask.h"
#include "extensions/PxDefaultCpuDispatcher.h"
#include "CmPhysXCommon.h"
#include "PsUserAllocated.h"
#include "PsSync.h"
#include "PsSList.h"
#include "ExtSharedQueueEntryPool.h"
namespace physx
{
namespace Ext
{
class CpuWorkerThread;
#if PX_VC
#pragma warning(push)
#pragma warning(disable:4324) // Padding was added at the end of a structure because of a __declspec(align) value.
#endif // Because of the SList member I assume
class DefaultCpuDispatcher : public PxDefaultCpuDispatcher, public Ps::UserAllocated
{
friend class TaskQueueHelper;
private:
DefaultCpuDispatcher() : mQueueEntryPool(0) {}
~DefaultCpuDispatcher();
public:
DefaultCpuDispatcher(PxU32 numThreads, PxU32* affinityMasks);
//---------------------------------------------------------------------------------
// PxCpuDispatcher implementation
//---------------------------------------------------------------------------------
virtual void submitTask(PxBaseTask& task);
virtual PxU32 getWorkerCount() const { return mNumThreads; }
//---------------------------------------------------------------------------------
// PxDefaultCpuDispatcher implementation
//---------------------------------------------------------------------------------
virtual void release();
virtual void setRunProfiled(bool runProfiled) { mRunProfiled = runProfiled; }
virtual bool getRunProfiled() const { return mRunProfiled; }
//---------------------------------------------------------------------------------
// DefaultCpuDispatcher
//---------------------------------------------------------------------------------
PxBaseTask* getJob();
PxBaseTask* stealJob();
PxBaseTask* fetchNextTask();
PX_FORCE_INLINE void runTask(PxBaseTask& task)
{
#if PX_SUPPORT_PXTASK_PROFILING
if(mRunProfiled)
{
PX_PROFILE_ZONE(task.getName(), task.getContextId());
task.run();
}
else
#endif
task.run();
}
void waitForWork() { mWorkReady.wait(); }
void resetWakeSignal();
static void getAffinityMasks(PxU32* affinityMasks, PxU32 threadCount);
protected:
CpuWorkerThread* mWorkerThreads;
SharedQueueEntryPool<> mQueueEntryPool;
Ps::SList mJobList;
Ps::Sync mWorkReady;
PxU8* mThreadNames;
PxU32 mNumThreads;
bool mShuttingDown;
bool mRunProfiled;
};
#if PX_VC
#pragma warning(pop)
#endif
} // namespace Ext
}
#endif