Projekt_Grafika/dependencies/physx-4.1/source/physxextensions/src/ExtSphericalJoint.h

131 lines
5.6 KiB
C++

//
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// modification, are permitted provided that the following conditions
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// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef NP_SPHERICALJOINTCONSTRAINT_H
#define NP_SPHERICALJOINTCONSTRAINT_H
#include "extensions/PxSphericalJoint.h"
#include "ExtJoint.h"
#include "CmUtils.h"
namespace physx
{
struct PxSphericalJointGeneratedValues;
namespace Ext
{
struct SphericalJointData: public JointData
{
//= ATTENTION! =====================================================================================
// Changing the data layout of this class breaks the binary serialization format. See comments for
// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
// accordingly.
//==================================================================================================
PxJointLimitCone limit;
PxReal projectionLinearTolerance;
PxSphericalJointFlags jointFlags;
// forestall compiler complaints about not being able to generate a constructor
private:
SphericalJointData(const PxJointLimitCone &cone):
limit(cone) {}
};
typedef Joint<PxSphericalJoint, PxSphericalJointGeneratedValues> SphericalJointT;
class SphericalJoint : public SphericalJointT
{
//= ATTENTION! =====================================================================================
// Changing the data layout of this class breaks the binary serialization format. See comments for
// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
// accordingly.
//==================================================================================================
public:
// PX_SERIALIZATION
SphericalJoint(PxBaseFlags baseFlags) : SphericalJointT(baseFlags) {}
virtual void exportExtraData(PxSerializationContext& context);
void importExtraData(PxDeserializationContext& context);
void resolveReferences(PxDeserializationContext& context);
static SphericalJoint* createObject(PxU8*& address, PxDeserializationContext& context);
static void getBinaryMetaData(PxOutputStream& stream);
//~PX_SERIALIZATION
SphericalJoint(const PxTolerancesScale& /*scale*/, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1) :
SphericalJointT(PxJointConcreteType::eSPHERICAL, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE, actor0, localFrame0, actor1, localFrame1, sizeof(SphericalJointData), "SphericalJointData")
{
SphericalJointData* data = static_cast<SphericalJointData*>(mData);
data->projectionLinearTolerance = 1e10f;
data->limit = PxJointLimitCone(PxPi/2, PxPi/2);
data->jointFlags = PxSphericalJointFlags();
}
// PxSphericalJoint
virtual void setLimitCone(const PxJointLimitCone &limit);
virtual PxJointLimitCone getLimitCone() const;
virtual void setSphericalJointFlags(PxSphericalJointFlags flags);
virtual void setSphericalJointFlag(PxSphericalJointFlag::Enum flag, bool value);
virtual PxSphericalJointFlags getSphericalJointFlags(void) const;
virtual void setProjectionLinearTolerance(PxReal distance);
virtual PxReal getProjectionLinearTolerance() const;
virtual PxReal getSwingYAngle() const;
virtual PxReal getSwingZAngle() const;
//~PxSphericalJoint
bool attach(PxPhysics &physics, PxRigidActor* actor0, PxRigidActor* actor1);
static const PxConstraintShaderTable& getConstraintShaderTable() { return sShaders; }
virtual PxConstraintSolverPrep getPrep() const { return sShaders.solverPrep; }
private:
static PxConstraintShaderTable sShaders;
PX_FORCE_INLINE SphericalJointData& data() const
{
return *static_cast<SphericalJointData*>(mData);
}
};
} // namespace Ext
namespace Ext
{
// global function to share the joint shaders with API capture
extern "C" const PxConstraintShaderTable* GetSphericalJointShaderTable();
}
}
#endif