Add ui fields in Ui class
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src/ui/Ui.py
60
src/ui/Ui.py
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from enum import Enum
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import pygame
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from src.ui.UiBar import UiBar
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from src.ui.UiConsole import UiConsole
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from src.ui.UiText import UiText
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class Ui():
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class Ui():
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def __init__(self):
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def __init__(self, rightUiWidth, leftUiWidth, screenHeight, timer, font=None):
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self.elements = []
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self.elements = pygame.sprite.Group()
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self.leftUiWidth = leftUiWidth
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self.rightUiWidth = rightUiWidth
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self.screenHeight = screenHeight
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if font is None:
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font = pygame.font.Font(None, self.barHeight)
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self.font = font
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self.barHeight = 25
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self.timer = timer
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self.timerTextView = UiText(pygame.Rect(0, 0, leftUiWidth, self.barHeight), textColor=Colors.WHITE,
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backgroundColor=Colors.GRAY)
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self.isDayTextView = UiText(pygame.Rect(0, 0, leftUiWidth, self.barHeight), font=self.font)
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self.healthBar = UiBar(pygame.Rect(0, 0, rightUiWidth, self.barHeight))
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self.hungerBar = UiBar(pygame.Rect(0, 0, rightUiWidth, self.barHeight), initialFilledPercent=0,
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filledBarColor=Colors.YELLOW)
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self.staminaBar = UiBar(pygame.Rect(0, 0, rightUiWidth, self.barHeight), filledBarColor=Colors.GREEN)
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self.thirstBar = UiBar(pygame.Rect(0, 0, rightUiWidth, self.barHeight), initialFilledPercent=0,
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filledBarColor=Colors.BLUE)
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self.healthTextView = UiText(pygame.Rect(0, 0, rightUiWidth, self.barHeight), text="Health points",
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font=self.font, textColor=Colors.WHITE)
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self.hungerTextView = UiText(pygame.Rect(0, 0, rightUiWidth, self.barHeight), text="Hunger",
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font=self.font, textColor=Colors.WHITE)
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self.staminaTextView = UiText(pygame.Rect(0, 0, rightUiWidth, self.barHeight), text="Stamina",
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font=self.font, textColor=Colors.WHITE)
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self.thirstTextView = UiText(pygame.Rect(0, 0, rightUiWidth, self.barHeight), text="Thirst",
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font=self.font, textColor=Colors.WHITE)
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self.console = UiConsole(pygame.Rect(0, 0, leftUiWidth,
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screenHeight - self.timerTextView.rect.h - self.isDayTextView.rect.h))
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class Colors(Enum):
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RED = (255, 0, 0)
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GREEN = (0, 255, 0)
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BLUE = (0, 0, 255)
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YELLOW = (255, 255, 0)
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WHITE = (255, 255, 255)
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GRAY = (125, 125, 125)
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