Add ui fields in Ui class

This commit is contained in:
Michał Czekański 2020-04-05 21:39:08 +02:00
parent cbb9508c19
commit 900e8e2203

View File

@ -1,3 +1,59 @@
from enum import Enum
import pygame
from src.ui.UiBar import UiBar
from src.ui.UiConsole import UiConsole
from src.ui.UiText import UiText
class Ui(): class Ui():
def __init__(self): def __init__(self, rightUiWidth, leftUiWidth, screenHeight, timer, font=None):
self.elements = [] self.elements = pygame.sprite.Group()
self.leftUiWidth = leftUiWidth
self.rightUiWidth = rightUiWidth
self.screenHeight = screenHeight
if font is None:
font = pygame.font.Font(None, self.barHeight)
self.font = font
self.barHeight = 25
self.timer = timer
self.timerTextView = UiText(pygame.Rect(0, 0, leftUiWidth, self.barHeight), textColor=Colors.WHITE,
backgroundColor=Colors.GRAY)
self.isDayTextView = UiText(pygame.Rect(0, 0, leftUiWidth, self.barHeight), font=self.font)
self.healthBar = UiBar(pygame.Rect(0, 0, rightUiWidth, self.barHeight))
self.hungerBar = UiBar(pygame.Rect(0, 0, rightUiWidth, self.barHeight), initialFilledPercent=0,
filledBarColor=Colors.YELLOW)
self.staminaBar = UiBar(pygame.Rect(0, 0, rightUiWidth, self.barHeight), filledBarColor=Colors.GREEN)
self.thirstBar = UiBar(pygame.Rect(0, 0, rightUiWidth, self.barHeight), initialFilledPercent=0,
filledBarColor=Colors.BLUE)
self.healthTextView = UiText(pygame.Rect(0, 0, rightUiWidth, self.barHeight), text="Health points",
font=self.font, textColor=Colors.WHITE)
self.hungerTextView = UiText(pygame.Rect(0, 0, rightUiWidth, self.barHeight), text="Hunger",
font=self.font, textColor=Colors.WHITE)
self.staminaTextView = UiText(pygame.Rect(0, 0, rightUiWidth, self.barHeight), text="Stamina",
font=self.font, textColor=Colors.WHITE)
self.thirstTextView = UiText(pygame.Rect(0, 0, rightUiWidth, self.barHeight), text="Thirst",
font=self.font, textColor=Colors.WHITE)
self.console = UiConsole(pygame.Rect(0, 0, leftUiWidth,
screenHeight - self.timerTextView.rect.h - self.isDayTextView.rect.h))
class Colors(Enum):
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)
YELLOW = (255, 255, 0)
WHITE = (255, 255, 255)
GRAY = (125, 125, 125)