Python-project/mygame.py

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# import all files
from config import *
from sprites import *
from colours import *
import events
# import modules
import os, sys
import pygame
from pygame.locals import *
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# JEChANE
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# initialization
pygame.init()
pygame.mixer.init()
screen=pygame.display.set_mode((WINDOW_WIDTH, WINDOW_HEIGHT))
pygame.display.set_caption(WIN_NAME)
clock=pygame.time.Clock()
# initialize two players
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events.players.append(Player('asd', 400, 100, 5))
events.players.append(Player('qwe', 400, 500, 5))
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all_sprites.add(events.players)
events.running=True
# game loop
while events.running:
clock.tick(FPS)
# events
pygame.event.pump()
events.event_handler()
# update
all_sprites.update()
screen.fill(BLACK)
# draw
all_sprites.draw(screen)
pygame.display.flip()
pygame.quit()
sys.exit()