dodanie zdjec smieci

This commit is contained in:
Bowske 2020-03-29 13:41:41 +02:00
parent 3d1ec7bc73
commit 49fbb5e86a
2535 changed files with 14 additions and 8 deletions

22
game.py
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@ -7,7 +7,7 @@ class Smieciarka(pygame.sprite.Sprite):
def __init__(self, x, y): def __init__(self, x, y):
self.x = x self.x = x
self.y = y self.y = y
self.image = pygame.image.load('resources/smieciarka.png') self.image = pygame.image.load('resources/plansza/smieciarka.png')
self.ruch = 0 self.ruch = 0
pygame.sprite.Sprite.__init__(self) pygame.sprite.Sprite.__init__(self)
self.rect = pygame.Rect(self.x * WIDTH + MARGIN * self.x + MARGIN, self.y * HEIGHT + MARGIN * self.y, WIDTH, self.rect = pygame.Rect(self.x * WIDTH + MARGIN * self.x + MARGIN, self.y * HEIGHT + MARGIN * self.y, WIDTH,
@ -18,7 +18,8 @@ class Smieciarka(pygame.sprite.Sprite):
self.x -= 1 self.x -= 1
self.rect.x = MARGIN + self.x * WIDTH + self.x * MARGIN self.rect.x = MARGIN + self.x * WIDTH + self.x * MARGIN
if self.ruch == 2: if self.ruch == 2:
self.image = pygame.image.load('resources/smieciarka.png') self.image = pygame.image.load(
'resources/plansza/smieciarka.png')
self.ruch = 1 self.ruch = 1
def w_prawo(self): def w_prawo(self):
@ -94,15 +95,20 @@ clock = pygame.time.Clock()
smieciarka = Smieciarka(10, 10) smieciarka = Smieciarka(10, 10)
kontener_plastik = Kontener(0, 0) kontener_plastik = Kontener(0, 0)
kontener_plastik.image = pygame.image.load("resources/pojemnik_plastik.png") kontener_plastik.image = pygame.image.load(
"resources/plansza/pojemnik_plastik.png")
kontener_metal = Kontener(0, 4) kontener_metal = Kontener(0, 4)
kontener_metal.image = pygame.image.load("resources/pojemnik_metal.png") kontener_metal.image = pygame.image.load(
"resources/plansza/pojemnik_metal.png")
kontener_organiczne = Kontener(2, 2) kontener_organiczne = Kontener(2, 2)
kontener_organiczne.image = pygame.image.load("resources/pojemnik_organiczne.png") kontener_organiczne.image = pygame.image.load(
"resources/plansza/pojemnik_organiczne.png")
kontener_papier = Kontener(4, 0) kontener_papier = Kontener(4, 0)
kontener_papier.image = pygame.image.load("resources/pojemnik_papier.png") kontener_papier.image = pygame.image.load(
"resources/plansza/pojemnik_papier.png")
kontener_szklo = Kontener(4, 4) kontener_szklo = Kontener(4, 4)
kontener_szklo.image = pygame.image.load("resources/pojemnik_szklo.png") kontener_szklo.image = pygame.image.load(
"resources/plansza/pojemnik_szklo.png")
kontener_list = pygame.sprite.Group() kontener_list = pygame.sprite.Group()
smieciarka_list = pygame.sprite.Group() smieciarka_list = pygame.sprite.Group()
@ -153,7 +159,7 @@ while not done:
(MARGIN + HEIGHT) * row + MARGIN, (MARGIN + HEIGHT) * row + MARGIN,
WIDTH, WIDTH,
HEIGHT]) HEIGHT])
screen.blit(pygame.image.load("resources/wysypisko.jpg"), (5, 5)) screen.blit(pygame.image.load("resources/plansza/wysypisko.jpg"), (5, 5))
all_sprites_list.draw(screen) all_sprites_list.draw(screen)
# Limit to 60 frames per second # Limit to 60 frames per second

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