2019-01-21 20:37:58 +01:00
|
|
|
# import all files
|
|
|
|
from config import *
|
|
|
|
from sprites import *
|
|
|
|
from colours import *
|
|
|
|
import events
|
|
|
|
# import modules
|
|
|
|
import os, sys
|
|
|
|
import pygame
|
|
|
|
from pygame.locals import *
|
|
|
|
|
2019-01-21 20:40:02 +01:00
|
|
|
# JEChANE
|
|
|
|
|
2019-01-21 20:37:58 +01:00
|
|
|
# initialization
|
|
|
|
|
|
|
|
pygame.init()
|
|
|
|
pygame.mixer.init()
|
|
|
|
screen=pygame.display.set_mode((WINDOW_WIDTH, WINDOW_HEIGHT))
|
|
|
|
pygame.display.set_caption(WIN_NAME)
|
|
|
|
clock=pygame.time.Clock()
|
|
|
|
|
|
|
|
# initialize two players
|
|
|
|
|
2019-01-21 22:55:58 +01:00
|
|
|
events.players.append(Player('asd', 400, 100, 10))
|
|
|
|
events.players.append(Player('qwe', 400, 500, 10))
|
2019-01-21 23:43:13 +01:00
|
|
|
events.p1_group.add(events.players[0])
|
|
|
|
events.p2_group.add(events.players[1])
|
2019-01-21 20:37:58 +01:00
|
|
|
all_sprites.add(events.players)
|
|
|
|
|
|
|
|
events.running=True
|
|
|
|
|
2019-01-21 21:56:43 +01:00
|
|
|
# debug text
|
|
|
|
|
|
|
|
font=pygame.font.SysFont("Arial", 12)
|
|
|
|
|
|
|
|
def draw_debug_text():
|
|
|
|
texts=[
|
|
|
|
font.render("P1 facing: " + str(events.players[0].facing), True, (100,100,100)),
|
2019-01-21 22:55:58 +01:00
|
|
|
font.render("P2 facing: " + str(events.players[1].facing), True, (100,100,100)),
|
|
|
|
font.render("P1 bullets: " + str(len(events.p1_bullet)), True, (100,100,100)),
|
|
|
|
font.render("P2 bullets: " + str(len(events.p2_bullet)), True, (100,100,100))
|
2019-01-21 21:56:43 +01:00
|
|
|
]
|
|
|
|
count=0
|
|
|
|
for text in texts:
|
|
|
|
screen.blit(text, (0,count*12))
|
|
|
|
count+=1
|
|
|
|
|
2019-01-29 18:27:07 +01:00
|
|
|
bg, bg_rect=load_img("bg.png")
|
2019-01-21 20:37:58 +01:00
|
|
|
# game loop
|
|
|
|
|
|
|
|
while events.running:
|
|
|
|
clock.tick(FPS)
|
|
|
|
# events
|
|
|
|
pygame.event.pump()
|
|
|
|
events.event_handler()
|
|
|
|
# update
|
|
|
|
all_sprites.update()
|
|
|
|
screen.fill(BLACK)
|
|
|
|
# draw
|
2019-01-29 18:27:07 +01:00
|
|
|
screen.blit(bg,(0,0))
|
2019-01-21 21:56:43 +01:00
|
|
|
draw_debug_text()
|
2019-01-21 20:37:58 +01:00
|
|
|
all_sprites.draw(screen)
|
|
|
|
pygame.display.flip()
|
2019-01-21 23:45:35 +01:00
|
|
|
pygame.quit()
|
2019-01-21 20:37:58 +01:00
|
|
|
sys.exit()
|