Stamina loss is quicker
This commit is contained in:
parent
d45daadc60
commit
8df63bb607
@ -47,7 +47,7 @@ class Player(Entity):
|
||||
if self.movePoints % 10 == 0:
|
||||
self.statistics.set_thirst(2)
|
||||
# gets tired every step
|
||||
self.statistics.set_stamina(-1)
|
||||
self.statistics.set_stamina(-1.5)
|
||||
|
||||
def applyTimeFatigue(self, tickTime):
|
||||
"""
|
||||
|
Loading…
Reference in New Issue
Block a user