27 lines
1.2 KiB
C#
27 lines
1.2 KiB
C#
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using System;
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using UnityEditor.Connect;
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namespace Unity.Cloud.Collaborate.Utilities
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{
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internal static class OpenLinksUtility
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{
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public static void OpenMembersLink()
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{
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string url;
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var config = UnityConnect.instance.configuration;
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switch (config)
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{
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case "development": url = "https://dev-developer.cloud.unity3d.com/orgs/{0}/projects/{1}/users"; break;
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case "staging": url = "https://staging-developer.cloud.unity3d.com/orgs/{0}/projects/{1}/users"; break;
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case "production": url = "https://developer.cloud.unity3d.com/orgs/{0}/projects/{1}/users"; break;
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default:
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UnityEngine.Debug.LogError($"Unexpected connection configuration {config}"); return;
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}
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// url = url.Replace("%%ORGID%%", UnityConnect.instance.projectInfo.organizationId).Replace("%%UPID%%", UnityConnect.instance.projectInfo.projectGUID);
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url = string.Format(url, UnityConnect.instance.projectInfo.organizationId, UnityConnect.instance.projectInfo.projectGUID);
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UnityConnect.instance.OpenAuthorizedURLInWebBrowser(url);
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}
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}
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}
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