Projekt_Grafika/dependencies/physx-4.1/source/physxextensions/src/ExtDistanceJoint.h

141 lines
5.8 KiB
C++

//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
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// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
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// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef NP_DISTANCEJOINTCONSTRAINT_H
#define NP_DISTANCEJOINTCONSTRAINT_H
#include "common/PxTolerancesScale.h"
#include "extensions/PxDistanceJoint.h"
#include "ExtJoint.h"
#include "PsUserAllocated.h"
#include "CmUtils.h"
namespace physx
{
struct PxDistanceJointGeneratedValues;
namespace Ext
{
struct DistanceJointData : public JointData
{
//= ATTENTION! =====================================================================================
// Changing the data layout of this class breaks the binary serialization format. See comments for
// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
// accordingly.
//==================================================================================================
PxReal minDistance;
PxReal maxDistance;
PxReal tolerance;
PxReal stiffness;
PxReal damping;
PxDistanceJointFlags jointFlags;
};
typedef Joint<PxDistanceJoint, PxDistanceJointGeneratedValues> DistanceJointT;
class DistanceJoint : public DistanceJointT
{
//= ATTENTION! =====================================================================================
// Changing the data layout of this class breaks the binary serialization format. See comments for
// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
// accordingly.
//==================================================================================================
public:
// PX_SERIALIZATION
DistanceJoint(PxBaseFlags baseFlags) : DistanceJointT(baseFlags) {}
virtual void exportExtraData(PxSerializationContext& context);
void importExtraData(PxDeserializationContext& context);
void resolveReferences(PxDeserializationContext& context);
static DistanceJoint* createObject(PxU8*& address, PxDeserializationContext& context);
static void getBinaryMetaData(PxOutputStream& stream);
//~PX_SERIALIZATION
DistanceJoint(const PxTolerancesScale& scale, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1) :
DistanceJointT(PxJointConcreteType::eDISTANCE, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE, actor0, localFrame0, actor1, localFrame1, sizeof(DistanceJointData), "DistanceJointData")
{
DistanceJointData* data = static_cast<DistanceJointData*>(mData);
data->stiffness = 0.0f;
data->damping = 0.0f;
data->minDistance = 0.0f;
data->maxDistance = 0.0f;
data->tolerance = 0.025f * scale.length;
data->jointFlags = PxDistanceJointFlag::eMAX_DISTANCE_ENABLED;
}
// PxDistanceJoint
virtual PxReal getDistance() const;
virtual void setMinDistance(PxReal distance);
virtual PxReal getMinDistance() const;
virtual void setMaxDistance(PxReal distance);
virtual PxReal getMaxDistance() const;
virtual void setTolerance(PxReal tolerance);
virtual PxReal getTolerance() const;
virtual void setStiffness(PxReal spring);
virtual PxReal getStiffness() const;
virtual void setDamping(PxReal damping);
virtual PxReal getDamping() const;
virtual void setDistanceJointFlags(PxDistanceJointFlags flags);
virtual void setDistanceJointFlag(PxDistanceJointFlag::Enum flag, bool value);
virtual PxDistanceJointFlags getDistanceJointFlags() const;
//~PxDistanceJoint
bool attach(PxPhysics &physics, PxRigidActor* actor0, PxRigidActor* actor1);
static const PxConstraintShaderTable& getConstraintShaderTable() { return sShaders; }
virtual PxConstraintSolverPrep getPrep()const {return sShaders.solverPrep;}
private:
static PxConstraintShaderTable sShaders;
PX_FORCE_INLINE DistanceJointData& data() const
{
return *static_cast<DistanceJointData*>(mData);
}
};
} // namespace Ext
namespace Ext
{
// global function to share the joint shaders with API capture
extern "C" const PxConstraintShaderTable* GetDistanceJointShaderTable();
}
}
#endif